[Bf-docboard-svn] bf-manual: [8572] branches/blender-3.0-release/blender_docs/manual/render/cycles/render_settings/sampling.rst: Cycles: Scrambling Distance
Aaron Carlisle
noreply at blender.org
Fri Oct 29 04:49:14 CEST 2021
Revision: 8572
https://developer.blender.org/rBM8572
Author: Blendify
Date: 2021-10-29 04:49:14 +0200 (Fri, 29 Oct 2021)
Log Message:
-----------
Cycles: Scrambling Distance
rB366262bef5426fa98e75c96a1562dd16001fba26
rB82cf25dfbfad39a64b620c20bbd0d65915827a44
rB974002743e1fda0823a8101f92e8155a9baf1f21
rB10789c53290eb004ba2f254d200dcfff8dbf107e
Modified Paths:
--------------
branches/blender-3.0-release/blender_docs/manual/render/cycles/render_settings/sampling.rst
Modified: branches/blender-3.0-release/blender_docs/manual/render/cycles/render_settings/sampling.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/render/cycles/render_settings/sampling.rst 2021-10-29 01:00:52 UTC (rev 8571)
+++ branches/blender-3.0-release/blender_docs/manual/render/cycles/render_settings/sampling.rst 2021-10-29 02:49:14 UTC (rev 8572)
@@ -182,6 +182,24 @@
See `this Pixar paper <https://graphics.pixar.com/library/ProgressiveMultiJitteredSampling/paper.pdf>`__
for more information.
+.. _bpy.types.CyclesRenderSettings.scrambling_distance:
+
+Scrambling Distance
+ Lower values give faster rendering with GPU rendering and less noise
+ with all devices at the cost of possible artifacts if set too low.
+ Only works when not using adaptive sampling.
+
+ .. _bpy.types.CyclesRenderSettings.adaptive_scrambling_distance:
+
+ Adaptive
+ Uses a formula to adapt the scrambling distance strength based on the sample count.
+
+ .. _bpy.types.CyclesRenderSettings.preview_scrambling_distance:
+
+ Viewport
+ Uses the *Scrambling Distance* value for the viewport rendering.
+ This will make the rendering faster but may flicker.
+
.. _bpy.types.CyclesRenderSettings.min_light_bounces:
Min Light Bounces
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