[Bf-docboard-svn] bf-manual-translations: [7637] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - translation after r9133
Jozef Matta
noreply at blender.org
Mon Mar 21 09:52:47 CET 2022
Revision: 7637
https://developer.blender.org/rBMT7637
Author: pegas923
Date: 2022-03-21 09:52:46 +0100 (Mon, 21 Mar 2022)
Log Message:
-----------
sk - translation after r9133
Revision Links:
--------------
https://developer.blender.org/rBMT9133
Modified Paths:
--------------
trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2022-03-21 07:55:32 UTC (rev 7636)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2022-03-21 08:52:46 UTC (rev 7637)
@@ -8,8 +8,8 @@
msgstr ""
"Project-Id-Version: Blender 3.2 Manual 3.2\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-03-16 07:59+0100\n"
-"PO-Revision-Date: 2022-03-16 09:39+0100\n"
+"POT-Creation-Date: 2022-03-21 08:26+0100\n"
+"PO-Revision-Date: 2022-03-21 09:18+0100\n"
"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
"Language-Team: jm\n"
"Language: sk\n"
@@ -1318,7 +1318,7 @@
#: ../../manual/render/shader_nodes/shader/hair_principled.rst:185
#: ../../manual/render/shader_nodes/shader/holdout.rst:26
#: ../../manual/render/shader_nodes/shader/mix.rst:26
-#: ../../manual/render/shader_nodes/shader/principled.rst:130
+#: ../../manual/render/shader_nodes/shader/principled.rst:126
#: ../../manual/render/shader_nodes/shader/refraction.rst:31
#: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:80
#: ../../manual/render/shader_nodes/shader/sss.rst:43
@@ -1936,7 +1936,7 @@
#: ../../manual/render/shader_nodes/shader/glossy.rst:52
#: ../../manual/render/shader_nodes/shader/holdout.rst:39
#: ../../manual/render/shader_nodes/shader/mix.rst:39
-#: ../../manual/render/shader_nodes/shader/principled.rst:172
+#: ../../manual/render/shader_nodes/shader/principled.rst:168
#: ../../manual/render/shader_nodes/shader/refraction.rst:46
#: ../../manual/render/shader_nodes/shader/sss.rst:74
#: ../../manual/render/shader_nodes/shader/toon.rst:48
@@ -4518,16 +4518,16 @@
#: ../../manual/animation/keyframes/keying_sets.rst:26
#: ../../manual/animation/keyframes/keying_sets.rst:73
#: ../../manual/animation/keyframes/keying_sets.rst:109
-#: ../../manual/animation/markers.rst:90 ../../manual/animation/markers.rst:116
-#: ../../manual/animation/markers.rst:139
-#: ../../manual/animation/markers.rst:158
-#: ../../manual/animation/markers.rst:169
-#: ../../manual/animation/markers.rst:182
-#: ../../manual/animation/markers.rst:196
-#: ../../manual/animation/markers.rst:217
-#: ../../manual/animation/markers.rst:229
-#: ../../manual/animation/markers.rst:241
-#: ../../manual/animation/markers.rst:254
+#: ../../manual/animation/markers.rst:92 ../../manual/animation/markers.rst:120
+#: ../../manual/animation/markers.rst:145
+#: ../../manual/animation/markers.rst:166
+#: ../../manual/animation/markers.rst:179
+#: ../../manual/animation/markers.rst:194
+#: ../../manual/animation/markers.rst:210
+#: ../../manual/animation/markers.rst:231
+#: ../../manual/animation/markers.rst:245
+#: ../../manual/animation/markers.rst:259
+#: ../../manual/animation/markers.rst:272
#: ../../manual/animation/motion_paths.rst:8
#: ../../manual/animation/motion_paths.rst:14
#: ../../manual/animation/shape_keys/shape_keys_panel.rst:11
@@ -4559,10 +4559,10 @@
#: ../../manual/editors/3dview/navigate/navigation.rst:39
#: ../../manual/editors/3dview/navigate/navigation.rst:54
#: ../../manual/editors/3dview/navigate/navigation.rst:73
-#: ../../manual/editors/3dview/navigate/navigation.rst:95
