[Bf-docboard-svn] bf-manual: [9724] trunk/blender_docs/manual: Merge branch 'blender-3.4-release'

Aaron Carlisle noreply at blender.org
Sun Nov 27 22:08:33 CET 2022


Revision: 9724
          https://developer.blender.org/rBM9724
Author:   Blendify
Date:     2022-11-27 22:08:33 +0100 (Sun, 27 Nov 2022)
Log Message:
-----------
Merge branch 'blender-3.4-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/files/media/video_formats.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/sample_curve.rst
    trunk/blender_docs/manual/modeling/meshes/editing/mesh/index.rst
    trunk/blender_docs/manual/modeling/meshes/tools/index.rst
    trunk/blender_docs/manual/render/cycles/object_settings/cameras.rst

Added Paths:
-----------
    trunk/blender_docs/manual/images/node-types_GeometryNodeSampleCurve.png
    trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst

Removed Paths:
-------------
    trunk/blender_docs/manual/images/node-types_GeometryNodeSampleCurve.webp
    trunk/blender_docs/manual/modeling/meshes/tools/knife.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-11-27 21:00:47 UTC (rev 9723)
+++ trunk/blender_docs	2022-11-27 21:08:33 UTC (rev 9724)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -4,5 +4,5 ##
 /branches/blender-3.1-release/blender_docs:8904-9230
 /branches/blender-3.2-release/blender_docs:9236-9417
 /branches/blender-3.3-release/blender_docs:9438-9611
-/branches/blender-3.4-release/blender_docs:9673-9715
+/branches/blender-3.4-release/blender_docs:9673-9723
 /trunk/blender_docs:9673-9675
\ No newline at end of property
Modified: trunk/blender_docs/manual/files/media/video_formats.rst
===================================================================
--- trunk/blender_docs/manual/files/media/video_formats.rst	2022-11-27 21:00:47 UTC (rev 9723)
+++ trunk/blender_docs/manual/files/media/video_formats.rst	2022-11-27 21:08:33 UTC (rev 9724)
@@ -138,9 +138,13 @@
    Original format of QuickTime videos. Supports an alpha channel.
 `Theora <https://en.wikipedia.org/wiki/Theora>`__
    A free open-standard lossy codec designed together with the :ref:`Ogg container <files-video-containers>`.
-`WEBM / VP9 <https://en.wikipedia.org/wiki/VP9>`__:
+`WEBM / VP9 <https://en.wikipedia.org/wiki/VP9>`__
    A free open-standard lossy video compression format.
    One of the most recent codecs, it is widely used for internet streaming.
+`AV1 <https://en.wikipedia.org/wiki/AV1>`__
+   A free open-standard lossy video compression format, designed as a successor to *VP9*.
+   AV1 offers great compression rates and visual quality,
+   *AV1* produces video files that that are about 30% more space efficient than *VP9*
 
 
 .. _files-audio-codecs:

Copied: trunk/blender_docs/manual/images/node-types_GeometryNodeSampleCurve.png (from rev 9723, branches/blender-3.4-release/blender_docs/manual/images/node-types_GeometryNodeSampleCurve.png)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/node-types_GeometryNodeSampleCurve.webp
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/sample_curve.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/sample_curve.rst	2022-11-27 21:00:47 UTC (rev 9723)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/sample_curve.rst	2022-11-27 21:08:33 UTC (rev 9724)
@@ -5,7 +5,7 @@
 Sample Curve Node
 *****************
 
-.. figure:: /images/node-types_GeometryNodeSampleCurve.webp
+.. figure:: /images/node-types_GeometryNodeSampleCurve.png
    :align: right
    :alt: Sample Curve node.
 
@@ -24,19 +24,31 @@
 Inputs
 ======
 
-Curve
+Curves
    Standard geometry input with a curve component.
 
-Factor
+Input
+   A field input to evaluate custom attributes.
+   The evaluation is outputted through the *Value* output.
+
+Factor :guilabel:`Factor mode`
    The portion of the total length used to determine the sample position.
 
-Length
+Length :guilabel:`Length mode`
    A length in distance units used to determine how far along the curve to travel before sampling.
 
+Curve Index
+   An index to only evaluate specific splines, these indices can be specified manually
+   or from the :doc:`/modeling/geometry_nodes/input/input_index`.
+   This input is ignored when the *All Curves* property is enabled.
 
+
 Properties
 ==========
 
+Data Type
+   The :ref:`data type <attribute-data-types>` used for the evaluated data.
+
 Mode
    How to find endpoint positions for the trimmed spline.
    The option acts the same as it does in the :doc:`/modeling/geometry_nodes/curve/trim_curve`.
@@ -48,10 +60,16 @@
       Find the endpoint positions using a length from the start of each spline.
       The input values should be between 0 and the length of the splines.
 
+All Curves
+   Sample lengths based on the total length of all curves, rather than using a length inside each selected curve.
 
+
 Outputs
 =======
 
+Value
+   The value of the input *Value* at the sample point.
+
 Position
    The position at the sample along the spline.
 

