[Bf-docboard-svn] bf-manual: [9214] trunk/blender_docs/manual/images: Merge branch 'blender-3.1-release'

Alaska noreply at blender.org
Fri Apr 22 03:40:37 CEST 2022


Revision: 9214
          https://developer.blender.org/rBM9214
Author:   Alaska
Date:     2022-04-22 03:40:37 +0200 (Fri, 22 Apr 2022)
Log Message:
-----------
Merge branch 'blender-3.1-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/mesh/tissue.rst
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-contour-curves.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-contour-displace.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-contour-mask.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-harmonic.jpg

Added Paths:
-----------
    trunk/blender_docs/manual/images/addons_mesh_tissue_color-tools.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_convert-to-curve-example.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-bounds-cyclic.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-component-coordinates.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fan-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fill-modes.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-frame-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-iterations.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-patch-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-quad-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-weight-and-morphing.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tissue-tools.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-area-and-curvature.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-distance.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-reaction-diffusion.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-tools.jpg
    trunk/blender_docs/manual/images/movie-clip_tracking_clip_sidebar_stabilization_workflow_irregular-tracks.png

Removed Paths:
-------------
    trunk/blender_docs/manual/images/addons_mesh_tissue_color-tools.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_convert-to-curve-example.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fan-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fill-modes.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-frame-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-iterations.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-patch-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-quad-mode.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-weight-and-morphing.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_tissue-tools.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-distance.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-tools.jpg
    trunk/blender_docs/manual/images/movie-clip_tracking_clip_sidebar_stabilization_workflow_irregular-tracks.png

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-04-22 01:31:34 UTC (rev 9213)
+++ trunk/blender_docs	2022-04-22 01:40:37 UTC (rev 9214)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,4 +1,4 ##
 /branches/blender-2.92-release/blender_docs:7610-7921
 /branches/blender-2.93-release/blender_docs:7959-8113
 /branches/blender-3.0-release/blender_docs:8543-9034
-/branches/blender-3.1-release/blender_docs:8904-9120
\ No newline at end of property
+/branches/blender-3.1-release/blender_docs:8904-9213
\ No newline at end of property
Modified: trunk/blender_docs/manual/addons/mesh/tissue.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/tissue.rst	2022-04-22 01:31:34 UTC (rev 9213)
+++ trunk/blender_docs/manual/addons/mesh/tissue.rst	2022-04-22 01:40:37 UTC (rev 9214)
@@ -100,6 +100,22 @@
   Automatically sets the shading of the generated geometry as Smooth. If the Component
   object is already set as Smooth, then this option is not necessary.
 
+Components
+  Three different method can be used to assign the components.
+
+  Object
+    Repeat the same object on all the target faces.
+
+  Collection
+    Assign the objects contained in a given Collection.
+    The components can be assigned either randomly or according to a Vertex Group.
+
+  Materials
+    Assign the components according to the name of the materials assigned to each face.
+    If for a given material, there is no an object with the same name, then the face is not used.
+
+    Watch the `Tutorial <https://youtu.be/2Wcu9E0EGEM>`__ (it is based on an old version of Tissue, the procedure is slightly different now)
+
 Thickness
   Scale Mode
     Constant
@@ -113,6 +129,38 @@
     Offset
       Allows to control the alignment of the components in relation to the Base object surface.
 
