[Bf-docboard-svn] bf-manual: [9262] branches/blender-3.2-release/blender_docs/manual: Color Attributes: Add missing documentation related to sculpt mode

Aaron Carlisle noreply at blender.org
Mon May 9 02:31:31 CEST 2022


Revision: 9262
          https://developer.blender.org/rBM9262
Author:   Blendify
Date:     2022-05-09 02:31:31 +0200 (Mon, 09 May 2022)
Log Message:
-----------
Color Attributes: Add missing documentation related to sculpt mode

See rBeae36be372a6

Author: @JulienKaspar

Differential Revision: https://developer.blender.org/D14888

Modified Paths:
--------------
    branches/blender-3.2-release/blender_docs/manual/modeling/meshes/properties/object_data.rst
    branches/blender-3.2-release/blender_docs/manual/modeling/meshes/retopology.rst
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst

Added Paths:
-----------
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst
    branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/smear.rst

Modified: branches/blender-3.2-release/blender_docs/manual/modeling/meshes/properties/object_data.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/modeling/meshes/properties/object_data.rst	2022-05-09 00:02:40 UTC (rev 9261)
+++ branches/blender-3.2-release/blender_docs/manual/modeling/meshes/properties/object_data.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -35,12 +35,17 @@
 .. _bpy.ops.geometry.color_attribute_add:
 .. _bpy.ops.geometry.color_attribute_remove:
 .. _bpy.ops.geometry.color_attribute_render_set:
+.. _modeling-meshes-properties-object_data-color-attributes:
 
 Color Attributes
 ================
 
 Color data can be applied directly to an object's vertices rather than using a texture or a material.
-Colors can are painted onto vertices in :doc:`Vertex Paint </sculpt_paint/vertex_paint/index>` mode.
+There are two modes to paint color attributes in.
+Use :doc:`Vertex Paint </sculpt_paint/vertex_paint/index>` mode to paint per face corner
+by enabling the paint mask in the header.
+This is useful to achieve sharp edges in the color attribute on low-poly assets.
+Alternatively use Sculpt mode to paint on a much higher vertex count.
 
 
 .. _bpy.types.FaceMaps:

Modified: branches/blender-3.2-release/blender_docs/manual/modeling/meshes/retopology.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/modeling/meshes/retopology.rst	2022-05-09 00:02:40 UTC (rev 9261)
+++ branches/blender-3.2-release/blender_docs/manual/modeling/meshes/retopology.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -79,6 +79,8 @@
       Reprojects the :ref:`paint mask <sculpt-mask-menu>` onto the new mesh.
    Face Sets
       Reprojects :ref:`Face Sets <sculpting-editing-facesets>` onto the new mesh.
+   Color Attributes
+      Reprojects the :ref:`Color Attributes <modeling-meshes-properties-object_data-color-attributes>` onto the new mesh.
 
 Voxel Remesh
    Performs the remeshing operation to create a new manifold mesh based on the volume of the current mesh.

Modified: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst	2022-05-09 00:02:40 UTC (rev 9261)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -55,6 +55,8 @@
       Reprojects the :ref:`paint mask <sculpt-mask-menu>` onto the new mesh.
    Face Sets
       Reprojects :ref:`Face Sets <sculpting-editing-facesets>` onto the new mesh.
+   Color Attributes
+      Reprojects the :ref:`Color Attributes <modeling-meshes-properties-object_data-color-attributes>` onto the new mesh.
 
 Voxel Remesh
    Performs the remeshing operation to create a new manifold mesh based on the volume of the current mesh.

Modified: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst	2022-05-09 00:02:40 UTC (rev 9261)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/toolbar.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -92,6 +92,12 @@
 :doc:`/sculpt_paint/sculpting/tools/multires_displacement_smear`
    Deforms displacement information applied on a Multiresolution modifier.
 
+:doc:`/sculpt_paint/sculpting/tools/paint`
+   Paints on the active color attribute.
+
+:doc:`/sculpt_paint/sculpting/tools/smear`
+   Smears the colors of the active color attribute.
+
 :doc:`/sculpt_paint/sculpting/tools/box_trim`
    Creates a mask based on box select.
 
@@ -122,9 +128,15 @@
 :doc:`/sculpt_paint/sculpting/tools/cloth_filter`
    Applies a cloth simulation to all vertices in the mesh at the same time.
 
+:doc:`/sculpt_paint/sculpting/tools/color_filter`
+   Changes the active color attribute on all vertices in the mesh at the same time.
+
 :doc:`/sculpt_paint/sculpting/tools/edit_face_set`
    Modifies the face set under the cursor.
 
