[Bf-docboard-svn] bf-manual: [8370] trunk/blender_docs: some fixes

Tobias Heinke noreply at blender.org
Fri Sep 10 00:54:19 CEST 2021


Revision: 8370
          https://developer.blender.org/rBM8370
Author:   TobiasH
Date:     2021-09-10 00:54:17 +0200 (Fri, 10 Sep 2021)
Log Message:
-----------
some fixes

Modified Paths:
--------------
    trunk/blender_docs/get_involved.rst
    trunk/blender_docs/manual/addons/3d_view/blenderkit.rst
    trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst
    trunk/blender_docs/manual/addons/animation/animall.rst
    trunk/blender_docs/manual/addons/animation/turnaround_camera.rst
    trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst
    trunk/blender_docs/manual/compositing/types/groups.rst
    trunk/blender_docs/manual/editors/clip/sidebar.rst
    trunk/blender_docs/manual/editors/video_sequencer/introduction.rst
    trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst
    trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst
    trunk/blender_docs/manual/files/blend/open_save.rst
    trunk/blender_docs/manual/grease_pencil/materials/introduction.rst
    trunk/blender_docs/manual/grease_pencil/modes/draw/tools/fill.rst
    trunk/blender_docs/manual/grease_pencil/modes/edit/stroke_menu.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/deform/length.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/deform/offset.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/generate/line_art.rst
    trunk/blender_docs/manual/grease_pencil/primitives.rst
    trunk/blender_docs/manual/grease_pencil/properties/layers.rst
    trunk/blender_docs/manual/grease_pencil/selecting.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_rotate.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_trim.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/bezier_segment.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/spiral.rst
    trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst
    trunk/blender_docs/manual/modeling/meshes/editing/uv.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst
    trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst
    trunk/blender_docs/manual/render/output/properties/format.rst
    trunk/blender_docs/manual/render/shader_nodes/textures/noise.rst
    trunk/blender_docs/manual/scene_layout/object/editing/convert.rst
    trunk/blender_docs/manual/video_editing/sequencer/editing.rst
    trunk/blender_docs/manual/video_editing/sequencer/sidebar/proxy.rst

Modified: trunk/blender_docs/get_involved.rst
===================================================================
--- trunk/blender_docs/get_involved.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/get_involved.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -46,7 +46,7 @@
 Communication
 =============
 
-- :ref:`blender-chat` -- Chat with documenters & developers.
+- :ref:`blender-chat` -- Chat with documenters and developers.
 - `Mailing list <http://wiki.blender.org/index.php/Dev:Doc/Contact#Mailing_Lists>`__ -- Subscribe to
   the `bf-docboard <http://projects.blender.org/mailman/listinfo/bf-docboard>`__
   to communicate with others about the documentation project

Modified: trunk/blender_docs/manual/addons/3d_view/blenderkit.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/blenderkit.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/3d_view/blenderkit.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -628,8 +628,8 @@
 Tutorials
 =========
 
-See `this video <https://www.youtube.com/watch?v=pSay3yaBWV0>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=pSay3yaBWV0>`__
+on how to activate the add-on along with basic usage.
 
 .. reference::
 

Modified: trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst
===================================================================
--- trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -57,8 +57,8 @@
 Tutorial
 ========
 
-See `this video <https://www.youtube.com/watch?v=Ly64vezt0Go>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=Ly64vezt0Go>`__
+on how to activate the add-on along with basic usage.
 
 .. reference::
 

Modified: trunk/blender_docs/manual/addons/animation/animall.rst
===================================================================
--- trunk/blender_docs/manual/addons/animation/animall.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/animation/animall.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -22,8 +22,8 @@
 Tutorial
 ========
 
-See `this video <https://www.youtube.com/watch?v=xlJ71XChDuY>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=xlJ71XChDuY>`__
+on how to activate the add-on along with basic usage.
 
 .. reference::
 

Modified: trunk/blender_docs/manual/addons/animation/turnaround_camera.rst
===================================================================
--- trunk/blender_docs/manual/addons/animation/turnaround_camera.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/animation/turnaround_camera.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -7,7 +7,7 @@
 suitable for product visualizations and character turnarounds.
 Executing the script creates an empty object linked to the camera at
 the selected object position or cursor position if chosen.
-The rotation can be defined by revolutions in X/Y/Z axis.
+The rotation can be defined by revolutions in X, Y, or Z axis.
 
 
 Activation
@@ -26,8 +26,8 @@
 Tutorial
 ========
 
-See `this video <https://www.youtube.com/watch?v=sgjx0ycmTAo>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=sgjx0ycmTAo>`__
+on how to activate the add-on along with basic usage.
 
