[Bf-docboard-svn] bf-manual: [9722] branches/blender-3.4-release/blender_docs/manual/modeling/meshes: Add knife tool in mesh panel

Aaron Carlisle noreply at blender.org
Sun Nov 27 21:29:59 CET 2022


Revision: 9722
          https://developer.blender.org/rBM9722
Author:   Blendify
Date:     2022-11-27 21:29:59 +0100 (Sun, 27 Nov 2022)
Log Message:
-----------
Add knife tool in mesh panel

b927cc9ba6c7567066f26fd82c95b0059a8cff75

Modified Paths:
--------------
    branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/index.rst
    branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/index.rst

Added Paths:
-----------
    branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst

Removed Paths:
-------------
    branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/knife.rst

Modified: branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/index.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/index.rst	2022-11-27 19:34:59 UTC (rev 9721)
+++ branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/index.rst	2022-11-27 20:29:59 UTC (rev 9722)
@@ -15,6 +15,7 @@
    separate.rst
    bisect.rst
    knife_project.rst
+   knife_topology_tool.rst
    convex_hull.rst
    symmetrize.rst
    snap_symmetry.rst

Added: branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst	                        (rev 0)
+++ branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst	2022-11-27 20:29:59 UTC (rev 9722)
@@ -0,0 +1,193 @@
+.. _bpy.ops.mesh.knife:
+.. _tool-mesh-knife:
+
+*******************
+Knife Topology Tool
+*******************
+
+.. reference::
+
+   :Mode:      Edit Mode
+   :Tool:      :menuselection:`Toolbar --> Knife`
+   :Menu:      :menuselection:`Mesh --> Knife Topology Tool`
+   :Shortcut:  :kbd:`K`
+
+The Knife tool can be used to interactively subdivide (cut up)
+geometry by drawing lines or closed loops to create holes.
+
+
+Usage
+=====
+
+When using *Knife*, the cursor changes to an icon of a scalpel
+and the header changes to display options for the tool.
+You can draw connected straight lines by clicking :kbd:`LMB`,
+marked with small green squares. Red squares are already defined cuts.
+Surrounding red squares mean that there is a cut already in that position,
+so no additional vertex will be created (besides the first one).
+
+If multiple objects are selected before entering Edit Mode,
+then knife cuts will affect all of those objects.
+
+.. list-table::
+
+   * - .. figure:: /images/modeling_meshes_tools_knife_line-before.png
+
+          Mesh before knife cut.
+
+     - .. figure:: /images/modeling_meshes_tools_knife_line-active.png
+
+          Knife cut active.
+
+     - .. figure:: /images/modeling_meshes_tools_knife_line-after.png
+
+          After confirming knife cut.
+
+
+Tool Settings
+=============
+
+Occlude Geometry
+   Only cut geometry visible on screen.
+
+Only Selected :kbd:`Shift-K`
+   Only cuts through selected geometry.
+
+X-Ray
+   Show cut points on non-visible geometry too, when *Occlude Geometry* is deactivated.
+
+Measurement
+   Which visible measurements to show.
+
+   Distance, Angle, None, Both
+
+Angle Snapping
+   Whether or not dragged lines should be constrained to particular angles, and if so,
+   which coordinate system the angle is relative to.
+
+   None, Screen, Relative
+
+Angle Snapping Increment
+   When angle snapping is on, the angle will be constrained to a multiple of this angle.
+
+
+Controls
+========
+
+Confirm :kbd:`Spacebar` or :kbd:`Return`
+   Confirms the cut.
+   :kbd:`Return` will leave selected every edge except the new edges created from the cut.
+
+Cancel :kbd:`Esc`
+   Cancels the cut.
+
+Draw a Continuous Line :kbd:`LMB` drag.
+   So you can draw a free-hand line over a surface,
+   points will be created at edge intersections.
+
+Close Loop double-click :kbd:`LMB`
+   This is a quick way to close the loop you are currently cutting.
+
+New Cut :kbd:`RMB`
+   Begins a new cut. This allows you to define multiple distinct cut lines.
+   If multiple cuts have been defined, they are recognized as new snapping points.
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife_multiple-before.png
+
+             Creating multiple cuts.
+
+        - .. figure:: /images/modeling_meshes_tools_knife_multiple-after.png
+
+             Result of starting new cuts while in the tool.
+
+Midpoint Snap :kbd:`Shift`
+   Hold to snap the cursor to the midpoint of edges,
+   meaning that all cuts will be performed at the exact center of each cut edge.
+
+Ignore Snap :kbd:`Ctrl`
+   Hold to make the tool ignore snapping,
+   unlike the default where mouse cursor snaps to near edges.
+
+Cut Through: :kbd:`C`
+   Allow the Cut tool to cut through to occluded faces, instead of only the visible ones.
+
+Angle Constrain :kbd:`A`
+   Constrains the cut line to certain degree increments.
+   The increment can be specified in the Tool Settings (see above), or can be typed
+   when angle constraining is active.
+   The default angles are in the plane of the screen, but typing :kbd:`A` again
+   makes it relative to the last cut edge.
+   If the last cut edge is ambiguous (because the cut was on a vertex),
+   typing :kbd:`R` cycles through the possible reference edges.
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife_angle-before.png
+             :width: 320px
+
+             Constraining cut angle.
+
+        - .. figure:: /images/modeling_meshes_tools_knife_angle-after.png
+             :width: 320px
+
+             Result of constraining cut angle.
+
+Axis Constrain :kbd:`X`, :kbd:`Y`, or :kbd:`Z`
+   Constrains the cut line to one of the coordinate system axes.
+   Initially it will be the global axis with the given name,
+   but pressing the same key again switches to the object's local axis system.
+   Additionally, if the scene transformation orientation is set to
+   a custom orientation (e.g. from a face), the constraints will be in that coordinate system.
+
+Visible Measurements :kbd:`S`
+   Shows measurements of the cuts being made: angles with respect to a mesh edge, lengths, or both.
+   Pressing :kbd:`S` repeatedly cycles between what can be shown.
+
+   Only Distance, Only Angles, Both, None
+
+   .. list-table::
+
+      * - .. figure:: /images/modeling_meshes_tools_knife-measurement-distance.png
+             :width: 640px
+
+             Only Distance.
+
+        - .. figure:: /images/modeling_meshes_tools_knife-measurement-angles.png
+             :width: 640px
+
+             Only Angles.
+
+        - .. figure:: /images/modeling_meshes_tools_knife-measurement-both.png
+             :width: 640px
+
+             Both Angles and Distance.
+
+Undo :kbd:`Ctrl-Z`
+   Undoes the previous cut segment. The starting point for the next cut is adjusted accordingly.
+   If a cut is a drag cut, the entire drag cut is undone.
+
+X-Ray Mode :kbd:`V`
+   Toggles whether or not cuts to segments behind the visible geometry are shown.
+
+
+Known Limitations
+=================
+
+Duplicate Vertices
+------------------
+
+If you experience problems where duplicate vertices are being created by cuts,
+this is often caused by too large a near/far clipping range.
+
+Try increasing the *Clip Start* to avoid this problem,
+see :ref:`Depth Troubleshooting <troubleshooting-depth>` for details.
+
+
+Unconnected Cuts
+----------------
+
+Cuts that begin or end in the middle of a face, will be ignored.
+
+*This is constrained by the kinds of geometry Blender can represent.*


