[Bf-docboard-svn] bf-manual: [9264] trunk/blender_docs/manual: Merge branch 'blender-3.2-release'
Aaron Carlisle
noreply at blender.org
Mon May 9 02:55:05 CEST 2022
Revision: 9264
https://developer.blender.org/rBM9264
Author: Blendify
Date: 2022-05-09 02:55:05 +0200 (Mon, 09 May 2022)
Log Message:
-----------
Merge branch 'blender-3.2-release'
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/curves/properties/active_spline.rst
trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst
trunk/blender_docs/manual/modeling/meshes/retopology.rst
trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/index.rst
Added Paths:
-----------
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/smear.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs 2022-05-09 00:55:05 UTC (rev 9264)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -2,4 +2,4 ##
/branches/blender-2.93-release/blender_docs:7959-8113
/branches/blender-3.0-release/blender_docs:8543-9034
/branches/blender-3.1-release/blender_docs:8904-9230
-/branches/blender-3.2-release/blender_docs:9236-9259
\ No newline at end of property
+/branches/blender-3.2-release/blender_docs:9236-9263
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/curves/properties/active_spline.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/active_spline.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/modeling/curves/properties/active_spline.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -101,10 +101,8 @@
Bézier U
Makes the NURBS curve act like a Bézier curve.
The NURBS control points act like *Free* handles of Bézier curve.
- Depending on the *Order*, 3 or 4 control points form one curve segment.
- *Cyclic* and *Endpoint* must be disabled for this option to work.
Endpoint U
- Makes the curve contact the end control points. *Cyclic* must be disabled for this option to work.
+ Makes the curve contact the end control points.
.. list-table::
Modified: trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/modeling/meshes/properties/object_data.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -35,12 +35,17 @@
.. _bpy.ops.geometry.color_attribute_add:
.. _bpy.ops.geometry.color_attribute_remove:
.. _bpy.ops.geometry.color_attribute_render_set:
+.. _modeling-meshes-properties-object_data-color-attributes:
Color Attributes
================
Color data can be applied directly to an object's vertices rather than using a texture or a material.
-Colors can are painted onto vertices in :doc:`Vertex Paint </sculpt_paint/vertex_paint/index>` mode.
+There are two modes to paint color attributes in.
+Use :doc:`Vertex Paint </sculpt_paint/vertex_paint/index>` mode to paint per face corner
+by enabling the paint mask in the header.
+This is useful to achieve sharp edges in the color attribute on low-poly assets.
+Alternatively use Sculpt mode to paint on a much higher vertex count.
.. _bpy.types.FaceMaps:
Modified: trunk/blender_docs/manual/modeling/meshes/retopology.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/retopology.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/modeling/meshes/retopology.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -79,6 +79,8 @@
Reprojects the :ref:`paint mask <sculpt-mask-menu>` onto the new mesh.
Face Sets
Reprojects :ref:`Face Sets <sculpting-editing-facesets>` onto the new mesh.
+ Color Attributes
+ Reprojects the :ref:`Color Attributes <modeling-meshes-properties-object_data-color-attributes>` onto the new mesh.
Voxel Remesh
Performs the remeshing operation to create a new manifold mesh based on the volume of the current mesh.
Modified: trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst
===================================================================
--- trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -29,11 +29,9 @@
The control points act like *Free* handles of a Bézier curve.
Depending on the *Order*, 3 or 4 control points form one spline segment.
This can be set per interpolation axis.
- *Cyclic* and *Endpoint* must be disabled for this option to work.
Endpoint U/V
Makes the surface contact the end control points.
This can be set per interpolation axis.
- *Cyclic* must be disabled for this option to work.
.. figure:: /images/modeling_surfaces_properties_active-spline_endpoint.png
:align: center
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -55,6 +55,8 @@
Reprojects the :ref:`paint mask <sculpt-mask-menu>` onto the new mesh.
Face Sets
Reprojects :ref:`Face Sets <sculpting-editing-facesets>` onto the new mesh.
+ Color Attributes
+ Reprojects the :ref:`Color Attributes <modeling-meshes-properties-object_data-color-attributes>` onto the new mesh.
