[Bf-docboard-svn] bf-manual-translations: [7948] trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po: Add changes to LC_MESSAGES/blender_manual.po; today 05/08/2022, time: 20:08

Hoang Duy Tran noreply at blender.org
Fri Aug 5 21:08:11 CEST 2022


Revision: 7948
          https://developer.blender.org/rBMT7948
Author:   hoangduytran
Date:     2022-08-05 21:08:10 +0200 (Fri, 05 Aug 2022)
Log Message:
-----------
Add changes to LC_MESSAGES/blender_manual.po; today 05/08/2022, time: 20:08

Modified Paths:
--------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-08-05 15:01:19 UTC (rev 7947)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-08-05 19:08:10 UTC (rev 7948)
@@ -8,7 +8,7 @@
 "Project-Id-Version: Blender 3.1 Manual 3.1\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2022-08-01 11:25+0100\n"
-"PO-Revision-Date: 2022-08-05 15:37+0100\n"
+"PO-Revision-Date: 2022-08-05 20:00+0100\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at googlemail.com>\n"
 "Language: vi\n"
 "Language-Team: London, UK <hoangduytran1960 at googlemail.com>\n"
@@ -21831,7 +21831,7 @@
 
 #: ../../addons/node/node_wrangler.rst:34
 msgid ":kbd:`Ctrl-RMB`-drag, :kbd:`Shift-Ctrl-RMB`"
-msgstr ""
+msgstr ":kbd:`Ctrl-NCP (RMB)`-kéo rê (drag), :kbd:`Shift-Ctrl-NCP (RMB)`"
 
 #: ../../addons/node/node_wrangler.rst:36
 msgid "Make links between the nodes without having to precisely select the sockets. Just drag from one node to another while holding :kbd:`Ctrl-RMB`. The nodes nearest the mouse are used, so you don't even have to click on one precisely."
@@ -21863,7 +21863,7 @@
 
 #: ../../addons/node/node_wrangler.rst:69
 msgid ":kbd:`Ctrl-0`, :kbd:`Shift-Ctrl-=`, :kbd:`Ctrl-Minus`, :kbd:`Shift-Ctrl-8`, :kbd:`Ctrl-Slash`, :kbd:`Shift-Ctrl-Comma`, :kbd:`Shift-Ctrl-Period`"
-msgstr ""
+msgstr ":kbd:`Ctrl-0`, :kbd:`Shift-Ctrl-Dấu Bằng (=)`, :kbd:`Ctrl-Dấu Trừ (Minus)`, :kbd:`Shift-Ctrl-8`, :kbd:`Ctrl-Dấu Chéo (Slash)`, :kbd:`Shift-Ctrl-Dấu Phẩy (Comma)`, :kbd:`Shift-Ctrl-Dấu Chấm (Period)`"
 
 #: ../../addons/node/node_wrangler.rst:72
 msgid "Selected nodes' outputs will be merged using Mix, Math, Mix Shader or Add Shader nodes, depending on types of selected nodes."
@@ -21931,7 +21931,7 @@
 
 #: ../../addons/node/node_wrangler.rst:96
 msgid ":kbd:`Shift-Ctrl-Alt-=`, :kbd:`Ctrl-Alt-Minus`, :kbd:`Shift-Ctrl-Alt-8`, :kbd:`Ctrl-Alt-Slash`"
-msgstr ""
+msgstr ":kbd:`Shift-Ctrl-Alt-Dấu Bằng (=)`, :kbd:`Ctrl-Alt-Dấu Trừ (Minus)`, :kbd:`Shift-Ctrl-Alt-8`, :kbd:`Ctrl-Alt-Dấu Chéo (Slash)`"
 
 #: ../../addons/node/node_wrangler.rst:98
 msgid "Using :kbd:`Ctrl-Alt` with proper keys will force to use Mix node for merging no matter what types of nodes are selected."
@@ -21943,7 +21943,7 @@
 
