[Bf-docboard-svn] bf-manual-translations: [8388] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - translation after r9717

Jozef Matta noreply at blender.org
Sat Nov 26 09:15:41 CET 2022


Revision: 8388
          https://developer.blender.org/rBMT8388
Author:   pegas923
Date:     2022-11-26 09:15:41 +0100 (Sat, 26 Nov 2022)
Log Message:
-----------
sk - translation after r9717

Revision Links:
--------------
    https://developer.blender.org/rBMT9717

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2022-11-26 00:11:47 UTC (rev 8387)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2022-11-26 08:15:41 UTC (rev 8388)
@@ -8,8 +8,8 @@
 msgstr ""
 "Project-Id-Version: Blender 3.3 Manual 3.3\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-11-19 07:29+0100\n"
-"PO-Revision-Date: 2022-11-21 11:15+0100\n"
+"POT-Creation-Date: 2022-11-26 07:43+0100\n"
+"PO-Revision-Date: 2022-11-26 09:14+0100\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language-Team: jm\n"
 "Language: sk\n"
@@ -73,7 +73,7 @@
 #: ../../manual/addons/materials/material_utils.rst:12
 #: ../../manual/addons/mesh/auto_mirror.rst:10
 #: ../../manual/addons/mesh/bsurfaces.rst:10
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:42
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:43
 #: ../../manual/addons/mesh/f2.rst:12
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:19
 #: ../../manual/addons/mesh/looptools.rst:10
@@ -146,7 +146,7 @@
 #: ../../manual/addons/materials/material_utils.rst:14
 #: ../../manual/addons/mesh/auto_mirror.rst:12
 #: ../../manual/addons/mesh/bsurfaces.rst:12
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:44
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:45
 #: ../../manual/addons/mesh/f2.rst:14
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:21
 #: ../../manual/addons/mesh/looptools.rst:12
@@ -208,7 +208,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:20
 #: ../../manual/addons/animation/corrective_shape_keys.rst:23
 #: ../../manual/addons/animation/turnaround_camera.rst:21
-#: ../../manual/addons/camera/camera_rigs.rst:101
+#: ../../manual/addons/camera/camera_rigs.rst:100
 #: ../../manual/addons/development/icon_viewer.rst:21
 #: ../../manual/addons/interface/amaranth.rst:397
 #: ../../manual/addons/interface/brush_menus.rst:35
@@ -533,8 +533,8 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:38
 #: ../../manual/addons/animation/corrective_shape_keys.rst:51
 #: ../../manual/addons/animation/turnaround_camera.rst:33
-#: ../../manual/addons/camera/camera_rigs.rst:121
-#: ../../manual/addons/camera/camera_rigs.rst:196
+#: ../../manual/addons/camera/camera_rigs.rst:120
+#: ../../manual/addons/camera/camera_rigs.rst:192
 #: ../../manual/addons/development/dependency_graph.rst:6
 #: ../../manual/addons/development/edit_operator.rst:36
 #: ../../manual/addons/development/icon_viewer.rst:36
@@ -572,7 +572,7 @@
 #: ../../manual/addons/mesh/3d_print_toolbox.rst:6
 #: ../../manual/addons/mesh/auto_mirror.rst:24
 #: ../../manual/addons/mesh/bsurfaces.rst:16
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:78
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:79
 #: ../../manual/addons/mesh/f2.rst:46
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:70
 #: ../../manual/addons/mesh/looptools.rst:230
@@ -2016,7 +2016,7 @@
 #: ../../manual/addons/mesh/3d_print_toolbox.rst:24
 #: ../../manual/addons/mesh/auto_mirror.rst:0
 #: ../../manual/addons/mesh/bsurfaces.rst:0
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:49
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:50
 #: ../../manual/addons/mesh/edit_mesh_tools.rst:0
 #: ../../manual/addons/mesh/f2.rst:19 ../../manual/addons/mesh/f2.rst:0
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:26
@@ -2475,7 +2475,7 @@
 #: ../../manual/addons/add_mesh/mesh_extra_objects.rst:75
 #: ../../manual/addons/animation/animall.rst:36
 #: ../../manual/addons/animation/corrective_shape_keys.rst:59
-#: ../../manual/addons/camera/camera_rigs.rst:204
+#: ../../manual/addons/camera/camera_rigs.rst:200
 #: ../../manual/addons/development/edit_operator.rst:44
 #: ../../manual/addons/development/icon_viewer.rst:44
 #: ../../manual/addons/development/is_key_free.rst:39
@@ -2491,7 +2491,7 @@
 #: ../../manual/addons/lighting/trilighting.rst:43
 #: ../../manual/addons/materials/material_library.rst:92
 #: ../../manual/addons/mesh/auto_mirror.rst:31
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:87
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:88
 #: ../../manual/addons/mesh/f2.rst:53
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:77
 #: ../../manual/addons/mesh/looptools.rst:238
@@ -2577,7 +2577,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:47
 #: ../../manual/addons/animation/corrective_shape_keys.rst:60
 #: ../../manual/addons/animation/turnaround_camera.rst:42
-#: ../../manual/addons/camera/camera_rigs.rst:205
+#: ../../manual/addons/camera/camera_rigs.rst:201
 #: ../../manual/addons/development/edit_operator.rst:45
 #: ../../manual/addons/development/icon_viewer.rst:45
 #: ../../manual/addons/development/is_key_free.rst:40
@@ -2689,7 +2689,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:48
 #: ../../manual/addons/animation/corrective_shape_keys.rst:61
 #: ../../manual/addons/animation/turnaround_camera.rst:43
-#: ../../manual/addons/camera/camera_rigs.rst:206
+#: ../../manual/addons/camera/camera_rigs.rst:202
 #: ../../manual/addons/development/dependency_graph.rst:18
 #: ../../manual/addons/development/edit_operator.rst:46
 #: ../../manual/addons/development/icon_viewer.rst:46
@@ -2708,7 +2708,7 @@
 #: ../../manual/addons/materials/material_utils.rst:91
 #: ../../manual/addons/mesh/3d_print_toolbox.rst:18
 #: ../../manual/addons/mesh/auto_mirror.rst:32
-#: ../../manual/addons/mesh/edit_mesh_tools.rst:88
+#: ../../manual/addons/mesh/edit_mesh_tools.rst:89
 #: ../../manual/addons/mesh/f2.rst:54
 #: ../../manual/addons/mesh/inset_straight_skeleton.rst:78
 #: ../../manual/addons/mesh/looptools.rst:239
@@ -6550,7 +6550,7 @@
 msgstr "Nástroje pre výber a správu kamier."
 
