[Bf-docboard-svn] bf-manual-translations: [7637] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - translation after r9133

Jozef Matta noreply at blender.org
Mon Mar 21 09:52:47 CET 2022


Revision: 7637
          https://developer.blender.org/rBMT7637
Author:   pegas923
Date:     2022-03-21 09:52:46 +0100 (Mon, 21 Mar 2022)
Log Message:
-----------
sk - translation after r9133

Revision Links:
--------------
    https://developer.blender.org/rBMT9133

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2022-03-21 07:55:32 UTC (rev 7636)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2022-03-21 08:52:46 UTC (rev 7637)
@@ -8,8 +8,8 @@
 msgstr ""
 "Project-Id-Version: Blender 3.2 Manual 3.2\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-03-16 07:59+0100\n"
-"PO-Revision-Date: 2022-03-16 09:39+0100\n"
+"POT-Creation-Date: 2022-03-21 08:26+0100\n"
+"PO-Revision-Date: 2022-03-21 09:18+0100\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language-Team: jm\n"
 "Language: sk\n"
@@ -1318,7 +1318,7 @@
 #: ../../manual/render/shader_nodes/shader/hair_principled.rst:185
 #: ../../manual/render/shader_nodes/shader/holdout.rst:26
 #: ../../manual/render/shader_nodes/shader/mix.rst:26
-#: ../../manual/render/shader_nodes/shader/principled.rst:130
+#: ../../manual/render/shader_nodes/shader/principled.rst:126
 #: ../../manual/render/shader_nodes/shader/refraction.rst:31
 #: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:80
 #: ../../manual/render/shader_nodes/shader/sss.rst:43
@@ -1936,7 +1936,7 @@
 #: ../../manual/render/shader_nodes/shader/glossy.rst:52
 #: ../../manual/render/shader_nodes/shader/holdout.rst:39
 #: ../../manual/render/shader_nodes/shader/mix.rst:39
-#: ../../manual/render/shader_nodes/shader/principled.rst:172
+#: ../../manual/render/shader_nodes/shader/principled.rst:168
 #: ../../manual/render/shader_nodes/shader/refraction.rst:46
 #: ../../manual/render/shader_nodes/shader/sss.rst:74
 #: ../../manual/render/shader_nodes/shader/toon.rst:48
@@ -4518,16 +4518,16 @@
 #: ../../manual/animation/keyframes/keying_sets.rst:26
 #: ../../manual/animation/keyframes/keying_sets.rst:73
 #: ../../manual/animation/keyframes/keying_sets.rst:109
-#: ../../manual/animation/markers.rst:90 ../../manual/animation/markers.rst:116
-#: ../../manual/animation/markers.rst:139
-#: ../../manual/animation/markers.rst:158
-#: ../../manual/animation/markers.rst:169
-#: ../../manual/animation/markers.rst:182
-#: ../../manual/animation/markers.rst:196
-#: ../../manual/animation/markers.rst:217
-#: ../../manual/animation/markers.rst:229
-#: ../../manual/animation/markers.rst:241
-#: ../../manual/animation/markers.rst:254
+#: ../../manual/animation/markers.rst:92 ../../manual/animation/markers.rst:120
+#: ../../manual/animation/markers.rst:145
+#: ../../manual/animation/markers.rst:166
+#: ../../manual/animation/markers.rst:179
+#: ../../manual/animation/markers.rst:194
+#: ../../manual/animation/markers.rst:210
+#: ../../manual/animation/markers.rst:231
+#: ../../manual/animation/markers.rst:245
+#: ../../manual/animation/markers.rst:259
+#: ../../manual/animation/markers.rst:272
 #: ../../manual/animation/motion_paths.rst:8
 #: ../../manual/animation/motion_paths.rst:14
 #: ../../manual/animation/shape_keys/shape_keys_panel.rst:11
@@ -4559,10 +4559,10 @@
 #: ../../manual/editors/3dview/navigate/navigation.rst:39
 #: ../../manual/editors/3dview/navigate/navigation.rst:54
 #: ../../manual/editors/3dview/navigate/navigation.rst:73
-#: ../../manual/editors/3dview/navigate/navigation.rst:95
-#: ../../manual/editors/3dview/navigate/navigation.rst:115
-#: ../../manual/editors/3dview/navigate/navigation.rst:140
-#: ../../manual/editors/3dview/navigate/navigation.rst:154
+#: ../../manual/editors/3dview/navigate/navigation.rst:96
+#: ../../manual/editors/3dview/navigate/navigation.rst:116
+#: ../../manual/editors/3dview/navigate/navigation.rst:141
+#: ../../manual/editors/3dview/navigate/navigation.rst:155
 #: ../../manual/editors/3dview/navigate/projections.rst:6
 #: ../../manual/editors/3dview/navigate/regions.rst:11
 #: ../../manual/editors/3dview/navigate/regions.rst:73
@@ -17727,7 +17727,7 @@
 #: ../../manual/render/shader_nodes/shader/diffuse.rst:25
 #: ../../manual/render/shader_nodes/shader/glass.rst:32
 #: ../../manual/render/shader_nodes/shader/glossy.rst:24
-#: ../../manual/render/shader_nodes/shader/principled.rst:121
+#: ../../manual/render/shader_nodes/shader/principled.rst:117
 #: ../../manual/render/shader_nodes/shader/refraction.rst:28
 #: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:62
 #: ../../manual/render/shader_nodes/shader/sss.rst:40
@@ -18810,7 +18810,7 @@
 #: ../../manual/render/shader_nodes/shader/glass.rst:25
 #: ../../manual/render/shader_nodes/shader/glossy.rst:20
 #: ../../manual/render/shader_nodes/shader/hair_principled.rst:114
-#: ../../manual/render/shader_nodes/shader/principled.rst:84
+#: ../../manual/render/shader_nodes/shader/principled.rst:80
 #: ../../manual/render/shader_nodes/shader/refraction.rst:24
 #: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:51
 #: ../../manual/render/shader_nodes/textures/noise.rst:30
@@ -18832,7 +18832,7 @@
 #: ../../manual/render/shader_nodes/input/fresnel.rst:29
 #: ../../manual/render/shader_nodes/shader/glass.rst:28
 #: ../../manual/render/shader_nodes/shader/hair_principled.rst:144
-#: ../../manual/render/shader_nodes/shader/principled.rst:107
+#: ../../manual/render/shader_nodes/shader/principled.rst:103
 msgid "IOR"
 msgstr "Index lomu (:abbr:`IOR (Index of refraction)`)"
 
