[Bf-docboard-svn] bf-manual: [8370] trunk/blender_docs: some fixes
Tobias Heinke
noreply at blender.org
Fri Sep 10 00:54:19 CEST 2021
Revision: 8370
https://developer.blender.org/rBM8370
Author: TobiasH
Date: 2021-09-10 00:54:17 +0200 (Fri, 10 Sep 2021)
Log Message:
-----------
some fixes
Modified Paths:
--------------
trunk/blender_docs/get_involved.rst
trunk/blender_docs/manual/addons/3d_view/blenderkit.rst
trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst
trunk/blender_docs/manual/addons/animation/animall.rst
trunk/blender_docs/manual/addons/animation/turnaround_camera.rst
trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst
trunk/blender_docs/manual/compositing/types/groups.rst
trunk/blender_docs/manual/editors/clip/sidebar.rst
trunk/blender_docs/manual/editors/video_sequencer/introduction.rst
trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst
trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst
trunk/blender_docs/manual/files/blend/open_save.rst
trunk/blender_docs/manual/grease_pencil/materials/introduction.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/fill.rst
trunk/blender_docs/manual/grease_pencil/modes/edit/stroke_menu.rst
trunk/blender_docs/manual/grease_pencil/modifiers/deform/length.rst
trunk/blender_docs/manual/grease_pencil/modifiers/deform/offset.rst
trunk/blender_docs/manual/grease_pencil/modifiers/generate/line_art.rst
trunk/blender_docs/manual/grease_pencil/primitives.rst
trunk/blender_docs/manual/grease_pencil/properties/layers.rst
trunk/blender_docs/manual/grease_pencil/selecting.rst
trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_rotate.rst
trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
trunk/blender_docs/manual/modeling/geometry_nodes/color/index.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_trim.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/bezier_segment.rst
trunk/blender_docs/manual/modeling/geometry_nodes/curve_primitives/spiral.rst
trunk/blender_docs/manual/modeling/meshes/editing/mesh/knife_project.rst
trunk/blender_docs/manual/modeling/meshes/editing/uv.rst
trunk/blender_docs/manual/modeling/modifiers/generate/mask.rst
trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst
trunk/blender_docs/manual/render/output/properties/format.rst
trunk/blender_docs/manual/render/shader_nodes/textures/noise.rst
trunk/blender_docs/manual/scene_layout/object/editing/convert.rst
trunk/blender_docs/manual/video_editing/sequencer/editing.rst
trunk/blender_docs/manual/video_editing/sequencer/sidebar/proxy.rst
Modified: trunk/blender_docs/get_involved.rst
===================================================================
--- trunk/blender_docs/get_involved.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/get_involved.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -46,7 +46,7 @@
Communication
=============
-- :ref:`blender-chat` -- Chat with documenters & developers.
+- :ref:`blender-chat` -- Chat with documenters and developers.
- `Mailing list <http://wiki.blender.org/index.php/Dev:Doc/Contact#Mailing_Lists>`__ -- Subscribe to
the `bf-docboard <http://projects.blender.org/mailman/listinfo/bf-docboard>`__
to communicate with others about the documentation project
Modified: trunk/blender_docs/manual/addons/3d_view/blenderkit.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/blenderkit.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/3d_view/blenderkit.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -628,8 +628,8 @@
Tutorials
=========
-See `this video <https://www.youtube.com/watch?v=pSay3yaBWV0>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=pSay3yaBWV0>`__
+on how to activate the add-on along with basic usage.
.. reference::
Modified: trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst
===================================================================
--- trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/add_curve/assign_shape_keys.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -57,8 +57,8 @@
Tutorial
========
-See `this video <https://www.youtube.com/watch?v=Ly64vezt0Go>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=Ly64vezt0Go>`__
+on how to activate the add-on along with basic usage.
.. reference::
Modified: trunk/blender_docs/manual/addons/animation/animall.rst
===================================================================
--- trunk/blender_docs/manual/addons/animation/animall.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/animation/animall.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -22,8 +22,8 @@
Tutorial
========
-See `this video <https://www.youtube.com/watch?v=xlJ71XChDuY>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=xlJ71XChDuY>`__
+on how to activate the add-on along with basic usage.
.. reference::
Modified: trunk/blender_docs/manual/addons/animation/turnaround_camera.rst
===================================================================
--- trunk/blender_docs/manual/addons/animation/turnaround_camera.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/animation/turnaround_camera.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -7,7 +7,7 @@
suitable for product visualizations and character turnarounds.
Executing the script creates an empty object linked to the camera at
the selected object position or cursor position if chosen.
-The rotation can be defined by revolutions in X/Y/Z axis.
+The rotation can be defined by revolutions in X, Y, or Z axis.
Activation
@@ -26,8 +26,8 @@
Tutorial
========
-See `this video <https://www.youtube.com/watch?v=sgjx0ycmTAo>`
-for a tutorial on how to activate the add-on along with basic usage.