-#: ../../manual/editors/3dview/navigate/navigation.rst:115
-#: ../../manual/editors/3dview/navigate/navigation.rst:140
-#: ../../manual/editors/3dview/navigate/navigation.rst:154
+#: ../../manual/editors/3dview/navigate/navigation.rst:96
+#: ../../manual/editors/3dview/navigate/navigation.rst:116
+#: ../../manual/editors/3dview/navigate/navigation.rst:141
+#: ../../manual/editors/3dview/navigate/navigation.rst:155
#: ../../manual/editors/3dview/navigate/projections.rst:6
#: ../../manual/editors/3dview/navigate/regions.rst:11
#: ../../manual/editors/3dview/navigate/regions.rst:73
@@ -17727,7 +17727,7 @@
#: ../../manual/render/shader_nodes/shader/diffuse.rst:25
#: ../../manual/render/shader_nodes/shader/glass.rst:32
#: ../../manual/render/shader_nodes/shader/glossy.rst:24
-#: ../../manual/render/shader_nodes/shader/principled.rst:121
+#: ../../manual/render/shader_nodes/shader/principled.rst:117
#: ../../manual/render/shader_nodes/shader/refraction.rst:28
#: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:62
#: ../../manual/render/shader_nodes/shader/sss.rst:40
@@ -18810,7 +18810,7 @@
#: ../../manual/render/shader_nodes/shader/glass.rst:25
#: ../../manual/render/shader_nodes/shader/glossy.rst:20
#: ../../manual/render/shader_nodes/shader/hair_principled.rst:114
-#: ../../manual/render/shader_nodes/shader/principled.rst:84
+#: ../../manual/render/shader_nodes/shader/principled.rst:80
#: ../../manual/render/shader_nodes/shader/refraction.rst:24
#: ../../manual/render/shader_nodes/shader/specular_bsdf.rst:51
#: ../../manual/render/shader_nodes/textures/noise.rst:30
@@ -18832,7 +18832,7 @@
#: ../../manual/render/shader_nodes/input/fresnel.rst:29
#: ../../manual/render/shader_nodes/shader/glass.rst:28
#: ../../manual/render/shader_nodes/shader/hair_principled.rst:144
-#: ../../manual/render/shader_nodes/shader/principled.rst:107
+#: ../../manual/render/shader_nodes/shader/principled.rst:103
msgid "IOR"
msgstr "Index lomu (:abbr:`IOR (Index of refraction)`)"
@@ -18847,7 +18847,7 @@
#: ../../manual/render/layers/passes.rst:115
#: ../../manual/render/materials/components/surface.rst:22
#: ../../manual/render/shader_nodes/shader/hair.rst:0
-#: ../../manual/render/shader_nodes/shader/principled.rst:109
+#: ../../manual/render/shader_nodes/shader/principled.rst:105
msgid "Transmission"
msgstr "Prestup"
@@ -18876,7 +18876,7 @@
#: ../../manual/render/shader_nodes/converter/shader_to_rgb.rst:54
#: ../../manual/render/shader_nodes/input/attribute.rst:78
#: ../../manual/render/shader_nodes/input/vertex_color.rst:39
-#: ../../manual/render/shader_nodes/shader/principled.rst:119
+#: ../../manual/render/shader_nodes/shader/principled.rst:115
#: ../../manual/render/shader_nodes/textures/image.rst:87
#: ../../manual/sculpt_paint/brush/cursor.rst:41
msgid "Alpha"
@@ -21540,7 +21540,7 @@
"je použiť priamo uzol Principiálne BSDF."
#: ../../manual/addons/import_export/scene_gltf2.rst:235
-#: ../../manual/render/shader_nodes/shader/principled.rst:103
+#: ../../manual/render/shader_nodes/shader/principled.rst:99
msgid "Clearcoat"
msgstr "Bezfarebný lak"
@@ -23679,7 +23679,7 @@
"na ľubovoľnú cestu prejdite do daného priečinka."
#: ../../manual/addons/interface/amaranth.rst:326
-#: ../../manual/animation/markers.rst:256
+#: ../../manual/animation/markers.rst:274
#: ../../manual/editors/preferences/animation.rst:15
#: ../../manual/editors/timeline.rst:15
#: ../../manual/render/output/animation_player.rst:62
@@ -29937,6 +29937,7 @@
"celkový povrch 3D modelu."