@@ -18847,7 +18847,7 @@
 #: ../../manual/render/layers/passes.rst:115
 #: ../../manual/render/materials/components/surface.rst:22
 #: ../../manual/render/shader_nodes/shader/hair.rst:0
-#: ../../manual/render/shader_nodes/shader/principled.rst:109
+#: ../../manual/render/shader_nodes/shader/principled.rst:105
 msgid "Transmission"
 msgstr "Prestup"
 
@@ -18876,7 +18876,7 @@
 #: ../../manual/render/shader_nodes/converter/shader_to_rgb.rst:54
 #: ../../manual/render/shader_nodes/input/attribute.rst:78
 #: ../../manual/render/shader_nodes/input/vertex_color.rst:39
-#: ../../manual/render/shader_nodes/shader/principled.rst:119
+#: ../../manual/render/shader_nodes/shader/principled.rst:115
 #: ../../manual/render/shader_nodes/textures/image.rst:87
 #: ../../manual/sculpt_paint/brush/cursor.rst:41
 msgid "Alpha"
@@ -21540,7 +21540,7 @@
 "je použiť priamo uzol Principiálne BSDF."
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:235
-#: ../../manual/render/shader_nodes/shader/principled.rst:103
+#: ../../manual/render/shader_nodes/shader/principled.rst:99
 msgid "Clearcoat"
 msgstr "Bezfarebný lak"
 
@@ -23679,7 +23679,7 @@
 "na ľubovoľnú cestu prejdite do daného priečinka."
 
 #: ../../manual/addons/interface/amaranth.rst:326
-#: ../../manual/animation/markers.rst:256
+#: ../../manual/animation/markers.rst:274
 #: ../../manual/editors/preferences/animation.rst:15
 #: ../../manual/editors/timeline.rst:15
 #: ../../manual/render/output/animation_player.rst:62
@@ -29937,6 +29937,7 @@
 "celkový povrch 3D modelu."
 
