[Bf-docboard-svn] bf-manual: [8993] branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst: Update information in render passes page

Alaska noreply at blender.org
Tue Feb 22 11:42:17 CET 2022


Revision: 8993
          https://developer.blender.org/rBM8993
Author:   Alaska
Date:     2022-02-22 11:42:17 +0100 (Tue, 22 Feb 2022)
Log Message:
-----------
Update information in render passes page

Modified Paths:
--------------
    branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst

Modified: branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst
===================================================================
--- branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst	2022-02-22 02:49:52 UTC (rev 8992)
+++ branches/blender-3.1-release/blender_docs/manual/render/layers/passes.rst	2022-02-22 10:42:17 UTC (rev 8993)
@@ -46,14 +46,10 @@
       This is represented through the red and green channels of the image.
       The blue channel is encoded with a constant value of 1 but does not hold any information.
    Denoising Data
-      Passes needed by the denoiser, for performing animation denoising
-      in a second pass after rendering the entire animation.
-      For still image denoising as part of the render process these are not needed.
-      This also includes a render pass of the original combined pass before denoising.
-      Note, the passes adapt to the :ref:`denoiser <render-cycles-settings-viewport-denoising>`
-      selected for rendering.
+      Includes *Denoising Albedo*, *Denoising Normal*, and a render pass of the original combined
+      pass before denoising.
 
-   .. note:: The Z, Object Index, and Material Index passes are not anti-aliased.
+   .. note:: The Z, Position, Object Index, and Material Index passes are not anti-aliased.
 
 Indexes
    Object Index



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