[Bf-docboard-svn] bf-manual: [9045] trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools: Cleanup: Compile warnings

Aaron Carlisle noreply at blender.org
Sun Feb 27 05:07:33 CET 2022


Revision: 9045
          https://developer.blender.org/rBM9045
Author:   Blendify
Date:     2022-02-27 05:07:33 +0100 (Sun, 27 Feb 2022)
Log Message:
-----------
Cleanup: Compile warnings

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/begin.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/book_scanner.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/command.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/design_tools.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/download.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/examples.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/holes_in_faces.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/introduction.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/library.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/operations.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/pivot_point.rst
    trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/view_control.rst

Modified: trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/begin.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/begin.rst	2022-02-27 03:54:39 UTC (rev 9044)
+++ trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/begin.rst	2022-02-27 04:07:33 UTC (rev 9045)
@@ -1,3 +1,4 @@
+
 ****************
 Before You Begin
 ****************
@@ -26,8 +27,10 @@
 .. container:: lead
 
    .. clear
+
+
 Setting the Working Plane.
-=========================
+==========================
 
 Whatever your ``View`` is set to other than **View**, it does not matter how the view is oriented, inputs are always along global axes.
 
@@ -40,8 +43,10 @@
 .. container:: lead
 
    .. clear
+
+
 Setting the Cursor/Pivot Point Movement Mode.
-============================================
+=============================================
 
 Then you can set the type of Operation you want to undertake, these will be discussed on another page. There are a number of Operations, shown below:
 
@@ -61,6 +66,8 @@
 .. container:: lead
 
    .. clear
+
+
 Setting the Operation Mode.
 ===========================
 
@@ -75,6 +82,7 @@
 .. container:: lead
 
    .. clear
+
 Note! Only Edit and Object Modes are supported by PDT at present, Further, only Mesh Objects are supported, not Curves for now.
 
 Note! From Version 1.1.8, Menu widths will affect how the menus are arranged, with less items per row as the width decreases below a threshold set in the PDT Add-on's Preferences. Here are two sample Images:
@@ -86,13 +94,15 @@
 .. container:: lead
 
    .. clear
-   .. figure:: /images/addons_pdt_op_2.png
-      :align: left
-      :width: 300px
 
-   .. container:: lead
+.. figure:: /images/addons_pdt_op_2.png
+   :align: left
+   :width: 300px
 
-      .. clear
+.. container:: lead
+
+   .. clear
+
 Note! PDT Add-on Preferences now also sets the Parts Library location and Debug mode.
 
 .. figure:: /images/addons_pdt_op_3.png

Modified: trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/book_scanner.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/book_scanner.rst	2022-02-27 03:54:39 UTC (rev 9044)
+++ trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/book_scanner.rst	2022-02-27 04:07:33 UTC (rev 9045)
@@ -1,3 +1,4 @@
+
 ****************************************
 Worked Example - Building A Book Scanner
 ****************************************
@@ -11,6 +12,7 @@
 .. container:: lead
 
    .. clear
+
 This is considered a typical CAD design and consists of many parts that can be made by extruding a profile to make the 3D mesh. It should be noted that this is a preferred manner to work in the CAD environment, rather than starting with a 3D mesh and carving bits out of it. We will start with a component that has a hole in it so that process is explained properly.
 
 **Making the End Panels.**
@@ -22,6 +24,7 @@
 .. container:: lead
 
    .. clear
+
 The End Panel in Edit Mode
 
 For this we will start with a single vertex object at 0,0,0 (You will need to load the "Extra Objects" Add-on).
@@ -60,6 +63,7 @@
 .. container:: lead
 
    .. clear
+
 I have selected two vertices, join these two together with **Join 2 Verts** Tool.
 
 Select Top Left vertex and extrude it 0.02 in Y:
@@ -81,6 +85,7 @@
 .. container:: lead
 
    .. clear
+
 Duplicate the selected vertices to the other side:
 
 Set 3D Cursor, SHIFT+D, CTRL+M Y - standard Blender commands.
@@ -94,6 +99,7 @@
 .. container:: lead
 
    .. clear
+
 Select the vertices shown, they need filleting:
 
 + Set ``Radius`` to 0.03, ``Profile`` to 0.5 and ``Segments`` to 6, click ``Fillet``.
@@ -108,6 +114,7 @@
 .. container:: lead
 
    .. clear
+
 Copy bottom left vertex 0.12 in Y & 0.1 in Z:
 
 + Set Cartesian Coordinates to 0,0.12,0.1 respectively, set operation to ``Duplicate Geometry`` and click ``Delta``.
@@ -136,6 +143,7 @@
 .. container:: lead
 
    .. clear
+
 Select the vertices shown, they need filleting:
 
 + Set ``Radius`` to 0.03, ``Profile`` to 0.5 and ``Segments`` to 6, click ``Fillet``.
@@ -150,6 +158,7 @@
 .. container:: lead
 
    .. clear
+
 Join these two vertices each side using ``Join 2 Verts`` Tool giving this:
 
 .. figure:: /images/addons_pdt_scan_9.png
@@ -159,6 +168,7 @@
 .. container:: lead
 
    .. clear
+
 Select these vertices and key F - (Blender Face command) to give this:
 
 .. figure:: /images/addons_pdt_scan_10.png
@@ -168,6 +178,7 @@
 .. container:: lead
 
    .. clear
+
 Switch selection (CTRL+I), select four vertices across joins and make Face again giving this:
 
 .. figure:: /images/addons_pdt_scan_11.png
@@ -177,6 +188,7 @@
 .. container:: lead
 
