[Bf-docboard-svn] bf-manual: [8377] branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst: Backport knife project fixes from rBM8325
Aaron Carlisle
noreply at blender.org
Sun Sep 12 20:59:35 CEST 2021
Revision: 8377
https://developer.blender.org/rBM8377
Author: Blendify
Date: 2021-09-12 20:59:35 +0200 (Sun, 12 Sep 2021)
Log Message:
-----------
Backport knife project fixes from rBM8325
Fixes T91283
Modified Paths:
--------------
branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst
Modified: branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst 2021-09-10 23:39:05 UTC (rev 8376)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst 2021-09-12 18:59:35 UTC (rev 8377)
@@ -11,9 +11,9 @@
:Menu: :menuselection:`Mesh --> Knife Project`
Knife projection is a non-interactive tool where you can use objects to cookie-cut into
-the mesh rather than hand drawing the line.
-This works by using the outlines of other selected objects in Edit Mode to cut the mesh
-along the view axis, resulting geometry inside the cutters outline will be selected.
+the mesh rather than hand drawing the line. The outline of selected objects
+that *are not* in Edit Mode are used to cut the mesh along the view axis of objects
+that are in Edit Mode. Afterwards the resulting geometry inside the cutters outline will be selected.
Outlines can be a wireframe or boundary edges (i.e. the unconnected edges of a mesh).
.. note::
@@ -20,13 +20,11 @@
The primitives, being manifold objects, do not have wireframe or boundary edges.
In the case of the cube, deleting the top face will result in cutting edges.
-
:ref:`Select Non-Manifold <bpy.ops.mesh.select_non_manifold>`
(Wire, Boundaries) will highlight the cutting edges of mesh objects.
-To use Knife Project, first while in *Object Mode*, select the cutting object
-then add to that selection with :kbd:`Shift-LMB` the object to be cut.
-Now, enter *Edit Mode* and choose :menuselection:`Mesh --> Knife Project`.
+To use Knife Project, in *Edit Mode*, select the cutting object (:kbd:`Ctrl-LMB`)
+and choose :menuselection:`Mesh --> Knife Project`.
.. hint::
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