Voxel Remesh
Performs the remeshing operation to create a new manifold mesh based on the volume of the current mesh.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -86,6 +86,9 @@
:doc:`/sculpt_paint/sculpting/tools/mask`
Paints a selection on parts of the mesh to be unaffected by other brushes.
+:doc:`/sculpt_paint/sculpting/tools/draw_facesets`
+ Paints a new Face Set with each stroke.
+
:doc:`/sculpt_paint/sculpting/tools/multires_displacement_eraser`
Deletes displacement information applied on a Multiresolution modifier.
@@ -92,6 +95,12 @@
:doc:`/sculpt_paint/sculpting/tools/multires_displacement_smear`
Deforms displacement information applied on a Multiresolution modifier.
+:doc:`/sculpt_paint/sculpting/tools/paint`
+ Paints on the active color attribute.
+
+:doc:`/sculpt_paint/sculpting/tools/smear`
+ Smears the colors of the active color attribute.
+
:doc:`/sculpt_paint/sculpting/tools/box_trim`
Creates a mask based on box select.
@@ -122,9 +131,15 @@
:doc:`/sculpt_paint/sculpting/tools/cloth_filter`
Applies a cloth simulation to all vertices in the mesh at the same time.
+:doc:`/sculpt_paint/sculpting/tools/color_filter`
+ Changes the active color attribute on all vertices in the mesh at the same time.
+
:doc:`/sculpt_paint/sculpting/tools/edit_face_set`
Modifies the face set under the cursor.
+:doc:`/sculpt_paint/sculpting/tools/mask_by_color`
+ Creates a mask from the color attribute. Click on any color on the mesh to create a new mask.
+
Move
Translation tool.
Copied: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst (from rev 9263, branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst)
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst (rev 0)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -0,0 +1,35 @@
+
+************
+Color Filter
+************
+
+.. reference::
+
+ :Mode: Sculpt Mode
+ :Tool: :menuselection:`Toolbar --> Color Filter`
+
+Changes the color attribute on all vertices in the mesh at the same time.
+To use this tool, click and drag away from the object to have a positive effect
+and click and drag towards the mesh to have a negative effect.
+
+
+Tool Settings
+=============
+
+Filter Type
+ :Fill: Fills in a single color.
+ :Hue: Shifts the Hue of each color.
+ :Saturation: Increases or decreases the saturation.
+ :Value: Increases or decreases the values.
+ :Brightness: Increases or decreases the brightness.
+ :Contrast: Increases or decreases the contrast.
+ :Smooth: Blurs or sharpens the colors.
+ :Red: Increases or decreases the red channel.
+ :Green: Increases or decreases the green channel.
+ :Blue: Increases or decreases the blue channel.
+
+Fill Color
+ Set a color that will be used for the fill filter type.
+
+Strength
+ The amount of effect the filter has on the color attribute.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/index.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/index.rst 2022-05-09 00:51:41 UTC (rev 9263)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/index.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -33,9 +33,11 @@
cloth.rst
simplify.rst
mask.rst
+ draw_facesets.rst
multires_displacement_eraser.rst
multires_displacement_smear.rst
- draw_facesets.rst
+ paint.rst
+ smear.rst
box_mask.rst
lasso_mask.rst
line_mask.rst
@@ -47,4 +49,5 @@
mesh_filter.rst
cloth_filter.rst
edit_face_set.rst
+ mask_by_color.rst
transforms.rst
Copied: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst (from rev 9263, branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst)
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst (rev 0)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst 2022-05-09 00:55:05 UTC (rev 9264)
@@ -0,0 +1,25 @@
+
+*************
+Mask by Color
+*************
+
+.. reference::
+
+ :Mode: Sculpt Mode
+ :Tool: :menuselection:`Toolbar --> Mask by Color`
+
+Creates a mask from the color attribute. Click on any color on the mesh to create a new mask.
+
+
+Tool Settings
+=============
+
+Threshold
+ How much changes in color affect the mask generation. A smaller threshold includes fewer similar colors.
+ A larger threshold includes much more similar colors.
+Contiguous
+ Mask only contiguous color areas. Colors that don't touch the one that you click on will not be masked.
+Invert
+ Invert the generated mask.
+Preserve Previous Mask
@@ Diff output truncated at 10240 characters. @@
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