 
 .. reference::

Modified: trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -97,7 +97,7 @@
 Orientation
    Specifies that the controls should be oriented the same as the selected bone, rather than being
    aligned to the chain.
-   
+
    Copy To Selected
       Copy to selected rigs that have the same option. Thus allowing to indiscriminately selecting bones
       without assigning unnecessary values.

Modified: trunk/blender_docs/manual/compositing/types/groups.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/groups.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/compositing/types/groups.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -30,14 +30,15 @@
 ===========
 
 Adds a group input node, this serves as a convenient way to re-add the input node in case it is accidentally deleted.
-Note, groups can only have one input/output, if more than one is added they are essentially duplicates of each other.
+Note, groups can only have one input, if more than one is added they are duplicates of each other.
 
 
 Group Output
 ============
 
-Adds a group output node, this serves as a convenient way to re-add the output node in case it is accidentally deleted.
-Note, groups can only have one input/output, if more than one is added they are essentially duplicates of each other.
+Adds a group output node, this serves as a convenient way to re-add the output node
+in case it is accidentally deleted. Note, groups can only have one output,
+if more than one is added they are duplicates of each other.
 
 
 Node Groups

Modified: trunk/blender_docs/manual/editors/clip/sidebar.rst
===================================================================
--- trunk/blender_docs/manual/editors/clip/sidebar.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/clip/sidebar.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -20,8 +20,8 @@
 editing functions like scrubbing and scrolling is much faster but gives a low-res result.
 Make sure to disable proxies before final rendering.
 
-Once you have chosen the Proxy/Timecode parameters,
-you need to use :menuselection:`Clip --> Proxy --> Rebuild Proxy and Timecode indices`
+Once you have chosen the Proxy/Timecode options,
+you need to use :menuselection:`Clip --> Proxy --> Rebuild Proxy and Timecode Indices`
 to generate the proxy clip and it will be available after Blender makes it.
 
 Build Original
@@ -50,14 +50,14 @@
    :None: Do not use any timecode.
    :Record Run: Use images in the order they are recorded.
    :Free Run: Use global timestamp written by recording device.
-   :Free Run (rec date):
+   :Free Run (Rec Date):
       Interpolate a global timestamp using the record date and time written by recording device.
    :Record Run No Gaps:
-      Record run, but ignore timecode, changes in framerate or dropouts
+      Record run, but ignore timecode, changes in frame rate or dropouts.
 
    .. note::
 
-      Record Run is the timecode which usually is best to use, but if the clip's file is totally damaged,
+      Record Run is the timecode which usually is best to use, but if the source file is totally damaged,
       *Record Run No Gaps* will be the only chance of getting acceptable result.
 
 Proxy Render Size

Modified: trunk/blender_docs/manual/editors/video_sequencer/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/introduction.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/introduction.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -24,12 +24,12 @@
 This view can be broken up into the following regions:
 
 .. figure:: /images/editors_vse_overview.svg
-   
+
    Figure 1: Sequence Editor shown in the Sequencer & Preview view type.
-   
-   Header (red), Preview (Yellow), Sequencer (blue), Properties (Grey),
-   Panels & Tabs (Yellow), Toolbar (Purple)
 
+   Header (red), Preview (yellow), Sequencer (blue), Properties (gray),
+   Panels & Tabs (yellow), Toolbar (purple).
+
 Header
    This region displays menus and buttons for interacting with the editor.
    The header changes slightly depending on the selected view type (see below).
@@ -54,7 +54,7 @@
 changed with the View Type menu (see figure 1; top left).
 
 .. figure:: /images/editors_vse_view_types.svg
-   
+
    Figure 2: Three view types for the Video Sequence Editor
 
 Sequencer

Modified: trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -19,7 +19,7 @@
 
 .. figure:: /images/editors_vse_type.svg
    :alt: Preview window
- 
+
    Figure 1: Preview window of VSE
 
 Sequencer preview is used to display result of rendering Sequencer timeline.

Modified: trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -11,7 +11,7 @@
    :alt: Sequencer
 
    Figure 1: Sequencer and components
-   
+
 Although the Sidebar and Toolbar belong to the Timeline area, they are discussed in a separate section.
 
 .. toctree::

Modified: trunk/blender_docs/manual/files/blend/open_save.rst
===================================================================
--- trunk/blender_docs/manual/files/blend/open_save.rst	2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/files/blend/open_save.rst	2021-09-09 22:54:17 UTC (rev 8370)
@@ -156,24 +156,21 @@
 
 Compress
    Reduces the file size of the resulting blend-file but takes longer to save and load.
-   This option is useful for distributing files online and saving drive space for large projects,
-   however it does have some has drawbacks.
-
-   This option may slow down Blender when you quit,
-   or under normal operation when Blender is saving your backup files.
+   This option is useful for distributing files online and saving drive space for large projects.
+   But it can cause slowdowns when quitting Blender,

@@ Diff output truncated at 10240 characters. @@


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