[Bf-docboard-svn] bf-manual: [9127] trunk/blender_docs/manual: Cleanup: use short horizontal lines
Campbell Barton
noreply at blender.org
Tue Mar 15 12:43:58 CET 2022
Revision: 9127
https://developer.blender.org/rBM9127
Author: campbellbarton
Date: 2022-03-15 12:43:58 +0100 (Tue, 15 Mar 2022)
Log Message:
-----------
Cleanup: use short horizontal lines
Modified Paths:
--------------
trunk/blender_docs/manual/about/contribute/guides/writing_guide.rst
trunk/blender_docs/manual/about/contribute/patch_commit.rst
trunk/blender_docs/manual/editors/geometry_node.rst
trunk/blender_docs/manual/files/import_export/collada.rst
trunk/blender_docs/manual/getting_started/help.rst
trunk/blender_docs/manual/grease_pencil/properties/layers.rst
trunk/blender_docs/manual/modeling/curves/selecting.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
trunk/blender_docs/manual/modeling/meshes/selecting/introduction.rst
trunk/blender_docs/manual/modeling/meshes/uv/uv_texture_spaces.rst
trunk/blender_docs/manual/modeling/surfaces/selecting.rst
trunk/blender_docs/manual/physics/soft_body/forces/interior.rst
Modified: trunk/blender_docs/manual/about/contribute/guides/writing_guide.rst
===================================================================
--- trunk/blender_docs/manual/about/contribute/guides/writing_guide.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/about/contribute/guides/writing_guide.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -135,7 +135,7 @@
Similar to Bump Mapping, but instead operates on the mesh's actual geometry.
This relies on the mesh having enough geometry.
-------------------------
+----
This entry::
@@ -149,7 +149,7 @@
Perceived change in pitch that occurs
when the source of a sound is moving relative to the listener.
-------------------------
+----
This entry::
Modified: trunk/blender_docs/manual/about/contribute/patch_commit.rst
===================================================================
--- trunk/blender_docs/manual/about/contribute/patch_commit.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/about/contribute/patch_commit.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -90,7 +90,7 @@
includes a descriptive indicative of the changes made along with the hash ``rBa71d2b260170``.
The hash can be extracted from the URL provided in the Documentation task for a specific upcoming release.
-----------
+----
Other more general changes do not have to follow the above policy however,
it is still important to make the description clear about what changes you made and why.
Modified: trunk/blender_docs/manual/editors/geometry_node.rst
===================================================================
--- trunk/blender_docs/manual/editors/geometry_node.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/editors/geometry_node.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -29,7 +29,7 @@
Node
Menu for :doc:`Editing Nodes </interface/controls/nodes/editing>`.
------
+----
Geometry Node Group
The :ref:`data-block selector <ui-data-block>` can change the active node group being edited.
@@ -39,7 +39,7 @@
When a geometry node group is pinned, it will remain visible in the Geometry Node editor
even when another object or modifier is selected elsewhere.
------
+----
Parent Node Tree
Jumps up a node group level, see :ref:`bpy.ops.node.tree_path_parent` for more information.
Modified: trunk/blender_docs/manual/files/import_export/collada.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/collada.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/files/import_export/collada.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -218,7 +218,7 @@
When this option is enabled, then children will automatically
be connected to their parents, if the parent has only one child.
--------
+----
Keep Bind Info
When this option is enabled, then the importer creates two custom properties for each bone:
Modified: trunk/blender_docs/manual/getting_started/help.rst
===================================================================
--- trunk/blender_docs/manual/getting_started/help.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/getting_started/help.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -78,7 +78,7 @@
`Support <https://www.blender.org/support>`__
Links to various sites, providing both community and professional support.
-------------------------
+----
`User Communities <https://www.blender.org/community/>`__
Lists of many different community sites and support venues.
@@ -85,12 +85,12 @@
`Developer Community <https://devtalk.blender.org>`__
Blender's developer forum.
-------------------------
+----
`Python API Reference <https://docs.blender.org/api/current/>`__
Python application programming interface (API)
-------------------------
+----
`Report a Bug <https://developer.blender.org/maniphest/task/edit/form/1/>`__
The Blender Bug Tracker (registration needed).
Modified: trunk/blender_docs/manual/grease_pencil/properties/layers.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/properties/layers.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/grease_pencil/properties/layers.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -59,7 +59,7 @@
Lock (padlock icon)
Toggle layer from being editable.
-------------------------
+----
Layer Specials
Operators for working with layers.
@@ -117,7 +117,7 @@
Isolate Lock (padlock icon)
Toggle whether the active layer is the only one that can be edited.
-------------------------
+----
Below the layers list there are additional common settings:
Modified: trunk/blender_docs/manual/modeling/curves/selecting.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/selecting.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/curves/selecting.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -38,7 +38,7 @@
Inverse :kbd:`Ctrl-I`
Selects all the geometry that are not selected, and deselect currently selected components.
-------------------------
+----
:ref:`Box Select <tool-select-box>` :kbd:`B`
Interactive box selection.
@@ -47,7 +47,7 @@
:ref:`Lasso Select <tool-select-lasso>`
Interactive free-form selection.
-------------------------
+----
`Select Random`_
Select random control points.
@@ -61,7 +61,7 @@
`Select Similar`_ :kbd:`Shift-G`
Select control points that have similar properties to the current selection.
-------------------------
+----
`(De)select First/Last`_
Toggle the selection of the first or last control point(s).
@@ -69,7 +69,7 @@
`Select Next/Previous`_
Selects the next or previous control points.
-------------------------
+----
`Select More/Less`_
Select objects based on their parent child relationships.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -19,7 +19,7 @@
subdivide_curve.rst
trim_curve.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
@@ -34,7 +34,7 @@
spline_parameter.rst
spline_resolution.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -20,7 +20,7 @@
separate_geometry.rst
transform.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -20,7 +20,7 @@
value.rst
vector.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/material/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -10,7 +10,7 @@
replace_material.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
@@ -18,7 +18,7 @@
material_index.rst
material_selection.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -20,7 +20,7 @@
subdivision_surface.rst
triangulate.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
@@ -34,7 +34,7 @@
mesh_island.rst
vertex_neighbors.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -12,7 +12,7 @@
points_to_vertices.rst
points_to_volume.rst
-------------------------
+----
.. toctree::
:maxdepth: 1
Modified: trunk/blender_docs/manual/modeling/meshes/selecting/introduction.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/selecting/introduction.rst 2022-03-15 06:33:58 UTC (rev 9126)
+++ trunk/blender_docs/manual/modeling/meshes/selecting/introduction.rst 2022-03-15 11:43:58 UTC (rev 9127)
@@ -164,7 +164,7 @@
Inverse :kbd:`Ctrl-I`
Selects all the geometry that is not selected, and deselect currently selected components.
-------------------------
+----
:ref:`Box Select <tool-select-box>` :kbd:`B`
Interactive box selection.
@@ -173,7 +173,7 @@
:ref:`Lasso Select <tool-select-lasso>`
Interactive free-form selection.
-------------------------
+----
:ref:`Select Random <bpy.ops.mesh.select_random>`
Selects a random group of vertices, edges, or faces, based on a percentage value.
@@ -180,23 +180,23 @@
:ref:`Checker Deselect <bpy.ops.mesh.select_nth>`
Deselect alternate elements relative to the active item.
-------------------------
+----
Select Sharp Edges
This tool selects all edges between two faces forming an angle greater than the angle value,
where an increasing angle selects sharper edges.
-------------------------
+----
@@ Diff output truncated at 10240 characters. @@
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