[Bf-docboard-svn] bf-manual: [9482] branches/blender-3.3-release/blender_docs/manual: Shapekeys: Add RNA references

Aaron Carlisle noreply at blender.org
Tue Aug 16 03:54:50 CEST 2022


Revision: 9482
          https://developer.blender.org/rBM9482
Author:   Blendify
Date:     2022-08-16 03:54:49 +0200 (Tue, 16 Aug 2022)
Log Message:
-----------
Shapekeys: Add RNA references

Modified Paths:
--------------
    branches/blender-3.3-release/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst
    branches/blender-3.3-release/blender_docs/manual/editors/dope_sheet/shape_key.rst

Modified: branches/blender-3.3-release/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst	2022-08-14 19:44:12 UTC (rev 9481)
+++ branches/blender-3.3-release/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst	2022-08-16 01:54:49 UTC (rev 9482)
@@ -20,10 +20,14 @@
 Settings
 ========
 
+.. _bpy.types.Object.active_shape_key_index:
+
 Active Shape Key Index
    A :ref:`List View <ui-list-view>`.
 
-   Value (number)
+   .. _bpy.types.ShapeKey.frame:
+
+   Value/Frame (number)
       In Relative mode: Value is the current influence of the shape key used for blending between
       the shape (value=1.0) and its reference key (value=0.0). The reference key is usually the Basis shape.
       The weight of the blend can be extrapolated above 1.0 and below 0.0.
@@ -30,6 +34,8 @@
 
       In Absolute mode: Value is the *Evaluation Time* at which the shape will have maximum influence.
 
+   .. _bpy.types.ShapeKey.mute:
+
    Mute (check mark)
       If unchecked, the shape key will not be taken into consideration when
       mixing the shape key stack into the result visible in the 3D Viewport.
@@ -61,13 +67,20 @@
          Use this action and a new shape key will be added to the active object
          with the active shape of the first object.
 
+.. _bpy.types.Key.use_relative:
+
 Relative
    Set the shape keys to *Relative* or *Absolute*.
    See :ref:`animation-shapekeys-relative-vs-absolute`.
 
+.. _bpy.types.Object.show_only_shape_key:
+
 Shape Key Lock (pin icon)
    Show the active shape in the 3D Viewport without blending.
    *Shape Key Lock* gets automatically enabled while the object is in *Edit Mode*.
+
+.. _bpy.types.Object.use_shape_key_edit_mode:
+
 Shape Key Edit Mode (edit mode icon)
    If enabled, when entering *Edit Mode* the active shape key will **not** take maximum influence as is default.
    Instead, the current blend of shape keys will be visible and can be edited from that state.
@@ -85,23 +98,35 @@
 
    Relative Shape Keys options.
 
+.. _bpy.ops.object.shape_key_clear:
+
 Clear Shape Keys ``X``
    Set all influence values, or weights, to zero.
    Useful to quickly guarantee that the result shown in the 3D Viewport is not affected by shapes.
 
-.. _animation-shapekey-relative-value:
+.. _bpy.types.ShapeKey.value:
 
 Value
    The weight of the blend between the shape key and its reference key (usually the Basis shape).
 
    A value of 0.0 denotes 100% influence of the reference key and 1.0 of the shape key.
+
+.. _bpy.types.ShapeKey.slider_min:
+.. _bpy.types.ShapeKey.slider_max:
+
 Range
    Minimum and maximum range for the influence value of the active shape key.
    Blender can extrapolate results when the *Value* goes lower than 0.0 or above 1.0.
+
+.. _bpy.types.ShapeKey.vertex_group:
+
 Vertex Group
    Limit the active shape key deformation to a vertex group.
    Useful to break down a complex shape into components by assigning temporary vertex groups
    to the complex shape and copying the result into new simpler shapes.
+
+.. _bpy.types.ShapeKey.relative_key:
+
 Relative To
    Select the shape key to deform from. This is called the *Reference Key* for that shape.
 
@@ -118,9 +143,14 @@
 
    Absolute Shape Keys options.
 
+.. _bpy.ops.object.shape_key_retime:
+
 Re-Time Shape Keys (clock icon)
    Absolute shape keys are timed, by order in the list, at a constant interval.
    This button resets the timing for the keys. Useful if keys were removed or re-ordered.
+
+.. _bpy.types.ShapeKey.interpolation:
+
 Interpolation
    Controls the interpolation between shape keys.
 
@@ -134,6 +164,8 @@
 
       The red line represents interpolated values between keys (black dots).
 
+.. _bpy.types.Key.eval_time:
+
 Evaluation Time
    Controls the shape key influence. Scrub to see the effect of the current configuration.
    Typically, this property is keyed for animation or rigged with a driver.

Modified: branches/blender-3.3-release/blender_docs/manual/editors/dope_sheet/shape_key.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/dope_sheet/shape_key.rst	2022-08-14 19:44:12 UTC (rev 9481)
+++ branches/blender-3.3-release/blender_docs/manual/editors/dope_sheet/shape_key.rst	2022-08-16 01:54:49 UTC (rev 9482)
@@ -10,7 +10,7 @@
 ================
 
 The *Shape Key Editor* is used to adjust the animation timing of :doc:`shape keys </animation/shape_keys/index>`.
-These are stored inside an Action data-block. It lets you edit the :ref:`value <animation-shapekey-relative-value>`
+These are stored inside an Action data-block. It lets you edit the :ref:`Value <bpy.types.ShapeKey.value>`
 of shape keys over time.
 
 This mode of the *Dope Sheet* uses a similar interface as the :doc:`/editors/dope_sheet/action` Mode



More information about the Bf-docboard-svn mailing list