[Bf-docboard-svn] bf-manual: [9065] branches/blender-3.1-release/blender_docs/manual/addons/interface/amaranth.rst: Cleanup: Consistent title level usage

Aaron Carlisle noreply at blender.org
Wed Mar 2 01:12:45 CET 2022


Revision: 9065
          https://developer.blender.org/rBM9065
Author:   Blendify
Date:     2022-03-02 01:12:45 +0100 (Wed, 02 Mar 2022)
Log Message:
-----------
Cleanup: Consistent title level usage

Fixes compile warning

Modified Paths:
--------------
    branches/blender-3.1-release/blender_docs/manual/addons/interface/amaranth.rst

Modified: branches/blender-3.1-release/blender_docs/manual/addons/interface/amaranth.rst
===================================================================
--- branches/blender-3.1-release/blender_docs/manual/addons/interface/amaranth.rst	2022-03-01 18:57:40 UTC (rev 9064)
+++ branches/blender-3.1-release/blender_docs/manual/addons/interface/amaranth.rst	2022-03-02 00:12:45 UTC (rev 9065)
@@ -1,29 +1,24 @@
 
-################
+****************
 Amaranth Toolset
-################
+****************
 
 A collection of tools and settings to improve productivity.
 
-**********
+
 Activation
-**********
+==========
 
 - Open Blender and go to Edit menu, Preferences, then Add-ons.
 - Search for Amaranth, and activate the add-on.
 
 
-***********
-Description
-***********
-
-----
-
 3D View
 =======
 
 Set Camera Bounds as Render Border
 ----------------------------------
+
 When in camera view, we can now set the border-render to be the same size of the camera,
 so we don't render outside the view. Makes faster render preview.
 
@@ -32,6 +27,7 @@
 
 Select Meshlights
 -----------------
+
 Select all the meshes that emit light.
 
 Usage: On the header of the 3D View, top of the select menu.
@@ -39,6 +35,7 @@
 
 Adjust Passepartout
 -------------------
+
 The passepartout value of local Cameras is now available via the context menu,
 while in Camera view.
 
@@ -47,6 +44,7 @@
 
 Scene, Cameras, and Meshlights Count
 ------------------------------------
+
 Add the number of scenes, cameras, and light emitting meshes to the stats in the Status Bar.
 
 Disabled by default as there has been reports of very minor slowdown on scenes with many hi-poly objects.
@@ -78,14 +76,11 @@
    Handy when working with linked scenes, where it's impossible to access the Wireframe option from the UI.
 
 
-----
-
-
 Render
 ======
 
 UI: Final Resolution
-------------------------
+--------------------
 
 Display a **Final Resolution** label with the size in pixels of your render.
 It also displays the final size for border renders.
@@ -114,9 +109,6 @@
 in the Relations panel in Object Properties.
 
 
-----
-
-
 Nodes Editor
 ============
 
@@ -185,9 +177,6 @@
 Usage: Find it in the Nodes Editor sidebar (:kbd:`N`).
 
 
-----
-
-
 Animation
 =========
 
@@ -223,9 +212,6 @@
    Set the current frame range as motion path range.
 
 
-----
-
-
 Scene
 =====
 
@@ -247,11 +233,8 @@
 Usage: Press :kbd:`F5` or find it in the context menu :kbd:`W`
 
 
-----
-
-
 Debug
-===========
+=====
 
 List Missing Images
 -------------------
@@ -314,9 +297,6 @@
 Usage: Find it in the Lighter's Corner panel, on Scene Properties.
 
 
-----
-
-
 File Browser
 ============
 
@@ -335,9 +315,6 @@
 Usage: Find it in the **Libraries** panel in File Browser. Click on any path to go to that directory.
 
 
-----
-
-
 Timeline
 ========
 
@@ -351,9 +328,6 @@
 Usage: Find it in the Timeline Editor's header.
 
 
-----
-
-
 Modeling
 ========
 
@@ -371,9 +345,6 @@
 Usage: Search (:kbd:`Spacebar`) for **Find Asymmetric**, and **Make Symmetric** operators.
 
 
-----
-
-
 Miscellaneous
 =============
 
@@ -410,7 +381,6 @@
 
 Usage: Find it in the Output panel, Render properties.
 
-
 .. reference::
 
    :Category:  Interface



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