+:doc:`/sculpt_paint/sculpting/tools/mask_by_color`
+   Creates a mask from the color attribute. Click on any color on the mesh to create a new mask.
+
 Move
    Translation tool.
 

Added: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst	                        (rev 0)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -0,0 +1,35 @@
+
+************
+Color Filter
+************
+
+.. reference::
+
+   :Mode:      Sculpt Mode
+   :Tool:      :menuselection:`Toolbar --> Color Filter`
+
+Changes the color attribute on all vertices in the mesh at the same time.
+To use this tool, click and drag away from the object to have a positive effect
+and click and drag towards the mesh to have a negative effect.
+
+
+Tool Settings
+=============
+
+Filter Type
+   :Fill: Fills in a single color.
+   :Hue: Shifts the Hue of each color.
+   :Saturation: Increases or decreases the saturation.
+   :Value: Increases or decreases the values.
+   :Brightness: Increases or decreases the brightness.
+   :Contrast: Increases or decreases the contrast.
+   :Smooth: Blurs or sharpens the colors.
+   :Red: Increases or decreases the red channel.
+   :Green: Increases or decreases the green channel.
+   :Blue: Increases or decreases the blue channel.
+
+Fill Color
+   Set a color that will be used for the fill filter type.
+
+Strength
+   The amount of effect the filter has on the color attribute.


Property changes on: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/color_filter.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Added: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst	                        (rev 0)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -0,0 +1,25 @@
+
+*************
+Mask by Color
+*************
+
+.. reference::
+
+   :Mode:      Sculpt Mode
+   :Tool:      :menuselection:`Toolbar --> Mask by Color`
+
+Creates a mask from the color attribute. Click on any color on the mesh to create a new mask.
+
+
+Tool Settings
+=============
+
+Threshold
+   How much changes in color affect the mask generation. A smaller threshold includes fewer similar colors.
+   A larger threshold includes much more similar colors.
+Contiguous
+   Mask only contiguous color areas. Colors that don't touch the one that you click on will not be masked.
+Invert
+   Invert the generated mask.
+Preserve Previous Mask
+   Preserve previous mask and add or subtract the new one generated by the colors.


Property changes on: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/mask_by_color.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Added: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst	                        (rev 0)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -0,0 +1,44 @@
+
+*****
+Paint
+*****
+
+.. reference::
+
+   :Mode:      Sculpt Mode
+   :Tool:      :menuselection:`Toolbar --> Paint`
+
+Paints on the active color attribute.
+
+Brush Settings
+=============
+
+Color
+   Choose a primary and secondary color for painting. See :ref:`ui-color-picker`.
+
+   Press :kbd:`S` on any part of the image to sample that color and set it as the brush color.
+   Hold :kbd:`Ctrl` while painting to temporally paint with the secondary color.
+
+   Swap Colors (cycle icon)
+      Swaps the primary and secondary colors.
+
+   Use Unified Color
+      Use the same brush color across all brushes.
+
+Blend Mode
+   Set the way the paint is applied over the underlying color. See :term:`Color Blend Modes`.
+Flow
+   Amount of paint that is applied per stroke sample. Used to create an accumulation effect.
+Wet Mix
+   Amount of paint that is picked from the surface into the brush color.
+Wet Persistence
+   Amount of wet paint that stays in the brush after applying paint to the surface.
+Wet Paint Radius
+   Ratio between the brush radius and the radius that is going to be used to sample the color to blend in wet paint.
+Density
+   Amount of random elements that are going to be affected by this brush. Use this for a detailed airbrush effect.
+Tip Roundness
+   Roundness of the brush tip. The lower the value the more square the brush tip becomes.
+   A lower roundness also affects the hardness of the brush.
+Tip Scale X
+   Scale of the brush tip in the X axis.


Property changes on: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/paint.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Added: branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/smear.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/smear.rst	                        (rev 0)
+++ branches/blender-3.2-release/blender_docs/manual/sculpt_paint/sculpting/tools/smear.rst	2022-05-09 00:31:31 UTC (rev 9262)
@@ -0,0 +1,21 @@
+
+*****
+Smear
+*****
+
+.. reference::
+
+   :Mode:      Sculpt Mode
+   :Tool:      :menuselection:`Toolbar --> Smear`
+
+Paints on the active color attribute.

@@ Diff output truncated at 10240 characters. @@


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