[Bf-docboard-svn] bf-manual: [8993] branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst: Update information in render passes page
Alaska
noreply at blender.org
Tue Feb 22 11:42:17 CET 2022
Revision: 8993
https://developer.blender.org/rBM8993
Author: Alaska
Date: 2022-02-22 11:42:17 +0100 (Tue, 22 Feb 2022)
Log Message:
-----------
Update information in render passes page
Modified Paths:
--------------
branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst
Modified: branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst
===================================================================
--- branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst 2022-02-22 02:49:52 UTC (rev 8992)
+++ branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst 2022-02-22 10:42:17 UTC (rev 8993)
@@ -46,14 +46,10 @@
This is represented through the red and green channels of the image.
The blue channel is encoded with a constant value of 1 but does not hold any information.
Denoising Data
- Passes needed by the denoiser, for performing animation denoising
- in a second pass after rendering the entire animation.
- For still image denoising as part of the render process these are not needed.
- This also includes a render pass of the original combined pass before denoising.
- Note, the passes adapt to the :ref:`denoiser <render-cycles-settings-viewport-denoising>`
- selected for rendering.
+ Includes *Denoising Albedo*, *Denoising Normal*, and a render pass of the original combined
+ pass before denoising.
- .. note:: The Z, Object Index, and Material Index passes are not anti-aliased.
+ .. note:: The Z, Position, Object Index, and Material Index passes are not anti-aliased.
Indexes
Object Index
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