 #: ../../addons/node/node_wrangler.rst:107
 msgid ":kbd:`Ctrl-NumpadPeriod`"
-msgstr ""
+msgstr ":kbd:`Ctrl-Dấu Chấm (.) Bàn Số (NumpadPeriod)`"
 
 #: ../../addons/node/node_wrangler.rst:109
 msgid "Z-Combine nodes will be used for merging. If possible -- image and Z-Depth outputs will be linked."
@@ -21967,7 +21967,7 @@
 
 #: ../../addons/node/node_wrangler.rst:127
 msgid ":kbd:`Shift-Ctrl-=`, :kbd:`Shift-Ctrl-Minus`, :kbd:`Shift-Ctrl-8`, :kbd:`Shift-Ctrl-Slash`, :kbd:`Shift-Ctrl-Comma`, :kbd:`Shift-Ctrl-Period`"
-msgstr ""
+msgstr ":kbd:`Shift-Ctrl-Dấu Bằng (=)`, :kbd:`Shift-Ctrl-Dấu Trừ (Minus)`, :kbd:`Shift-Ctrl-8`, :kbd:`Shift-Ctrl-Dấu Chéo (Slash)`, :kbd:`Shift-Ctrl-Dấu Phẩy (Comma)`, :kbd:`Shift-Ctrl-Dấu Chấm (Period)`"
 
 #: ../../addons/node/node_wrangler.rst:130
 msgid "Using :kbd:`Shift-Ctrl` with proper keys will force to use Math node for merging no matter what types of nodes are selected."
@@ -21979,7 +21979,7 @@
 
 #: ../../addons/node/node_wrangler.rst:139
 msgid ":kbd:`Alt-Up`, :kbd:`Alt-Down`, :kbd:`Alt-0`, :kbd:`Shift-Alt-=`, :kbd:`Alt-Minus`, :kbd:`Shift-Alt-8`, :kbd:`Alt-Slash`, :kbd:`Shift-Alt-Comma`, :kbd:`Shift-Alt-Period`"
-msgstr ""
+msgstr ":kbd:`Alt-Lên (Up)`, :kbd:`Alt-Xuống (Down)`, :kbd:`Alt-0`, :kbd:`Shift-Alt-Dấu Bằng (=)`, :kbd:`Alt-Dấu Trừ (Minus)`, :kbd:`Shift-Alt-8`, :kbd:`Alt-Dấu Chéo (Slash)`, :kbd:`Shift-Alt-Dấu Phẩy (Comma)`, :kbd:`Shift-Alt-Dấu Chấm (Period)`"
 
 #: ../../addons/node/node_wrangler.rst:142
 msgid "Select Mix nodes or Math nodes and change their blend mode or math operation at the same time. Use keys specified above. They will change the blend mode or operation accordingly to: Mix, Add, Subtract, Divide, Less than, Greater than. Use :kbd:`Alt-Up` or :kbd:`Alt-Down` to go through all available blend modes or math operations."
@@ -21991,7 +21991,7 @@
 
 #: ../../addons/node/node_wrangler.rst:153
 msgid ":kbd:`Alt-Left`, :kbd:`Shift-Alt-Left`, :kbd:`Alt-Right`, :kbd:`Shift-Alt-Right`"
-msgstr ""
+msgstr ":kbd:`Alt-Trái (Left)`, :kbd:`Shift-Alt-Trái (Left)`, :kbd:`Alt-Phải (Right)`, :kbd:`Shift-Alt-Phải (Right)`"
 
 #: ../../addons/node/node_wrangler.rst:155
 msgid "Change Factor of selected Mix nodes or Mix Shader nodes."
@@ -22098,7 +22098,7 @@
 #: ../../addons/node/node_wrangler.rst:228
 #: ../../sculpt_paint/sculpting/editing/mask.rst:94
 msgid ":kbd:`Shift-Ctrl-LMB`"
-msgstr ""
+msgstr ":kbd:`Shift-Ctrl-NCT (LMB)`"
 
