[Bf-docboard-svn] bf-manual: [8417] trunk/blender_docs/manual/modeling/geometry_nodes: Geo Nodes: Bound Box Node: Grammar Fixes

Aaron Carlisle noreply at blender.org
Wed Sep 22 06:22:27 CEST 2021


Revision: 8417
          https://developer.blender.org/rBM8417
Author:   Blendify
Date:     2021-09-22 06:22:27 +0200 (Wed, 22 Sep 2021)
Log Message:
-----------
Geo Nodes: Bound Box Node: Grammar Fixes

Fixes T90241

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/bounding_box.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/random_float.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/bounding_box.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/bounding_box.rst	2021-09-22 04:14:47 UTC (rev 8416)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/bounding_box.rst	2021-09-22 04:22:27 UTC (rev 8417)
@@ -10,7 +10,7 @@
 
    The Bounding Box node.
 
-The *Bounding Box* node creates a cube with the minimum volume that encapsulates the geometry of the input.
+The *Bounding Box* node creates a box with the minimum volume that encapsulates the geometry of the input.
 The node also can output the vector positions of the bounding dimensions.
 
 
@@ -31,14 +31,14 @@
 =======
 
 Bounding Box
-   The resulting box or cube to encapsulate the input geometry.
+   The resulting box that encapsulate the input geometry.
 
 Min
-   The coordinates corresponding to the cubes -X, -Y, -Z position values,
+   The coordinates corresponding to the box's -X, -Y, -Z position values,
    i.e. how far the box extends in each of the negative axes directions.
 
 Max
-   The coordinates corresponding to the cubes +X, +Y, +Z position values,
+   The coordinates corresponding to the box's +X, +Y, +Z position values,
    i.e. how far the box extends in each of the positive axes directions.
 
 
@@ -47,4 +47,4 @@
 
 .. figure:: /images/modeling_geometry-nodes_geometry_bounding-box_example.png
 
-   Bounding Box node used to create a cube that encapsulates the monkey mesh geometry.
+   Bounding Box node used to create a box that encapsulates the geometry of the monkey mesh.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/random_float.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/random_float.rst	2021-09-22 04:14:47 UTC (rev 8416)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/random_float.rst	2021-09-22 04:22:27 UTC (rev 8417)
@@ -20,7 +20,7 @@
    The random value will be greater than or equal to this value.
 
 Max
-   The random value will be less than or equal to this values.
+   The random value will be less than or equal to this value.
 
 Seed
    Change the random sequence.



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