[Bf-docboard-svn] bf-manual: [9274] branches/blender-3.2-release/blender_docs/manual: Fix mixups between "color space" and "Color Model"

Aaron Carlisle noreply at blender.org
Wed May 11 02:47:10 CEST 2022


Revision: 9274
          https://developer.blender.org/rBM9274
Author:   Blendify
Date:     2022-05-11 02:47:10 +0200 (Wed, 11 May 2022)
Log Message:
-----------
Fix mixups between "color space" and "Color Model"

Modified Paths:
--------------
    branches/blender-3.2-release/blender_docs/manual/compositing/types/color/hue_saturation.rst
    branches/blender-3.2-release/blender_docs/manual/compositing/types/converter/combine_separate.rst
    branches/blender-3.2-release/blender_docs/manual/compositing/types/matte/channel_key.rst
    branches/blender-3.2-release/blender_docs/manual/editors/image/introduction.rst
    branches/blender-3.2-release/blender_docs/manual/files/media/video_formats.rst
    branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_picker.rst
    branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_ramp.rst
    branches/blender-3.2-release/blender_docs/manual/modeling/modifiers/common_options.rst

Modified: branches/blender-3.2-release/blender_docs/manual/compositing/types/color/hue_saturation.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/compositing/types/color/hue_saturation.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/compositing/types/color/hue_saturation.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -12,7 +12,7 @@
    :align: right
    :alt: Hue Saturation Node.
 
-The *Hue Saturation Value Node* applies a color transformation in the HSV color space.
+The *Hue Saturation Value Node* applies a color transformation in the HSV :term:`Color Model`.
 
 
 Inputs

Modified: branches/blender-3.2-release/blender_docs/manual/compositing/types/converter/combine_separate.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/compositing/types/converter/combine_separate.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/compositing/types/converter/combine_separate.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -14,15 +14,15 @@
 - Combine: Re/combine an image from its composite color channels.
 
 These nodes can be used to manipulate each color channel independently.
-Each type is differentiated in the applied :term:`Color Space`.
+Each type is differentiated in the applied :term:`Color Model`.
 
 In compositing and texture context each node supports the Alpha channel.
-In the texture context only RGB color space is available.
+In the texture context only RGB channels are available.
 In the shading context of Cycles and Eevee, a combine and separate node is added
 for HSV.
 
 The Combine nodes can also be used to input single color values.
-For RGBA and HSVA color spaces it is recommended to use the :doc:`/compositing/types/input/rgb`.
+For RGBA and HSVA color models it is recommended to use the :doc:`/compositing/types/input/rgb`.
 Some common operations could easier be executed with the :doc:`/compositing/types/color/index`.
 
 

Modified: branches/blender-3.2-release/blender_docs/manual/compositing/types/matte/channel_key.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/compositing/types/matte/channel_key.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/compositing/types/matte/channel_key.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -11,8 +11,8 @@
 The *Channel Key* node determines background objects from foreground objects by
 the difference in the selected channel's levels.
 
-For example in YUV color space,
-this is useful when compositing stock footage of explosions (very bright)
+For example in the YUV :term:`Color Model`,
+this node is useful when compositing stock footage of explosions (very bright)
 which are normally shot against a solid, dark background.
 
 
@@ -27,7 +27,7 @@
 ==========
 
 Color Space
-   This button selects what color space the channels will represent.
+   This button selects what color model the channels will represent.
 
    RGB, HSV, YUV, YCbCr
 

Modified: branches/blender-3.2-release/blender_docs/manual/editors/image/introduction.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/editors/image/introduction.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/editors/image/introduction.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -92,4 +92,4 @@
 =========
 
 When :kbd:`LMB` / :kbd:`RMB` dragging mouse the color under the cursor is shown in the footer as well the cursor
-position and the color values in the RGBA, HSV and Luminance :term:`Color Space`.
+position and the color values in the RGBA, HSV and Luminance :term:`Color Model`.

Modified: branches/blender-3.2-release/blender_docs/manual/files/media/video_formats.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/files/media/video_formats.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/files/media/video_formats.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -25,7 +25,7 @@
 
 .. note::
 
-   Most codecs can only compress the RGB or YUV :term:`Color Space`,
+   Most codecs can only compress the RGB or YUV colors,
    but some support the Alpha channel as well. Codecs that support RGBA include:
 
    - `FFmpeg video codec #1 <https://en.wikipedia.org/wiki/FFV1>`__

Modified: branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_picker.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_picker.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_picker.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -20,7 +20,7 @@
    It can also be controlled with the :kbd:`Wheel`.
 
 Color Model
-   Selects the :term:`Color Space` for the number fields below.
+   Selects the :term:`Color Model` for the number fields below.
 
    RGB, HSV/HSL, Hex
 

Modified: branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_ramp.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_ramp.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/interface/controls/templates/color_ramp.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -44,7 +44,7 @@
 .. _bpy.types.ColorRamp.color_mode:
 
 Color Mode
-   Selection of the :term:`Color Space` used for interpolation.
+   Selection of the :term:`Color Model` used for interpolation.
 
    :RGB:
       Blends color by mixing each color channel and combining.

Modified: branches/blender-3.2-release/blender_docs/manual/modeling/modifiers/common_options.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/modeling/modifiers/common_options.rst	2022-05-11 00:37:49 UTC (rev 9273)
+++ branches/blender-3.2-release/blender_docs/manual/modeling/modifiers/common_options.rst	2022-05-11 00:47:10 UTC (rev 9274)
@@ -119,12 +119,12 @@
    Red/Green/Blue/Alpha
       One of the color channels' values.
    Hue
-      The hue from the HSV color space
+      The hue from the HSV color model
       (i.e; the color in the standard wheel, e.g. blue has a higher hue value than yellow).
    Saturation
-      The saturation from the HSV color space (e.g. the value for pure red is 1.0, for gray is 0.0).
+      The saturation from the HSV color model (e.g. the value for pure red is 1.0, for gray is 0.0).
    Value
-      The value from the HSV color space.
+      The value from the HSV color model.
 
    .. note::
 



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