 #: ../../addons/node/node_wrangler.rst:230
 msgid "Viewer Node for shaders. :kbd:`Shift-Ctrl-LMB` and the output of the node will be linked to newly created Emission shader and Material Output. This is an easy way of previewing textures."
@@ -22226,7 +22226,7 @@
 
 #: ../../addons/node/node_wrangler.rst:328
 msgid ":kbd:`Slash`"
-msgstr ""
+msgstr ":kbd:`Dấu Chéo (Slash)`"
 
 #: ../../addons/node/node_wrangler.rst:330
 msgid "Reroute nodes will be added and linked to each output of each selected node."
@@ -22238,7 +22238,7 @@
 
 #: ../../addons/node/node_wrangler.rst:338
 msgid ":kbd:`Backslash`, :kbd:`K`, :kbd:`Shift-K`, :kbd:`'`, :kbd:`Shift-'`, :kbd:`;`, :kbd:`Shift-;`"
-msgstr ""
+msgstr ":kbd:`Dấu Chéo Ngược (Backslash)`, :kbd:`K`, :kbd:`Shift-K`, :kbd:`'`, :kbd:`Shift-'`, :kbd:`;`, :kbd:`Shift-;`"
 
 #: ../../addons/node/node_wrangler.rst:340
 msgid "Link active node to selected nodes basing on various criteria."
@@ -22266,7 +22266,7 @@
 
 #: ../../addons/node/node_wrangler.rst:355
 msgid ":kbd:`Shift-=`"
-msgstr ""
+msgstr ":kbd:`Shift-Dấu Bằng (=)`"
 
 #: ../../addons/node/node_wrangler.rst:357
 msgid "Align nodes horizontally or vertically. Same as :kbd:`S X 0` or :kbd:`S Y 0`, but with even spacing between the nodes."
@@ -33484,7 +33484,7 @@
 #: ../../modeling/curves/editing/other.rst:32
 #: ../../modeling/meshes/tools/extrude_cursor.rst:10
 msgid ":kbd:`Ctrl-RMB`"
-msgstr ""
+msgstr ":kbd:`Ctrl-NCP (RMB)`"
 
 #: ../../animation/armatures/bones/editing/extrude.rst:79
 msgid "If at least one bone is selected, :kbd:`Ctrl-RMB`-clicking adds a new bone."
@@ -38252,7 +38252,7 @@
 #: ../../movie_clip/masking/selecting.rst:83
 #: ../../scene_layout/object/selecting.rst:109
 msgid ":kbd:`Ctrl-Alt-LMB`"
-msgstr ""
+msgstr ":kbd:`Ctrl-Alt-NCT (LMB)`"
 
 #: ../../animation/armatures/posing/selecting.rst:45
 #: ../../editors/dope_sheet/introduction.rst:112
@@ -44322,7 +44322,7 @@
 #: ../../interface/keymap/introduction.rst:36
 #: ../../render/output/animation_player.rst:69
 msgid ":kbd:`LMB`"
-msgstr ""
+msgstr ":kbd:`NCT (LMB)`"
 
 #: ../../animation/markers.rst:125
 msgid "Click :kbd:`LMB` on the marker's triangle to select it. Use :kbd:`Shift-LMB` to select multiple markers."
@@ -55322,9 +55322,8 @@
 msgstr "Chế Độ Vật Thể và Chế Độ Tư Thế -- Object Mode and Pose Mode"
 
 #: ../../editors/3dview/3d_cursor.rst:30
-#, fuzzy
 msgid ":kbd:`Shift-RMB`"
-msgstr "Tỷ Lệ -- Scale :kbd:`S`"
+msgstr ":kbd:`Shift-NCP (RMB)`"
 
 #: ../../editors/3dview/3d_cursor.rst:35
 msgid "Positioning the 3D Cursor with two orthogonal views."
@@ -55405,7 +55404,7 @@
 