+See this `tutorial video <https://www.youtube.com/watch?v=sgjx0ycmTAo>`__
+on how to activate the add-on along with basic usage.
.. reference::
Modified: trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/addons/rigging/rigify/rig_types/skin.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -97,7 +97,7 @@
Orientation
Specifies that the controls should be oriented the same as the selected bone, rather than being
aligned to the chain.
-
+
Copy To Selected
Copy to selected rigs that have the same option. Thus allowing to indiscriminately selecting bones
without assigning unnecessary values.
Modified: trunk/blender_docs/manual/compositing/types/groups.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/groups.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/compositing/types/groups.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -30,14 +30,15 @@
===========
Adds a group input node, this serves as a convenient way to re-add the input node in case it is accidentally deleted.
-Note, groups can only have one input/output, if more than one is added they are essentially duplicates of each other.
+Note, groups can only have one input, if more than one is added they are duplicates of each other.
Group Output
============
-Adds a group output node, this serves as a convenient way to re-add the output node in case it is accidentally deleted.
-Note, groups can only have one input/output, if more than one is added they are essentially duplicates of each other.
+Adds a group output node, this serves as a convenient way to re-add the output node
+in case it is accidentally deleted. Note, groups can only have one output,
+if more than one is added they are duplicates of each other.
Node Groups
Modified: trunk/blender_docs/manual/editors/clip/sidebar.rst
===================================================================
--- trunk/blender_docs/manual/editors/clip/sidebar.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/clip/sidebar.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -20,8 +20,8 @@
editing functions like scrubbing and scrolling is much faster but gives a low-res result.
Make sure to disable proxies before final rendering.
-Once you have chosen the Proxy/Timecode parameters,
-you need to use :menuselection:`Clip --> Proxy --> Rebuild Proxy and Timecode indices`
+Once you have chosen the Proxy/Timecode options,
+you need to use :menuselection:`Clip --> Proxy --> Rebuild Proxy and Timecode Indices`
to generate the proxy clip and it will be available after Blender makes it.
Build Original
@@ -50,14 +50,14 @@
:None: Do not use any timecode.
:Record Run: Use images in the order they are recorded.
:Free Run: Use global timestamp written by recording device.
- :Free Run (rec date):
+ :Free Run (Rec Date):
Interpolate a global timestamp using the record date and time written by recording device.
:Record Run No Gaps:
- Record run, but ignore timecode, changes in framerate or dropouts
+ Record run, but ignore timecode, changes in frame rate or dropouts.
.. note::
- Record Run is the timecode which usually is best to use, but if the clip's file is totally damaged,
+ Record Run is the timecode which usually is best to use, but if the source file is totally damaged,
*Record Run No Gaps* will be the only chance of getting acceptable result.
Proxy Render Size
Modified: trunk/blender_docs/manual/editors/video_sequencer/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/introduction.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/introduction.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -24,12 +24,12 @@
This view can be broken up into the following regions:
.. figure:: /images/editors_vse_overview.svg
-
+
Figure 1: Sequence Editor shown in the Sequencer & Preview view type.
-
- Header (red), Preview (Yellow), Sequencer (blue), Properties (Grey),
- Panels & Tabs (Yellow), Toolbar (Purple)
+ Header (red), Preview (yellow), Sequencer (blue), Properties (gray),
+ Panels & Tabs (yellow), Toolbar (purple).
+
Header
This region displays menus and buttons for interacting with the editor.
The header changes slightly depending on the selected view type (see below).
@@ -54,7 +54,7 @@
changed with the View Type menu (see figure 1; top left).
.. figure:: /images/editors_vse_view_types.svg
-
+
Figure 2: Three view types for the Video Sequence Editor
Sequencer
Modified: trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/preview/index.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -19,7 +19,7 @@
.. figure:: /images/editors_vse_type.svg
:alt: Preview window
-
+
Figure 1: Preview window of VSE
Sequencer preview is used to display result of rendering Sequencer timeline.
Modified: trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/editors/video_sequencer/sequencer/index.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -11,7 +11,7 @@
:alt: Sequencer
Figure 1: Sequencer and components
-
+
Although the Sidebar and Toolbar belong to the Timeline area, they are discussed in a separate section.
.. toctree::
Modified: trunk/blender_docs/manual/files/blend/open_save.rst
===================================================================
--- trunk/blender_docs/manual/files/blend/open_save.rst 2021-09-07 23:13:25 UTC (rev 8369)
+++ trunk/blender_docs/manual/files/blend/open_save.rst 2021-09-09 22:54:17 UTC (rev 8370)
@@ -156,24 +156,21 @@
Compress
Reduces the file size of the resulting blend-file but takes longer to save and load.
- This option is useful for distributing files online and saving drive space for large projects,
- however it does have some has drawbacks.
-
- This option may slow down Blender when you quit,
- or under normal operation when Blender is saving your backup files.
+ This option is useful for distributing files online and saving drive space for large projects.
+ But it can cause slowdowns when quitting Blender,
@@ Diff output truncated at 10240 characters. @@
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