[Bf-docboard-svn] bf-manual: [8436] trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst: Fix T90529: Vector Rotate Grammar

Aaron Carlisle noreply at blender.org
Mon Sep 27 18:23:00 CEST 2021


Revision: 8436
          https://developer.blender.org/rBM8436
Author:   Blendify
Date:     2021-09-27 18:23:00 +0200 (Mon, 27 Sep 2021)
Log Message:
-----------
Fix T90529: Vector Rotate Grammar

Modified Paths:
--------------
    trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst

Modified: trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst	2021-09-24 21:47:28 UTC (rev 8435)
+++ trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst	2021-09-27 16:23:00 UTC (rev 8436)
@@ -37,11 +37,11 @@
       Rotates the vector around the defined axis and
       the amount of rotation is defined by the *Angle* input.
    :Axis Angle:
-      Rotates the vector around any arbitrary axis defined by the *Axis* input vector.
+      Rotates the vector around any arbitrary axis defined by the *Center* input vector.
       The amount of rotation is defined by the *Angle* input.
    :Euler:
-      Rotates the vector about the *Center* with the *Rotation* input vector to control
-      the amount of rotation on each axis.
+      Rotates the vector about a center point defined by the *Center* input vector.
+      The amount of rotation on each axis is defined by the *Rotation* input vector.
 Invert
    Inverts the rotation angle.
 



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