[Bf-docboard-svn] bf-manual: [9709] trunk/blender_docs/manual/modeling/meshes/editing/edge/edge_slide.rst: Cleanup: Remove disabled edge slide keymap feature

Aaron Carlisle noreply at blender.org
Sat Nov 19 03:18:42 CET 2022


Revision: 9709
          https://developer.blender.org/rBM9709
Author:   Blendify
Date:     2022-11-19 03:18:41 +0100 (Sat, 19 Nov 2022)
Log Message:
-----------
Cleanup: Remove disabled edge slide keymap feature

rBbfb3d789023245dbd6c1137dc0437a438b5912d5

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/editing/edge/edge_slide.rst

Modified: trunk/blender_docs/manual/modeling/meshes/editing/edge/edge_slide.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/edge/edge_slide.rst	2022-11-19 01:52:02 UTC (rev 9708)
+++ trunk/blender_docs/manual/modeling/meshes/editing/edge/edge_slide.rst	2022-11-19 02:18:41 UTC (rev 9709)
@@ -16,7 +16,7 @@
 
 Even :kbd:`E`
    Forces the edge loop to match the shape of the adjacent edge loop.
-   You can flip to the opposite vertex using :kbd:`F`. Use :kbd:`Alt-Wheel` to change the control edge.
+   You can flip to the opposite vertex using :kbd:`F`.
 Flipped :kbd:`F`
    When Even mode is active, this flips between the two adjacent edge loops the active edge loop will match.
 Clamp :kbd:`Alt` or :kbd:`C`
@@ -61,9 +61,6 @@
 Movement of the sliding edge loop is restricted to this length. As you move the mouse
 the length indicator in the header changes showing where along the length of the edge you are.
 
-To change the control edge that determines the position of the edge loop,
-use the :kbd:`Alt-Wheel` to scroll to a different edge.
-
 .. list-table::
 
    * - .. figure:: /images/modeling_meshes_editing_edge_edge-slide_even.png



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