[Bf-docboard-svn] bf-manual: [9751] branches/blender-3.4-release/blender_docs/manual/modeling/modifiers/generate/booleans.rst: Exact Boolean: Skip empty materials, add index-based option

Aaron Carlisle noreply at blender.org
Wed Dec 7 02:08:20 CET 2022


Revision: 9751
          https://developer.blender.org/rBM9751
Author:   Blendify
Date:     2022-12-07 02:08:20 +0100 (Wed, 07 Dec 2022)
Log Message:
-----------
Exact Boolean: Skip empty materials, add index-based option

bbb389589a0555af9c516a2aacd96dc70bf2d522

Modified Paths:
--------------
    branches/blender-3.4-release/blender_docs/manual/modeling/modifiers/generate/booleans.rst

Modified: branches/blender-3.4-release/blender_docs/manual/modeling/modifiers/generate/booleans.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/modeling/modifiers/generate/booleans.rst	2022-12-07 01:00:40 UTC (rev 9750)
+++ branches/blender-3.4-release/blender_docs/manual/modeling/modifiers/generate/booleans.rst	2022-12-07 01:08:20 UTC (rev 9751)
@@ -84,6 +84,17 @@
 Solver Options
 --------------
 
+Materials :guilabel:`Exact Solver`
+   Method for setting materials on the new faces.
+
+   :Index Based:
+      Set the material on new faces based on the order of the material slot lists.
+      If a material doesn't exist on the modifier object,
+      the face will use the same material slot or the first if the object doesn't have enough slots.
+   :Transfer:
+      Transfer materials from non-empty slots to the result mesh, adding new materials as necessary.
+      For empty slots, fall back to using the same material index as the operand mesh.
+
 Self Intersection :guilabel:`Exact Solver`
    Correctly calculates cases when one or both operands have self-intersections,
    this involves more calculations making it slower.



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