[Bf-docboard-svn] bf-manual: [8962] trunk/blender_docs/manual: Merge branch 'blender-3.1-release'

Aaron Carlisle noreply at blender.org
Sun Feb 13 03:45:29 CET 2022


Revision: 8962
          https://developer.blender.org/rBM8962
Author:   Blendify
Date:     2022-02-13 03:45:29 +0100 (Sun, 13 Feb 2022)
Log Message:
-----------
Merge branch 'blender-3.1-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst
    trunk/blender_docs/manual/editors/preferences/system.rst
    trunk/blender_docs/manual/files/import_export/alembic.rst
    trunk/blender_docs/manual/files/import_export/usd.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-02-13 02:34:49 UTC (rev 8961)
+++ trunk/blender_docs	2022-02-13 02:45:29 UTC (rev 8962)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,4 +1,4 ##
 /branches/blender-2.92-release/blender_docs:7610-7921
 /branches/blender-2.93-release/blender_docs:7959-8113
 /branches/blender-3.0-release/blender_docs:8543-8943
-/branches/blender-3.1-release/blender_docs:8904-8956
\ No newline at end of property
+/branches/blender-3.1-release/blender_docs:8904-8961
\ No newline at end of property
Modified: trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst
===================================================================
--- trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst	2022-02-13 02:34:49 UTC (rev 8961)
+++ trunk/blender_docs/manual/editors/graph_editor/fcurves/editing.rst	2022-02-13 02:45:29 UTC (rev 8962)
@@ -304,6 +304,26 @@
       which controls how much the new decimated curve is allowed to deviate from the original.
 
 
+Slider Operations
+=================
+
+.. _bpy.ops.graph.breakdown:
+
+Breakdown
+---------
+
+.. reference::
+
+   :Menu:      :menuselection:`Key --> Slider Operations --> Breakdown`
+
+Moves the selected keyframes to an in between position relative to the adjacent keyframes.
+Drag the mouse left or right to adjust the operator's *Factor* property.
+
+Factor
+   The amount to favor either the left or the right key. Values less than 0.5 favor the left keyframe,
+   values greater than 0.5 favor the right keyframe, a value of 0.5 results in no change.
+
+
 .. _bpy.ops.graph.clean:
 
 Clean Keyframes

Modified: trunk/blender_docs/manual/editors/preferences/system.rst
===================================================================
--- trunk/blender_docs/manual/editors/preferences/system.rst	2022-02-13 02:34:49 UTC (rev 8961)
+++ trunk/blender_docs/manual/editors/preferences/system.rst	2022-02-13 02:45:29 UTC (rev 8962)
@@ -43,7 +43,12 @@
    the GPUs must be connected together with a high bandwidth communication protocol.
    Currently only NVLink on Nvidia GPUs is supported.
 
+MetalRT (Experimental)
+   MetalRT for ray tracing uses less memory for scenes which use curves extensively,
+   and can give better performance in specific cases.
+   However this support is experimental and some scenes may render incorrectly.
 
+
 Operating System Settings
 =========================
 

Modified: trunk/blender_docs/manual/files/import_export/alembic.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/alembic.rst	2022-02-13 02:34:49 UTC (rev 8961)
+++ trunk/blender_docs/manual/files/import_export/alembic.rst	2022-02-13 02:45:29 UTC (rev 8962)
@@ -146,10 +146,6 @@
 Vertex Colors
    When enabled, exports vertex colors.
 
-   .. note::
-
-      Currently this only supports static vertex colors, and not dynamically animated vertex colors.
-
 Face Sets
    Exports the material names per face. The material data is not exported but only material names.
 

Modified: trunk/blender_docs/manual/files/import_export/usd.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/usd.rst	2022-02-13 02:34:49 UTC (rev 8961)
+++ trunk/blender_docs/manual/files/import_export/usd.rst	2022-02-13 02:45:29 UTC (rev 8962)
@@ -68,9 +68,14 @@
    When checked, includes normals for exported meshes. This includes custom loop normals.
 
 Materials
-   When checked, exports the viewport materials of meshes.
+   Exports material information of the object.
+   By default the exporter approximates the :doc:`/render/shader_nodes/shader/principled`
+   node tree by converting it to USD's Preview Surface format.
+   If *To USD Preview Surface* is disabled, the material is set to the viewport materials of meshes.
+
+   Additional material properties are set in the *Material* grouping of options.
+
    When a mesh has multiple materials assigned, a geometry subset is created for each material.
-
    The first material (if any) is always applied to the mesh itself as well
    (regardless of the existence of geometry subsets),
    because the Hydra viewport does not support materials on subsets.
@@ -82,6 +87,32 @@
    or any other property that can be set for both the *Viewport* and *Render*.
 
 
+Materials
+---------
+
+Additional options when *Materials* are enabled for export.
+
+To USD Preview Surface
+   When exporting materials, approximate a :doc:`/render/shader_nodes/shader/principled`
+   node tree to by converting it to USD's Preview Surface format.
+   If disabled, the material is set to the viewport materials of meshes.
+
+   .. warning::
+
+      Not all nodes are supported; currently only Diffuse,
+      Principle, Image Textures, and UVMap nodes are support.
+
+Export Textures
+   Export textures referenced by shader nodes to a "textures"
+   folder which in the same directory as the USD file.
+
+Overwrite Textures
+   Allow overwriting existing texture files when exporting textures.
+
+Relative Texture Paths
+   Make texture asset paths relative to the exported USD file.
+
+
 Experimental
 ------------
 



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