[Bf-docboard-svn] bf-manual: [8894] trunk/blender_docs/manual: Nodes: Add data type to Map Range node

Charlie Jolly noreply at blender.org
Thu Jan 27 16:34:39 CET 2022


Revision: 8894
          https://developer.blender.org/rBM8894
Author:   charlie
Date:     2022-01-27 16:34:39 +0100 (Thu, 27 Jan 2022)
Log Message:
-----------
Nodes: Add data type to Map Range node

Modified Paths:
--------------
    trunk/blender_docs/manual/images/render_shader-nodes_converter_map-range_node.png
    trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst

Modified: trunk/blender_docs/manual/images/render_shader-nodes_converter_map-range_node.png
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst	2022-01-27 15:05:23 UTC (rev 8893)
+++ trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst	2022-01-27 15:34:39 UTC (rev 8894)
@@ -19,8 +19,8 @@
 Inputs
 ======
 
-Value
-   The input value to be remapped.
+Value/Vector
+   The input value or vector to be remapped.
 From Min
    The lower bound of the range to remap from.
 From Max
@@ -37,6 +37,10 @@
 Properties
 ==========
 
+Data Type
+   Map Range supports both Float and Vector data types. Changing the data type will 
+   also update the sockets to reflect the data type chosen. 
+   
 Interpolation Type
    The mathematical method used to transition between gaps in the numerical inputs.
 
@@ -52,7 +56,7 @@
 Outputs
 =======
 
-Result
+Result/Vector
    The input value after remapping.
 
 



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