#: ../../manual/addons/mesh/tissue.rst:218
+#: ../../manual/addons/mesh/tissue.rst:351
msgid "Random Materials"
msgstr "Náhodné materiály"
@@ -30106,10 +30107,6 @@
msgid "Reaction Diffusion"
msgstr "Rozptyl reakcií"
-#: ../../manual/addons/mesh/tissue.rst:351
-msgid "Radom Materials"
-msgstr "Náhodné materiály"
-
#: ../../manual/addons/mesh/tissue.rst:363
msgid "Convert to Colors"
msgstr "Konvertovať na farby"
@@ -30933,7 +30930,7 @@
"jednoduchý spôsob náhľadu textúr."
#: ../../manual/addons/node/node_wrangler.rst:235
-#: ../../manual/editors/3dview/navigate/navigation.rst:152
+#: ../../manual/editors/3dview/navigate/navigation.rst:153
#: ../../manual/interface/keymap/industry_compatible.rst:67
msgid "Frame Selected"
msgstr "Vybraná snímka"
@@ -33878,7 +33875,7 @@
#: ../../manual/render/layers/passes.rst:169
#: ../../manual/render/shader_nodes/shader/emission.rst:5
#: ../../manual/render/shader_nodes/shader/emission.rst:45
-#: ../../manual/render/shader_nodes/shader/principled.rst:113
+#: ../../manual/render/shader_nodes/shader/principled.rst:109
msgid "Emission"
msgstr "Emisie"
@@ -44382,36 +44379,15 @@
#: ../../manual/advanced/keymap_editing.rst:39
msgid ""
"This is useful for mixing actions where one uses a drag event, e.g: Toggle a "
-"setting using with tab, drag to open a pie menu showing all options related "
-"to the setting."
+"setting using with :kbd:`Tab`, drag to open a pie menu showing all options "
+"related to the setting."
msgstr ""
"To je užitočné pri miešaní akcií, pri ktorých sa používa udalosť ťahania, "
-"napr: Prepnite nastavenie použitím karty, potiahnutím otvorte koláčovú "
+"napr: Prepnite nastavenie klávesou :kbd:`Tab`, ťahaním otvorte koláčovú "
"ponuku zobrazujúcu všetky možnosti súvisiace s nastavením."
-#: ../../manual/advanced/keymap_editing.rst:44
-msgid "Click/Tweak"
-msgstr "Kliknúť/Krútiť"
-
-#: ../../manual/advanced/keymap_editing.rst:46
+#: ../../manual/advanced/keymap_editing.rst:42
msgid ""
-"Unlike click/drag, this only works for the mouse buttons, but has the "
-"advantage that tweak events can be directional."
-msgstr ""
-"Na rozdiel od kliknúť/ťahať funguje len pre tlačidlá myši, ale má tú výhodu, "
-"že udalosti krútenia môžu byť smerové."
-
-#: ../../manual/advanced/keymap_editing.rst:49
-msgid ""
-"To use this, events in this keymap must use *Click* instead of *Press*, then "
-"you can bind *Tweak* actions to the mouse buttons."
-msgstr ""
-"Ak to chcete použiť, udalosti v tomto priradení kláves musia používať "
-"*Kliknúť* namiesto *Stlačiť*, potom môžete k tlačidlám myši priradiť akcie "
-"*Krútiť*."
-
-#: ../../manual/advanced/keymap_editing.rst:52
-msgid ""
"This is used in the default keymap in the 3D Viewport, :kbd:`Alt-MMB` "
"dragging in different directions rotates the view."
msgstr ""
@@ -44418,20 +44394,20 @@
"Toto sa používa v predvolenom priradení kláves v 3D zábere, :kbd:`Alt-STM` "
"ťahaním v rôznych smeroch sa pohľad otáča."
-#: ../../manual/advanced/keymap_editing.rst:57
+#: ../../manual/advanced/keymap_editing.rst:47
msgid "Common Operations"
msgstr "Spoločné operácie"
-#: ../../manual/advanced/keymap_editing.rst:59
+#: ../../manual/advanced/keymap_editing.rst:49
msgid "This section lists useful generic operations which can be used."
msgstr ""
"V tejto časti sú uvedené užitočné všeobecné operácie, ktoré možno použiť."
-#: ../../manual/advanced/keymap_editing.rst:63
+#: ../../manual/advanced/keymap_editing.rst:53
msgid "Key Bindings for Pop-Ups"
msgstr "Väzby kláves pre vyskakovacie okná"
-#: ../../manual/advanced/keymap_editing.rst:65
@@ Diff output truncated at 10240 characters. @@
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