[Bf-docboard-svn] bf-manual: [9518] trunk/blender_docs/manual: Merge branch 'blender-3.3-release'

Aaron Carlisle noreply at blender.org
Wed Aug 31 01:31:04 CEST 2022


Revision: 9518
          https://developer.blender.org/rBM9518
Author:   Blendify
Date:     2022-08-31 01:31:04 +0200 (Wed, 31 Aug 2022)
Log Message:
-----------
Merge branch 'blender-3.3-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/grease_pencil/modes/sculpting/tool_settings/brush.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/modify/time_offset.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tools/transforms.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-08-30 12:08:08 UTC (rev 9517)
+++ trunk/blender_docs	2022-08-30 23:31:04 UTC (rev 9518)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -3,4 +3,4 ##
 /branches/blender-3.0-release/blender_docs:8543-9034
 /branches/blender-3.1-release/blender_docs:8904-9230
 /branches/blender-3.2-release/blender_docs:9236-9417
-/branches/blender-3.3-release/blender_docs:9438-9510
\ No newline at end of property
+/branches/blender-3.3-release/blender_docs:9438-9517
\ No newline at end of property
Modified: trunk/blender_docs/manual/grease_pencil/modes/sculpting/tool_settings/brush.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modes/sculpting/tool_settings/brush.rst	2022-08-30 12:08:08 UTC (rev 9517)
+++ trunk/blender_docs/manual/grease_pencil/modes/sculpting/tool_settings/brush.rst	2022-08-30 23:31:04 UTC (rev 9518)
@@ -54,6 +54,8 @@
 Direction
    The influence direction of the brush. This can be Add or Subtract.
 
+Advanced
+========
 
 Advanced
 ========

Modified: trunk/blender_docs/manual/grease_pencil/modifiers/modify/time_offset.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modifiers/modify/time_offset.rst	2022-08-30 12:08:08 UTC (rev 9517)
+++ trunk/blender_docs/manual/grease_pencil/modifiers/modify/time_offset.rst	2022-08-30 23:31:04 UTC (rev 9518)
@@ -8,6 +8,9 @@
 The *Time Offset* Modifier applies a temporal offset to Grease Pencil keyframes on your timeline.
 If you have duplicated a Grease Pencil object you can use the Time Offset Modifier on the copies to desynchronize their animation. This can give more natural looking results.
 
+Using the Time Offset Modifier it's possible to have Grease Pencil frame ranges play back as repeating loops. 
+Traditionally, 2D animation that uses looped drawings includes characters walking, rising smoke, and falling rain. 
+In Fixed Frame mode the Time Offset Modifier can display drawings on your timeline entirely independently of the playhead position.
 
 Using the Time Offset Modifier it's possible to have Grease Pencil frame ranges play back as repeating loops. Traditionally, 2D animation that uses looped drawings includes characters walking, rising smoke, and falling rain.
 In Fixed Frame mode the Time Offset Modifier can display drawings on your timeline entirely independently of the playhead position. 

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/transforms.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/transforms.rst	2022-08-30 12:08:08 UTC (rev 9517)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/transforms.rst	2022-08-30 23:31:04 UTC (rev 9518)
@@ -45,3 +45,18 @@
    :Tool:      :menuselection:`Toolbar --> Transform`
 
 Tool to adjust the objects translation, rotations and scale.
+
+
+Tool Settings
+=============
+
+Each tool has the following settings to change how the unmasked mesh will be transformed.
+
+Transform Mode
+   How the transformation is going to be applied to the target.
+
+   :All Vertices:
+      Applies the transformation to all vertices in the mesh.
+   :Elastic:
+      Applies the transformation while dynamically simulating elasticity.
+      Instead of applying this to all vertices, it uses the radius of the cursor as the area of effect.



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