 #: ../../manual/addons/3d_view/stored_views.rst:41
-#: ../../manual/addons/camera/camera_rigs.rst:198
+#: ../../manual/addons/camera/camera_rigs.rst:194
 #: ../../manual/addons/camera/index.rst:4
 #: ../../manual/addons/render/povray.rst:416
 #: ../../manual/animation/constraints/motion_tracking/follow_track.rst:33
@@ -8218,7 +8218,7 @@
 #: ../../manual/addons/add_curve/curve_tools.rst:122
 #: ../../manual/addons/add_curve/curve_tools.rst:150
 #: ../../manual/addons/add_curve/curve_tools.rst:171
-#: ../../manual/addons/camera/camera_rigs.rst:123
+#: ../../manual/addons/camera/camera_rigs.rst:122
 #: ../../manual/advanced/operators.rst:35
 #: ../../manual/advanced/operators.rst:68
 #: ../../manual/advanced/operators.rst:93
@@ -11265,7 +11265,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:45
 #: ../../manual/addons/animation/corrective_shape_keys.rst:58
 #: ../../manual/addons/animation/turnaround_camera.rst:40
-#: ../../manual/addons/camera/camera_rigs.rst:203
+#: ../../manual/addons/camera/camera_rigs.rst:199
 #: ../../manual/addons/interface/copy_attributes.rst:144
 msgid "to do"
 msgstr "Úloha na dopracovanie"
@@ -11525,7 +11525,7 @@
 msgstr "3D Výbavy (pojazd a žeriav)"
 
