[Bf-docboard-svn] bf-manual: [8431] trunk/blender_docs/manual/addons/render: Add-ons: remove auto tile documentation
Brecht Van Lommel
noreply at blender.org
Thu Sep 23 18:33:04 CEST 2021
Revision: 8431
https://developer.blender.org/rBM8431
Author: brecht
Date: 2021-09-23 18:33:04 +0200 (Thu, 23 Sep 2021)
Log Message:
-----------
Add-ons: remove auto tile documentation
Matching removal from the add-ons repository.
Ref T91645
Modified Paths:
--------------
trunk/blender_docs/manual/addons/render/index.rst
Removed Paths:
-------------
trunk/blender_docs/manual/addons/render/auto_tile_size.rst
Deleted: trunk/blender_docs/manual/addons/render/auto_tile_size.rst
===================================================================
--- trunk/blender_docs/manual/addons/render/auto_tile_size.rst 2021-09-23 11:22:38 UTC (rev 8430)
+++ trunk/blender_docs/manual/addons/render/auto_tile_size.rst 2021-09-23 16:33:04 UTC (rev 8431)
@@ -1,51 +0,0 @@
-
-**************
-Auto Tile Size
-**************
-
-This add-on gives you some quick controls to get the best possible tile sizes for the fastest possible Cycles render.
-Usually it's a good idea to stick to powers of 2 (16, 64, 256...) to get fast renders,
-however in the case of tile sizes it's even more important to keep the tiles fairly square and of consistent size.
-Having some tiles smaller than the rest due to the borders of the image makes for longer renders.
-
-So this add-on allows you to choose a target size and then automatically calculates the actual tile dimensions
-to ensure squareness and consistency.
-
-As a rule of thumb, GPUs like bigger tiles (256 × 256 usually) and CPUs like smaller ones (often 32 square),
-thus the two target values are stored separately in case you switch between them often.
-
-
-Activation
-==========
-
-- Open Blender and go to Preferences then the Add-ons tab.
-- Click Render then Auto Tile Size to enable the script.
-
-
-Usage
-=====
-
-At the bottom of the :menuselection:`Render --> Performance panel` are the target tile sizes.
-The best tile size will be calculated and the add-on will attempt to stick as close to the target as possible.
-
-In a previous version it was necessary to *Set* the tile size, however it is now done automatically.
-After enabling the add-on, you can probably forget about tile sizes altogether,
-though some strange resolutions cannot have nice consistent tile sizes and you may wish to set it manually.
-
-If for some reason you want to set the tile size to exactly the target, resulting in perfectly square tiles
-but probably some rectangular ones on the edges, disable *Consistent Tiles*.
-
-.. seealso::
-
- The most recent documentation and info can be found at
- the `authors site <http://gregzaal.github.io/auto-tile-size/>`__.
-
-.. reference::
-
- :Category: Render
- :Description: Estimate and set the tile size that will render the fastest.
- :Location: :menuselection:`Properties --> Render --> Performance`
- :File: render_auto_tile_size.py
- :Author: Greg Zaal
- :License: GPL
- :Note: This add-on is bundled with Blender.
Modified: trunk/blender_docs/manual/addons/render/index.rst
===================================================================
--- trunk/blender_docs/manual/addons/render/index.rst 2021-09-23 11:22:38 UTC (rev 8430)
+++ trunk/blender_docs/manual/addons/render/index.rst 2021-09-23 16:33:04 UTC (rev 8431)
@@ -8,7 +8,6 @@
.. toctree::
:maxdepth: 1
- auto_tile_size.rst
copy_settings.rst
povray.rst
render_freestyle_svg.rst
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