 #: ../../manual/addons/mesh/tissue.rst:218
+#: ../../manual/addons/mesh/tissue.rst:351
 msgid "Random Materials"
 msgstr "Náhodné materiály"
 
@@ -30106,10 +30107,6 @@
 msgid "Reaction Diffusion"
 msgstr "Rozptyl reakcií"
 
-#: ../../manual/addons/mesh/tissue.rst:351
-msgid "Radom Materials"
-msgstr "Náhodné materiály"
-
 #: ../../manual/addons/mesh/tissue.rst:363
 msgid "Convert to Colors"
 msgstr "Konvertovať na farby"
@@ -30933,7 +30930,7 @@
 "jednoduchý spôsob náhľadu textúr."
 
 #: ../../manual/addons/node/node_wrangler.rst:235
-#: ../../manual/editors/3dview/navigate/navigation.rst:152
+#: ../../manual/editors/3dview/navigate/navigation.rst:153
 #: ../../manual/interface/keymap/industry_compatible.rst:67
 msgid "Frame Selected"
 msgstr "Vybraná snímka"
@@ -33878,7 +33875,7 @@
 #: ../../manual/render/layers/passes.rst:169
 #: ../../manual/render/shader_nodes/shader/emission.rst:5
 #: ../../manual/render/shader_nodes/shader/emission.rst:45
-#: ../../manual/render/shader_nodes/shader/principled.rst:113
+#: ../../manual/render/shader_nodes/shader/principled.rst:109
 msgid "Emission"
 msgstr "Emisie"
 
@@ -44382,36 +44379,15 @@
 #: ../../manual/advanced/keymap_editing.rst:39
 msgid ""
 "This is useful for mixing actions where one uses a drag event, e.g: Toggle a "
-"setting using with tab, drag to open a pie menu showing all options related "
-"to the setting."
+"setting using with :kbd:`Tab`, drag to open a pie menu showing all options "
+"related to the setting."
 msgstr ""
 "To je užitočné pri miešaní akcií, pri ktorých sa používa udalosť ťahania, "
-"napr: Prepnite nastavenie použitím karty, potiahnutím otvorte koláčovú "
+"napr: Prepnite nastavenie klávesou :kbd:`Tab`, ťahaním otvorte koláčovú "
 "ponuku zobrazujúcu všetky možnosti súvisiace s nastavením."
 
-#: ../../manual/advanced/keymap_editing.rst:44
-msgid "Click/Tweak"
-msgstr "Kliknúť/Krútiť"
-
-#: ../../manual/advanced/keymap_editing.rst:46
+#: ../../manual/advanced/keymap_editing.rst:42
 msgid ""
-"Unlike click/drag, this only works for the mouse buttons, but has the "
-"advantage that tweak events can be directional."
-msgstr ""
-"Na rozdiel od kliknúť/ťahať funguje len pre tlačidlá myši, ale má tú výhodu, "
-"že udalosti krútenia môžu byť smerové."
-
-#: ../../manual/advanced/keymap_editing.rst:49
-msgid ""
-"To use this, events in this keymap must use *Click* instead of *Press*, then "
-"you can bind *Tweak* actions to the mouse buttons."
-msgstr ""
-"Ak to chcete použiť, udalosti v tomto priradení kláves musia používať "
-"*Kliknúť* namiesto *Stlačiť*, potom môžete k tlačidlám myši priradiť akcie "
-"*Krútiť*."
-
-#: ../../manual/advanced/keymap_editing.rst:52
-msgid ""
 "This is used in the default keymap in the 3D Viewport, :kbd:`Alt-MMB` "
 "dragging in different directions rotates the view."
 msgstr ""
@@ -44418,20 +44394,20 @@
 "Toto sa používa v predvolenom priradení kláves v 3D zábere, :kbd:`Alt-STM` "
 "ťahaním v rôznych smeroch sa pohľad otáča."
 
-#: ../../manual/advanced/keymap_editing.rst:57
+#: ../../manual/advanced/keymap_editing.rst:47
 msgid "Common Operations"
 msgstr "Spoločné operácie"
 
-#: ../../manual/advanced/keymap_editing.rst:59
+#: ../../manual/advanced/keymap_editing.rst:49
 msgid "This section lists useful generic operations which can be used."
 msgstr ""
 "V tejto časti sú uvedené užitočné všeobecné operácie, ktoré možno použiť."
 
-#: ../../manual/advanced/keymap_editing.rst:63
+#: ../../manual/advanced/keymap_editing.rst:53
 msgid "Key Bindings for Pop-Ups"
 msgstr "Väzby kláves pre vyskakovacie okná"
 
-#: ../../manual/advanced/keymap_editing.rst:65

@@ Diff output truncated at 10240 characters. @@


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