 #: ../../manual/addons/camera/camera_rigs.rst:45
-#: ../../manual/addons/camera/camera_rigs.rst:70
+#: ../../manual/addons/camera/camera_rigs.rst:69
 msgid "Root Bone"
 msgstr "Koreňová kosť"
 
@@ -11539,10 +11539,10 @@
 
 #: ../../manual/addons/camera/camera_rigs.rst:48
 msgid ""
-"This is the bone (named ``Ctrl``) that will translate the camera around. By "
-"default it will track to the aim bone."
+"This is the bone (named ``Camera``) that will translate the camera around. "
+"By default it will track to the aim bone."
 msgstr ""
-"Toto je kosť (s názvom ``Ctrl``), ktorá bude premiestňovať kameru. "
+"Toto je kosť (s názvom ``kamera``), ktorá bude premiestňovať kameru. "
 "Predvolene bude sledovať cieľovú kosť."
 
 #: ../../manual/addons/camera/camera_rigs.rst:52
@@ -11563,19 +11563,19 @@
 
 #: ../../manual/addons/camera/camera_rigs.rst:57
 msgid ""
-"This rig is mainly designed to function like a rostrum camera (stage "
-"camera), aiming at one direction. With it, you can frame the action by "
-"moving two of the corners of the camera, instead of moving and rotating it. "
-"It produces smooth movements that would be hard to achieve without it, by "
-"using complex drivers to calculate the appropriate camera settings."
+"This rig is designed to provide fine controls over the framing while aiming "
+"at one direction. With it, you can frame the action by moving two of the "
+"corners of the camera, instead of moving and rotating it. It produces smooth "
+"movements that would be hard to achieve without it, by using complex drivers "
+"to calculate the appropriate camera settings."
 msgstr ""
-"Táto výbava je navrhnutá tak, aby fungovala hlavne ako pódiová kamera, ktorá "
-"je zameraná jedným smerom. Môžete ňou vytvoriť snímku akcie pohybom dvoch "
-"rohov kamery namiesto jej posúvania a otáčania. Zložitými ovládačmi na "
-"výpočet vhodných nastavení kamery vytvára plynulé pohyby, ktoré by bolo bez "
-"nej ťažké dosiahnuť."
+"Táto výbava je navrhnutá tak, aby poskytovalo jemné ovládanie snímania pri "
+"mierení jedným smerom. S ním môžete snímať akciu pohybom dvoch rohov kamery "
+"namiesto toho, aby ste ju presúvali a otáčali. Vytvára plynulé pohyby, ktoré "
+"by bez nej bolo ťažké dosiahnuť, použitím zložitých ovládačov na výpočet "
+"príslušných nastavení kamery."
 
-#: ../../manual/addons/camera/camera_rigs.rst:64
+#: ../../manual/addons/camera/camera_rigs.rst:63
 msgid ""
 "`This video <https://vimeo.com/280727941>`__ shows a comparison of an "
 "animated camera movement without (top) and with (bottom) the help of the "
@@ -11586,7 +11586,7 @@
 "pohybu kamery bez (hore) a (dole) výbavou. Ako môžete vidieť v ľavom dolnom "
 "rohu, môžete dosiahnuť plynulejší pohyb kamery bez otočného pohybu snímky."
 
-#: ../../manual/addons/camera/camera_rigs.rst:70
+#: ../../manual/addons/camera/camera_rigs.rst:69
 msgid ""
 "This is the parent of the entire rig. It is the only bone that you should "
 "rotate to aim approximately at the action."
@@ -11594,11 +11594,11 @@
 "Toto je nadradená časť celej výbavy. Je to jediná kosť, ktorou by ste mali "
 "otáčať, aby ste ju nasmerovali približne na akciu."
 
-#: ../../manual/addons/camera/camera_rigs.rst:75
+#: ../../manual/addons/camera/camera_rigs.rst:74
 msgid "Left_corner and Right_corner Bones"
 msgstr "Kosti ľavého a pravého rohu"
 
-#: ../../manual/addons/camera/camera_rigs.rst:73
+#: ../../manual/addons/camera/camera_rigs.rst:72

@@ Diff output truncated at 10240 characters. @@


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