[Bf-docboard-svn] bf-manual: [8816] trunk/blender_docs/manual/modeling: add longest diagonal triangulation docs
Henrik Dick
noreply at blender.org
Mon Jan 17 18:17:07 CET 2022
Revision: 8816
https://developer.blender.org/rBM8816
Author: weasel
Date: 2022-01-17 18:17:07 +0100 (Mon, 17 Jan 2022)
Log Message:
-----------
add longest diagonal triangulation docs
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst
trunk/blender_docs/manual/modeling/modifiers/generate/triangulate.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst 2022-01-17 01:28:54 UTC (rev 8815)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/triangulate.rst 2022-01-17 17:17:07 UTC (rev 8816)
@@ -37,7 +37,9 @@
:Fixed Alternate:
Split the quads on their 2nd and 4th vertices.
:Shortest Diagonal:
- Split the quads based on the diagonal distance between their vertices.
+ Split the quads along their shortest diagonal.
+ :Longest Diagonal:
+ Split the quads along their longest diagonal. This is the preferred mode for cloth simulations.
N-gon Method
:Beauty:
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/triangulate.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/triangulate.rst 2022-01-17 01:28:54 UTC (rev 8815)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/triangulate.rst 2022-01-17 17:17:07 UTC (rev 8816)
@@ -38,7 +38,9 @@
Fixed Alternate
Split the quads on their 2nd and 4th vertices.
Shortest Diagonal
- Split the quads based on the diagonal distance between their vertices.
+ Split the quads along their shortest diagonal.
+ Longest Diagonal
+ Split the quads along their longest diagonal. This is the preferred mode for cloth simulations.
N-gon Method
Beauty
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