[Bf-docboard-svn] bf-manual: [9275] trunk/blender_docs/manual: Merge branch 'blender-3.2-release'
Aaron Carlisle
noreply at blender.org
Wed May 11 02:49:16 CEST 2022
Revision: 9275
https://developer.blender.org/rBM9275
Author: Blendify
Date: 2022-05-11 02:49:15 +0200 (Wed, 11 May 2022)
Log Message:
-----------
Merge branch 'blender-3.2-release'
Modified Paths:
--------------
trunk/blender_docs/manual/compositing/types/color/hue_saturation.rst
trunk/blender_docs/manual/compositing/types/converter/color_space.rst
trunk/blender_docs/manual/compositing/types/converter/combine_separate.rst
trunk/blender_docs/manual/compositing/types/matte/channel_key.rst
trunk/blender_docs/manual/editors/image/image_settings.rst
trunk/blender_docs/manual/editors/image/introduction.rst
trunk/blender_docs/manual/editors/video_sequencer/sequencer/sidebar/strip.rst
trunk/blender_docs/manual/files/media/video_formats.rst
trunk/blender_docs/manual/glossary/index.rst
trunk/blender_docs/manual/interface/controls/templates/color_picker.rst
trunk/blender_docs/manual/interface/controls/templates/color_ramp.rst
trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst
trunk/blender_docs/manual/modeling/modifiers/common_options.rst
trunk/blender_docs/manual/modeling/modifiers/introduction.rst
trunk/blender_docs/manual/render/color_management.rst
trunk/blender_docs/manual/render/shader_nodes/textures/environment.rst
trunk/blender_docs/manual/render/shader_nodes/textures/image.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs 2022-05-11 00:49:15 UTC (rev 9275)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -2,4 +2,4 ##
/branches/blender-2.93-release/blender_docs:7959-8113
/branches/blender-3.0-release/blender_docs:8543-9034
/branches/blender-3.1-release/blender_docs:8904-9230
-/branches/blender-3.2-release/blender_docs:9236-9269
\ No newline at end of property
+/branches/blender-3.2-release/blender_docs:9236-9274
\ No newline at end of property
Modified: trunk/blender_docs/manual/compositing/types/color/hue_saturation.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/color/hue_saturation.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/compositing/types/color/hue_saturation.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -12,7 +12,7 @@
:align: right
:alt: Hue Saturation Node.
-The *Hue Saturation Value Node* applies a color transformation in the HSV color space.
+The *Hue Saturation Value Node* applies a color transformation in the HSV :term:`Color Model`.
Inputs
Modified: trunk/blender_docs/manual/compositing/types/converter/color_space.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/color_space.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/compositing/types/converter/color_space.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -12,8 +12,8 @@
.. note::
- Images are automatically converted into linear color space unless specified in the image's
- :ref:`Colorspace <bpy.types.ColorManagedInputColorspaceSettings.name>` option.
+ Images are already automatically converted into linear color space unless specified in the image's
+ :ref:`Color Space <bpy.types.ColorManagedInputColorspaceSettings.name>` option.
Inputs
@@ -30,17 +30,10 @@
The color space of the input image and the color space to convert the image to.
The list of color spaces depends on the active :ref:`OCIO config <ocio-config>`.
- Using the default config will list the following options:
+ The default supported color spaces are described in detail here:
+ :ref:`Default OpenColorIO Configuration <ocio-config-default-color-spaces>`
- :sRGB: Standard RGB display space.
- :Linear: Linear 709 (full range). Blender native linear space.
- :Linear ACES: ACES linear space.
- :XYZ: Standard linear XYZ space.
- :Non-Color: Color space used for images which contains non-color data (e.g. normal maps).
- :Raw: Does not automatically convert to linear; same as Non-Color.
- :Filmic Log: Intermediate log color space of Filmic view transform.
-
Outputs
=======
Modified: trunk/blender_docs/manual/compositing/types/converter/combine_separate.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/combine_separate.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/compositing/types/converter/combine_separate.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -14,15 +14,15 @@
- Combine: Re/combine an image from its composite color channels.
These nodes can be used to manipulate each color channel independently.
-Each type is differentiated in the applied :term:`Color Space`.
+Each type is differentiated in the applied :term:`Color Model`.
In compositing and texture context each node supports the Alpha channel.
-In the texture context only RGB color space is available.
+In the texture context only RGB channels are available.
In the shading context of Cycles and Eevee, a combine and separate node is added
for HSV.
The Combine nodes can also be used to input single color values.
-For RGBA and HSVA color spaces it is recommended to use the :doc:`/compositing/types/input/rgb`.
+For RGBA and HSVA color models it is recommended to use the :doc:`/compositing/types/input/rgb`.
Some common operations could easier be executed with the :doc:`/compositing/types/color/index`.