    .. clear
+
 Duplicate entire geometry -0.02 in X:
 
 + Set Cartesian Coordinates to -0.02,0,0 respectively, set operation to ``Duplicate Geometry`` and click ``Delta``.
@@ -191,6 +203,7 @@
 .. container:: lead
 
    .. clear
+
 Select both outer edge rings and choose ``Edge`` => ``Bridge Edge Loops``, repeat for inner edge loops to get all the faces:
 
 .. figure:: /images/addons_pdt_scan_13.png
@@ -200,6 +213,7 @@
 .. container:: lead
 
    .. clear
+
 _hown in Face Mode
 
 Exit Edit Mode, name object "End-R" and duplicate Object (SHIFT+D), rename this new object "End-L".
@@ -220,6 +234,7 @@
 .. container:: lead
 
    .. clear
+
 You should be able to see the advantages of making end profiles, then bridging the edge loops to make an extruded shape. This avoids duplicated geometry and also allows for holes in the object by making faces that split across the hole. I would then add an **Edge Modifier** to the objects to clean up the shading and of course make a suitable material.
 
 You can also see that we can either use ``PDT Design Functions & Tools``, or use ``PDT Command Line`` to just type in the commands.

Modified: trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/command.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/command.rst	2022-02-27 03:54:39 UTC (rev 9044)
+++ trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/command.rst	2022-02-27 04:07:33 UTC (rev 9045)
@@ -1,3 +1,4 @@
+
 ************
 Command Line
 ************
@@ -13,6 +14,7 @@
 .. container:: lead
 
    .. clear
+
 Here the Cursor has been set with the command **cd-1.5,,** placing the cursor negative 1.5 in X from the selected vertex.
 
 PDT has a **Command Input**, which activates when you press Return. this takes two letters, followed by numbers separated by commas “,”. Valid Primary letters are, can be capitals, or lower case:
@@ -34,6 +36,7 @@
 * I = Direction and requires a distance and an angle, separated by a comma, from View Horizontal, so **ei2,135.6** means extrude geometry 2 units at 135.6 degrees from positive view X axis. Valid Angle range is +-180.
 * P = Use a percentage value to, for example, split an edge, so **sp30** means split edge at 30% of the way along it.
 
+
 Principles:
 ===========
 
@@ -41,6 +44,7 @@
 
 For example, key ALT+P first then the command, with a “watcher” routine to send subsequent inputs to the command line, I do not know if this is possible yet.
 
+
 Operations (First Letter):
 ==========================
 
@@ -59,6 +63,7 @@
 .. container:: lead
 
    .. clear
+
 **Grab** commands will move selected objects, or vertices by the values input, so if ``Plane`` is set to ``View`` and the command is **gi1.5,38.75** the selection will be moved a distance of 1.5 at 38.75 degrees to the view’s horizontal axis and in line with the views orientation to your screen.
 
 **New Vertex** commands will place a new vertex as described by the values, so **na1.5,,1.2** will place a new vertex at Absolute (Global if you prefer) X = 1.5, Y = 0 , Z = 1.2.
@@ -78,6 +83,7 @@
 .. container:: lead
 
    .. clear
+
 Image showing the new vertex inserted 25% of the way along the edge using the command **sp25**.
 
 In this next scenario, we have split an extruded Face, producing an Ngon:
@@ -89,6 +95,7 @@
 .. container:: lead
 
    .. clear
+
 Command was **sd0.2,,** a new edge has been created and topological integrity preserved.
 
 In all cases the edges are split in two and then new vertex/vertices from these operations are then moved according to the command parameters. If you select such a combination of edges as to make a face, an error message is returned and the operation cancelled as this will, in all likelihood, result in bad topology.
@@ -101,6 +108,7 @@
 
 Obviously unworkable commands like **da1,3,4** (duplicate geometry to an absolute location, resulting in all duplicate vertices having the same location) will quite reasonably result in an error message.
 
+
 Maths Mode:
 ===========
 
@@ -123,6 +131,7 @@
 .. container:: lead
 
    .. clear
+
 Alternatively a command of **md4*sqrt(2)** results in the Distance input being set to **5.65685**:
 
 .. figure:: /images/addons_pdt_command_5.png
@@ -132,6 +141,7 @@
 .. container:: lead
 
    .. clear
+
 From Version 1.1.8, Maths Function now can output to the Maths Output field:
 
 .. figure:: /images/addons_pdt_command_7.png
@@ -141,10 +151,12 @@
 .. container:: lead
 
    .. clear
+
 Here the command **mosqrt(34)*(2.3**3)** was used, meaning; Maths, Output, Square Root of 34 times 2.3 cubed. This value can be copied by floating your mouse over the field and keying CTRL+C, it can then be pasted anywhere.
 
 There is also a **Re-Run Last Command** button to submit the last command line input, as shown in the image above.
 
+
 Command Line Additions for v1.2.0 & above.
 ==========================================
 

Modified: trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/design_tools.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/design_tools.rst	2022-02-27 03:54:39 UTC (rev 9044)
+++ trunk/blender_docs/manual/addons/3d_view/precision_drawing_tools/design_tools.rst	2022-02-27 04:07:33 UTC (rev 9045)
@@ -1,3 +1,4 @@
+
 ************
 Design Tools
 ************
@@ -11,6 +12,7 @@
 .. container:: lead
 
    .. clear
+
 This section of the menu deals with the Tools, which work with their own variables, in some cases, they also use the Working Plane.
 
 Set A/D 2D:
@@ -33,8 +35,10 @@
 .. container:: lead
 
    .. clear
+

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list