+Components Coordinates
+  Strategy used to determine the component's domain for mapping it on the target faces.
+
+  .. figure:: /images/addons_mesh_tissue_tessellate-component-coordinates.jpg
+
+  Bounds (Default)
+    Automatically defines the domain according the *Bounding Box* of the component object.
+
+  Local
+    Defines the domain according to the local coordinates of the component object.
+    The face domain is considered from 0 to 1 in both Local X and Local Y directions.
+    This method allows a customization of the mapping strategies, maintaining the result independent
+    from Location/Rotation/Scale of the component object.
+
+  Global
+    Similar to Local, but based on the Global coordinates of the component. This allows to easily
+    produce animations changing the Location/Rotation/Scale of the component.
+
+    Watch the `Tutorial <https://youtu.be/PRIcB1Q-gK4>`__
+
+  Extend (Local and Global coordinates)
+    Extend the domain of the components with a domain bigger than 0-1.
+
+  Clip (Local and Global coordinates)
+    Truncate the component according to the domain 0-1.
+
+  Cyclic (Local and Global coordinates)
+    Cut and move to the other side the parts of the component that exceed the domain 0-1.
+
+    .. figure:: /images/addons_mesh_tissue_tessellate-bounds-cyclic.jpg
+
+
 Weight and Morphing
   Combine the Vertex Groups of the base object with the Shape Keys from the component,
   in order to generate morphing components.
@@ -127,6 +175,8 @@
     If the name of the base's vertex groups and the Shape Keys match, then they
     will be automatically assigned in order to control their morphing behavior.
 
+    Watch the `Tutorial <https://youtu.be/2Wcu9E0EGEM>`__
+
 Iterations
   Automatically repeat the tessellation using as base the result of the previous iteration.
 
@@ -169,6 +219,10 @@
 ----------------
 
 Generate a Curve object from the *Loops*, *Edges* or *Particles* of the active object.
+This is a non-destructive operation, meaning that in any moment it will be possible to reload
+the changes from the base object and change the parameters of the conversion.
+It will be possible to convert specific edges/loops according to different criteria, together
+with the addition of a pattern effect. 
 
 .. figure:: /images/addons_mesh_tissue_convert-to-curve-example.jpg
 
@@ -185,13 +239,15 @@
 Rotate Faces
 ------------
 
-(To Do)
+Rotate the indexes of the selected faces (in Edit-Mode). This allows to control the rotation of the components
+of Tessellated objects, when using *Default* rotation.
+Once the operator is executed, then the interested Tessellated objects are automatically refreshed.
 
 
 Convert to Dual Mesh
 --------------------
 
-(To Do)
+Destructive version of the Dual-Mesh operator. This directly convert the active object to its Dual-Mesh.
 
 
 Polyhedra Wireframe
@@ -217,13 +273,14 @@
 Random Materials
 ----------------
 
-(To Do)
+Assign random materials to the face's of the active mesh object.
 
 
 Weight to Materials
 -------------------
 
-(To Do)
+Distribute existing materials according to the weight of the active vertex group.
+It is also possible to automatically create new materials.
 
 
 Tissue Render Animation
@@ -317,6 +374,7 @@
 
 (To Do)
 
+
 Contour Curves
 --------------
 
@@ -344,12 +402,18 @@
 Reaction Diffusion
 ------------------
 
-(To Do)
+Tissue implements the Gray-Scott model for the `Reaction-Diffusion <https://en.wikipedia.org/wiki/Reaction%E2%80%93diffusion_system>`__ simulation.
+This allows to simulate through the vertex groups the distribution of the two substances
+that generate the various patterns of many living organisms.
 
+.. figure:: /images/addons_mesh_tissue_weight-reaction-diffusion.jpg
 
-Random Materials
-----------------
+See `this video <https://youtu.be/J-0NzU1TmIY>`__ for an example of the Reaction-Diffusion simulation with Tissue.
 
+
+Radom Materials
+---------------
+
 (To Do)
 
 

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_color-tools.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_color-tools.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_color-tools.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_convert-to-curve-example.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_convert-to-curve-example.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_convert-to-curve-example.jpg)
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-bounds-cyclic.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-bounds-cyclic.jpg)
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-component-coordinates.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-component-coordinates.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fan-mode.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fan-mode.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-fan-mode.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fill-modes.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-fill-modes.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-fill-modes.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-frame-mode.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-frame-mode.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-frame-mode.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-iterations.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-iterations.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-iterations.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-patch-mode.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-patch-mode.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-patch-mode.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-quad-mode.jpg
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-quad-mode.jpg (from rev 9213, branches/blender-3.1-release/blender_docs/manual/images/addons_mesh_tissue_tessellate-quad-mode.jpg)
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_tessellate-weight-and-morphing.jpg

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list