[Bf-docboard-svn] bf-manual: [8894] trunk/blender_docs/manual: Nodes: Add data type to Map Range node
Charlie Jolly
noreply at blender.org
Thu Jan 27 16:34:39 CET 2022
Revision: 8894
https://developer.blender.org/rBM8894
Author: charlie
Date: 2022-01-27 16:34:39 +0100 (Thu, 27 Jan 2022)
Log Message:
-----------
Nodes: Add data type to Map Range node
Modified Paths:
--------------
trunk/blender_docs/manual/images/render_shader-nodes_converter_map-range_node.png
trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst
Modified: trunk/blender_docs/manual/images/render_shader-nodes_converter_map-range_node.png
===================================================================
(Binary files differ)
Modified: trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst 2022-01-27 15:05:23 UTC (rev 8893)
+++ trunk/blender_docs/manual/render/shader_nodes/converter/map_range.rst 2022-01-27 15:34:39 UTC (rev 8894)
@@ -19,8 +19,8 @@
Inputs
======
-Value
- The input value to be remapped.
+Value/Vector
+ The input value or vector to be remapped.
From Min
The lower bound of the range to remap from.
From Max
@@ -37,6 +37,10 @@
Properties
==========
+Data Type
+ Map Range supports both Float and Vector data types. Changing the data type will
+ also update the sockets to reflect the data type chosen.
+
Interpolation Type
The mathematical method used to transition between gaps in the numerical inputs.
@@ -52,7 +56,7 @@
Outputs
=======
-Result
+Result/Vector
The input value after remapping.
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