Property changes on: branches/blender-3.4-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_topology_tool.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Modified: branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/index.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/index.rst	2022-11-27 19:34:59 UTC (rev 9721)
+++ branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/index.rst	2022-11-27 20:29:59 UTC (rev 9722)
@@ -20,6 +20,5 @@
    extrude_manifold.rst
    extrude_cursor.rst
    loop.rst
-   knife.rst
    poly_build.rst
    spin.rst

Deleted: branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/knife.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/knife.rst	2022-11-27 19:34:59 UTC (rev 9721)
+++ branches/blender-3.4-release/blender_docs/manual/modeling/meshes/tools/knife.rst	2022-11-27 20:29:59 UTC (rev 9722)
@@ -1,192 +0,0 @@
-.. _bpy.ops.mesh.knife:
-.. _tool-mesh-knife:
-
-*****
-Knife
-*****
-
-.. reference::
-
-   :Mode:      Edit Mode
-   :Tool:      :menuselection:`Toolbar --> Knife`
-   :Shortcut:  :kbd:`K`
-
-The Knife tool can be used to interactively subdivide (cut up)
-geometry by drawing lines or closed loops to create holes.
-
-
-Usage
-=====
-
-When using *Knife*, the cursor changes to an icon of a scalpel
-and the header changes to display options for the tool.
-You can draw connected straight lines by clicking :kbd:`LMB`,
-marked with small green squares. Red squares are already defined cuts.
-Surrounding red squares mean that there is a cut already in that position,
-so no additional vertex will be created (besides the first one).
-
-If multiple objects are selected before entering Edit Mode,
-then knife cuts will affect all of those objects.
-
-.. list-table::
-
-   * - .. figure:: /images/modeling_meshes_tools_knife_line-before.png
-
-          Mesh before knife cut.
-
-     - .. figure:: /images/modeling_meshes_tools_knife_line-active.png
-
-          Knife cut active.
-
-     - .. figure:: /images/modeling_meshes_tools_knife_line-after.png
-
-          After confirming knife cut.
-
-
-Tool Settings
-=============
-
-Occlude Geometry
-   Only cut geometry visible on screen.
-
-Only Selected :kbd:`Shift-K`
-   Only cuts through selected geometry.
-
-X-Ray
-   Show cut points on non-visible geometry too, when *Occlude Geometry* is deactivated.
-
-Measurement
-   Which visible measurements to show.
-
-   Distance, Angle, None, Both
-
-Angle Snapping
-   Whether or not dragged lines should be constrained to particular angles, and if so,
-   which coordinate system the angle is relative to.
-
-   None, Screen, Relative
-
-Angle Snapping Increment
-   When angle snapping is on, the angle will be constrained to a multiple of this angle.
-
-
-Controls
-========
-
-Confirm :kbd:`Spacebar` or :kbd:`Return`
-   Confirms the cut.
-   :kbd:`Return` will leave selected every edge except the new edges created from the cut.
-
-Cancel :kbd:`Esc`
-   Cancels the cut.
-
-Draw a Continuous Line :kbd:`LMB` drag.
-   So you can draw a free-hand line over a surface,

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list