 #: ../../editors/3dview/controls/orientation.rst:15
 msgid ":kbd:`Comma`"
-msgstr ""
+msgstr ":kbd:`Dấu Phẩy (Comma)`"
 
 #: ../../editors/3dview/controls/orientation.rst:17
 msgid "*Transform Orientations* affect the behavior of :doc:`Transformations </scene_layout/object/editing/transform/index>`. You will see an effect on the :doc:`Object Gizmo </editors/3dview/display/gizmo>` (the widget in the center of the selection), as well as on transformation constraints, :doc:`Axis Locking </scene_layout/object/editing/transform/control/axis_locking>`."
@@ -55609,7 +55608,7 @@
 #: ../../editors/3dview/controls/pivot_point/individual_origins.rst:11
 #: ../../editors/3dview/controls/pivot_point/median_point.rst:11
 msgid ":kbd:`Period`"
-msgstr ""
+msgstr ":kbd:`Dấu Chấm (Period)`"
 
 #: ../../editors/3dview/controls/pivot_point/3d_cursor.rst:13
 msgid "The 3D cursor is the most intuitive of the pivot points. With the 3D cursor selected as the active pivot point (from either the *Editor's Header* or via :kbd:`Period`), simply position the 3D cursor and then do the required transformation. All rotation and scaling transformations will now be done relative to the location of the 3D cursor."
@@ -55634,7 +55633,7 @@
 
 #: ../../editors/3dview/controls/pivot_point/active_element.rst:11
 msgid ":kbd:`Alt-Period`"
-msgstr ""
+msgstr ":kbd:`Alt-Dấu Chấm (Period)`"
 
 #: ../../editors/3dview/controls/pivot_point/active_element.rst:13
 msgid "The *active element* can be an object, vertex, edge or a face. The active element is the last one to be selected and will be shown in a lighter orange color when in *Object Mode* and white when in *Edit Mode*. With *Active Element* as *Pivot* set to active, all transformations will occur relative to the active element."
@@ -55941,7 +55940,7 @@
 
 #: ../../editors/3dview/controls/proportional_editing.rst:55
 msgid "Influence circle."
-msgstr "Tác Động/Ảnh Hưởng -- Influence."
+msgstr ""
 
 #: ../../editors/3dview/controls/proportional_editing.rst:64
 msgid "While editing, you can change the curve profile used by either using the header icon *Falloff* menu, or by pressing :kbd:`Shift-O` to toggle between the various options."
@@ -57952,12 +57951,11 @@
 #: ../../editors/3dview/navigate/camera_view.rst:33
 #: ../../render/output/animation_player.rst:98
 msgid ":kbd:`Numpad0`"
-msgstr ""
+msgstr ":kbd:`Số 0 Bàn Số (Numpad0)`"
 
 #: ../../editors/3dview/navigate/camera_view.rst:35
-#, fuzzy
 msgid "This switches the view to the active camera."
-msgstr "Đặt giá trị cho khung khóa đang hoạt động."
+msgstr ""
 
 #: ../../editors/3dview/navigate/camera_view.rst:39
 msgid "Setting the Active Camera"
@@ -57969,7 +57967,7 @@
 
 #: ../../editors/3dview/navigate/camera_view.rst:45
 msgid ":kbd:`Ctrl-Numpad0`"
-msgstr ""
+msgstr ":kbd:`Ctrl-Số 0 Bàn Số (Numpad0)`"
 
 #: ../../editors/3dview/navigate/camera_view.rst:49
 msgid "Active camera (left) displayed with a solid triangle above it."
@@ -58017,9 +58015,8 @@
 msgstr ""
 
 #: ../../editors/3dview/navigate/camera_view.rst:92
-#, fuzzy
 msgid "Zoom Camera 1:1"

@@ Diff output truncated at 10240 characters. @@


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