[Bf-docboard-svn] bf-manual: [9102] trunk/blender_docs/manual: Fix compile warnings

Aaron Carlisle noreply at blender.org
Mon Mar 14 18:20:41 CET 2022


Revision: 9102
          https://developer.blender.org/rBM9102
Author:   Blendify
Date:     2022-03-14 18:20:39 +0100 (Mon, 14 Mar 2022)
Log Message:
-----------
Fix compile warnings

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/video_sequencer/preview/sidebar.rst
    trunk/blender_docs/manual/video_editing/sequencer/introduction.rst
    trunk/blender_docs/manual/video_editing/sequencer/strips/effects/multicam.rst

Modified: trunk/blender_docs/manual/editors/video_sequencer/preview/sidebar.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/preview/sidebar.rst	2022-03-13 20:34:54 UTC (rev 9101)
+++ trunk/blender_docs/manual/editors/video_sequencer/preview/sidebar.rst	2022-03-14 17:20:39 UTC (rev 9102)
@@ -27,7 +27,7 @@
    :View Type: Preview
    :Panel:     :menuselection:`Sidebar --> Tool tab`
 
-Displays information about the active :ref:`tool </editors/video_sequencer/preview/toolbar>`.
+Displays information about the active :doc:`tool </editors/video_sequencer/preview/toolbar>`.
 
 
 View
@@ -193,7 +193,7 @@
 .. _bpy.types.RenderSettings.use_sequencer_override_scene_strip:
 
 Override Scene Settings
-   Use the :ref:`Workbench render settings </render/workbench/index>` from the sequencer scene,
+   Use the :doc:`Workbench render settings </render/workbench/index>` from the sequencer scene,
    *not* the Workbench render settings from the source scene.
    This option is only available, if *Solid* shading is activate.
 

Modified: trunk/blender_docs/manual/video_editing/sequencer/introduction.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/introduction.rst	2022-03-13 20:34:54 UTC (rev 9101)
+++ trunk/blender_docs/manual/video_editing/sequencer/introduction.rst	2022-03-14 17:20:39 UTC (rev 9102)
@@ -17,7 +17,7 @@
 .. note::
 
    The first channel 0 is unusable as a place to put strips.
-   This is because it is used by the :doc:`Sequencer Display </video_editing/preview/introduction>`
+   This is because it is used by the :doc:`Sequencer Display </editors/video_sequencer/preview/introduction>`
    to show a composite of all strips above channel 0.
 
 This region is where strips can be :doc:`selected </video_editing/sequencer/selecting>`,

Modified: trunk/blender_docs/manual/video_editing/sequencer/strips/effects/multicam.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/strips/effects/multicam.rst	2022-03-13 20:34:54 UTC (rev 9101)
+++ trunk/blender_docs/manual/video_editing/sequencer/strips/effects/multicam.rst	2022-03-14 17:20:39 UTC (rev 9102)
@@ -32,7 +32,7 @@
       To make syncing strips easier you can group cameras, their audio,
       and their effects together using :doc:`Meta Strips </video_editing/sequencer/meta>`.
 
-#. Split the editor into many :doc:`Previews </video_editing/preview/index>`, one for each input track.
+#. Split the editor into many :doc:`Previews </editors/video_sequencer/preview/index>`, one for each input track.
    Then change the :ref:`Display Channel <bpy.types.SpaceSequenceEditor.display_channel>`
    of each of the previews to the channel number of the input track.
 #. Add a Multicam Selector strip *above* all the video channel tracks.



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