Modified: trunk/blender_docs/manual/compositing/types/matte/channel_key.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/matte/channel_key.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/compositing/types/matte/channel_key.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -11,8 +11,8 @@
The *Channel Key* node determines background objects from foreground objects by
the difference in the selected channel's levels.
-For example in YUV color space,
-this is useful when compositing stock footage of explosions (very bright)
+For example in the YUV :term:`Color Model`,
+this node is useful when compositing stock footage of explosions (very bright)
which are normally shot against a solid, dark background.
@@ -27,7 +27,7 @@
==========
Color Space
- This button selects what color space the channels will represent.
+ This button selects what color model the channels will represent.
RGB, HSV, YUV, YCbCr
Modified: trunk/blender_docs/manual/editors/image/image_settings.rst
===================================================================
--- trunk/blender_docs/manual/editors/image/image_settings.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/editors/image/image_settings.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -137,17 +137,16 @@
Once loaded into Blender, the color will be treated as linear color.
This option ensure the correct conversion to linear color is used.
+ Texture's color, and final renders are often stored in sRGB,
+ while OpenEXR images are stored in a linear color space.
+ Some images such as normal, bump or stencil maps do not strictly contain 'colors',
+ and on such values, no color space conversion should ever be applied.
+ For such images, the color space should be set to *Non-Color*.
+
The list of color spaces depends on the active :ref:`OCIO config <ocio-config>`.
- Using the default config will list the following options:
+ The default supported color spaces are described in detail here:
+ :ref:`Default OpenColorIO Configuration <ocio-config-default-color-spaces>`
- :sRGB: Standard RGB display space.
- :Linear: Linear 709 (full range). Blender native linear space.
- :Linear ACES: ACES linear space.
- :XYZ: Standard linear XYZ space.
- :Non-Color: Color space used for images which contains non-color data (e.g. normal maps).
- :Raw: Does not automatically convert to linear; same as Non-Color.
- :Filmic Log: Intermediate log color space of Filmic view transform.
-
.. _bpy.types.Image.alpha_mode:
Alpha
Modified: trunk/blender_docs/manual/editors/image/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/image/introduction.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/editors/image/introduction.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -92,4 +92,4 @@
=========
When :kbd:`LMB` / :kbd:`RMB` dragging mouse the color under the cursor is shown in the footer as well the cursor
-position and the color values in the RGBA, HSV and Luminance :term:`Color Space`.
+position and the color values in the RGBA, HSV and Luminance :term:`Color Model`.
Modified: trunk/blender_docs/manual/editors/video_sequencer/sequencer/sidebar/strip.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/sequencer/sidebar/strip.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/editors/video_sequencer/sequencer/sidebar/strip.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -219,6 +219,10 @@
based on the specified amount of previous frames (e.g. 15 for MPEG-2 DVD).
Color Space
To specify the color space of the source file.
+
+ The list of color spaces depends on the active :ref:`OCIO config <ocio-config>`.
+ The default supported color spaces are described in detail here:
+ :ref:`Default OpenColorIO Configuration <ocio-config-default-color-spaces>`
Alpha Mode
If the source file has an Alpha (transparency) channel, you can choose:
Modified: trunk/blender_docs/manual/files/media/video_formats.rst
===================================================================
--- trunk/blender_docs/manual/files/media/video_formats.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/files/media/video_formats.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -25,7 +25,7 @@
.. note::
- Most codecs can only compress the RGB or YUV :term:`Color Space`,
+ Most codecs can only compress the RGB or YUV colors,
but some support the Alpha channel as well. Codecs that support RGBA include:
- `FFmpeg video codec #1 <https://en.wikipedia.org/wiki/FFV1>`__
Modified: trunk/blender_docs/manual/glossary/index.rst
===================================================================
--- trunk/blender_docs/manual/glossary/index.rst 2022-05-11 00:47:10 UTC (rev 9274)
+++ trunk/blender_docs/manual/glossary/index.rst 2022-05-11 00:49:15 UTC (rev 9275)
@@ -218,9 +218,13 @@
- The :term:`White Point`
- A transfer function
+ The color spaces supported by Blender depend on the active :ref:`OCIO config <ocio-config>`.
+ The default supported color spaces are described in detail here:
+ :ref:`Default OpenColorIO Configuration <ocio-config-default-color-spaces>`
+
sRGB
- A color space that uses the Rec .709 :term:`Primaries` and white point but,
- with a slightly different transfer function.
+ A color space that uses the Rec .709 :term:`Primaries` and a D65 white point,
+ and 2.2 gamma correction value as the transfer function.
Concave Face
Face in which one vertex is inside a triangle formed by other vertices of the face.
Modified: trunk/blender_docs/manual/interface/controls/templates/color_picker.rst
===================================================================
--- trunk/blender_docs/manual/interface/controls/templates/color_picker.rst 2022-05-11 00:47:10 UTC (rev 9274)
@@ Diff output truncated at 10240 characters. @@
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