[Bf-docboard-svn] bf-manual: [8436] trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst: Fix T90529: Vector Rotate Grammar
Aaron Carlisle
noreply at blender.org
Mon Sep 27 18:23:00 CEST 2021
Revision: 8436
https://developer.blender.org/rBM8436
Author: Blendify
Date: 2021-09-27 18:23:00 +0200 (Mon, 27 Sep 2021)
Log Message:
-----------
Fix T90529: Vector Rotate Grammar
Modified Paths:
--------------
trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst
Modified: trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst 2021-09-24 21:47:28 UTC (rev 8435)
+++ trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst 2021-09-27 16:23:00 UTC (rev 8436)
@@ -37,11 +37,11 @@
Rotates the vector around the defined axis and
the amount of rotation is defined by the *Angle* input.
:Axis Angle:
- Rotates the vector around any arbitrary axis defined by the *Axis* input vector.
+ Rotates the vector around any arbitrary axis defined by the *Center* input vector.
The amount of rotation is defined by the *Angle* input.
:Euler:
- Rotates the vector about the *Center* with the *Rotation* input vector to control
- the amount of rotation on each axis.
+ Rotates the vector about a center point defined by the *Center* input vector.
+ The amount of rotation on each axis is defined by the *Rotation* input vector.
Invert
Inverts the rotation angle.
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