[Bf-docboard-svn] bf-manual: [9025] branches/blender-3.0-release/blender_docs/manual/animation/armatures/bones/properties/display.rst: Rigging: Add transform for custom bone shapes
Aaron Carlisle
noreply at blender.org
Thu Feb 24 20:54:16 CET 2022
Revision: 9025
https://developer.blender.org/rBM9025
Author: Blendify
Date: 2022-02-24 20:54:16 +0100 (Thu, 24 Feb 2022)
Log Message:
-----------
Rigging: Add transform for custom bone shapes
rBfc5bf09fd88c331b568c5b485bb0e487179ecb44
Modified Paths:
--------------
branches/blender-3.0-release/blender_docs/manual/animation/armatures/bones/properties/display.rst
Modified: branches/blender-3.0-release/blender_docs/manual/animation/armatures/bones/properties/display.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/animation/armatures/bones/properties/display.rst 2022-02-24 19:16:33 UTC (rev 9024)
+++ branches/blender-3.0-release/blender_docs/manual/animation/armatures/bones/properties/display.rst 2022-02-24 19:54:16 UTC (rev 9025)
@@ -20,7 +20,6 @@
.. _bpy.types.PoseBone.custom_shape:
-.. _bpy.types.Bone.show_wire:
Custom Shape
============
@@ -32,12 +31,24 @@
Custom Object
Object that defines the custom shape of the selected bone.
+
+Scale X, Y, Z
+ Additional scaling factor to apply to the custom shape.
+
+Translation X, Y, Z
+ Additional translation factor to apply to the custom shape.
+
+Rotation X, Y, Z
+ Additional rotation factor to apply to the custom shape.
+
Override Transform
Bone that defines the display transform of the custom shape.
-Scale
- Additional scaling factor to apply to the custom shape.
+
Scale to Bone Length
Option not to use bones length, so that changes in Edit Mode don't resize the custom shape.
+
+.. _bpy.types.Bone.show_wire:
+
Wireframe
When enabled, bone is displayed in wireframe mode regardless of the viewport display mode.
Useful for non-obstructive custom bone chains.
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