Modified: trunk/blender_docs/manual/modeling/meshes/editing/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/mesh/index.rst	2022-11-27 21:00:47 UTC (rev 9723)
+++ trunk/blender_docs/manual/modeling/meshes/editing/mesh/index.rst	2022-11-27 21:08:33 UTC (rev 9724)
@@ -15,6 +15,7 @@
    separate.rst
    bisect.rst
    knife_project.rst
+   knife_topology_tool.rst
    convex_hull.rst
    symmetrize.rst
    snap_symmetry.rst

Copied: trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst (from rev 9723, branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst	2022-11-27 21:08:33 UTC (rev 9724)
@@ -0,0 +1,193 @@
+.. _bpy.ops.mesh.knife:
+.. _tool-mesh-knife:
+
+*******************
+Knife Topology Tool
+*******************
+
+.. reference::
+
+   :Mode:      Edit Mode
+   :Tool:      :menuselection:`Toolbar --> Knife`
+   :Menu:      :menuselection:`Mesh --> Knife Topology Tool`
+   :Shortcut:  :kbd:`K`
+
+The Knife tool can be used to interactively subdivide (cut up)
+geometry by drawing lines or closed loops to create holes.
+
+
+Usage
+=====
+
+When using *Knife*, the cursor changes to an icon of a scalpel
+and the header changes to display options for the tool.
+You can draw connected straight lines by clicking :kbd:`LMB`,
+marked with small green squares. Red squares are already defined cuts.
+Surrounding red squares mean that there is a cut already in that position,
+so no additional vertex will be created (besides the first one).
+
+If multiple objects are selected before entering Edit Mode,
+then knife cuts will affect all of those objects.
+
+.. list-table::
+
+   * - .. figure:: /images/modeling_meshes_tools_knife_line-before.png
+
+          Mesh before knife cut.
+
+     - .. figure:: /images/modeling_meshes_tools_knife_line-active.png
+
+          Knife cut active.
+
+     - .. figure:: /images/modeling_meshes_tools_knife_line-after.png
+
+          After confirming knife cut.
+
+
+Tool Settings
+=============
+
+Occlude Geometry
+   Only cut geometry visible on screen.
+
+Only Selected :kbd:`Shift-K`
+   Only cuts through selected geometry.
+
+X-Ray
+   Show cut points on non-visible geometry too, when *Occlude Geometry* is deactivated.
+
+Measurement
+   Which visible measurements to show.
+
+   Distance, Angle, None, Both
+
+Angle Snapping
+   Whether or not dragged lines should be constrained to particular angles, and if so,
+   which coordinate system the angle is relative to.
+
+   None, Screen, Relative
+
+Angle Snapping Increment
+   When angle snapping is on, the angle will be constrained to a multiple of this angle.
+
+
+Controls
+========
+
+Confirm :kbd:`Spacebar` or :kbd:`Return`
+   Confirms the cut.
+   :kbd:`Return` will leave selected every edge except the new edges created from the cut.
+
+Cancel :kbd:`Esc`
+   Cancels the cut.
+
+Draw a Continuous Line :kbd:`LMB` drag.
+   So you can draw a free-hand line over a surface,
+   points will be created at edge intersections.
+
+Close Loop double-click :kbd:`LMB`
+   This is a quick way to close the loop you are currently cutting.
+
+New Cut :kbd:`RMB`
+   Begins a new cut. This allows you to define multiple distinct cut lines.
+   If multiple cuts have been defined, they are recognized as new snapping points.
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife_multiple-before.png
+
+             Creating multiple cuts.
+
+        - .. figure:: /images/modeling_meshes_tools_knife_multiple-after.png
+
+             Result of starting new cuts while in the tool.
+
+Midpoint Snap :kbd:`Shift`
+   Hold to snap the cursor to the midpoint of edges,
+   meaning that all cuts will be performed at the exact center of each cut edge.
+
+Ignore Snap :kbd:`Ctrl`
+   Hold to make the tool ignore snapping,
+   unlike the default where mouse cursor snaps to near edges.
+
+Cut Through: :kbd:`C`
+   Allow the Cut tool to cut through to occluded faces, instead of only the visible ones.
+
+Angle Constrain :kbd:`A`
+   Constrains the cut line to certain degree increments.
+   The increment can be specified in the Tool Settings (see above), or can be typed
+   when angle constraining is active.
+   The default angles are in the plane of the screen, but typing :kbd:`A` again
+   makes it relative to the last cut edge.
+   If the last cut edge is ambiguous (because the cut was on a vertex),
+   typing :kbd:`R` cycles through the possible reference edges.
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife_angle-before.png
+             :width: 320px
+
+             Constraining cut angle.
+
+        - .. figure:: /images/modeling_meshes_tools_knife_angle-after.png
+             :width: 320px
+
+             Result of constraining cut angle.
+
+Axis Constrain :kbd:`X`, :kbd:`Y`, or :kbd:`Z`
+   Constrains the cut line to one of the coordinate system axes.
+   Initially it will be the global axis with the given name,
+   but pressing the same key again switches to the object's local axis system.
+   Additionally, if the scene transformation orientation is set to
+   a custom orientation (e.g. from a face), the constraints will be in that coordinate system.
+
+Visible Measurements :kbd:`S`
+   Shows measurements of the cuts being made: angles with respect to a mesh edge, lengths, or both.
+   Pressing :kbd:`S` repeatedly cycles between what can be shown.
+
+   Only Distance, Only Angles, Both, None
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife-measurement-distance.png
+             :width: 640px
+
+             Only Distance.
+
+        - .. figure:: /images/modeling_meshes_tools_knife-measurement-angles.png
+             :width: 640px
+
+             Only Angles.
+

@@ Diff output truncated at 10240 characters. @@


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