[Bf-docboard-svn] bf-manual: [8522] trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst: Fix: Typo in curve tangent node, add more detail
Hans Goudey
noreply at blender.org
Tue Oct 26 19:38:53 CEST 2021
Revision: 8522
https://developer.blender.org/rBM8522
Author: HooglyBoogly
Date: 2021-10-26 19:38:53 +0200 (Tue, 26 Oct 2021)
Log Message:
-----------
Fix: Typo in curve tangent node, add more detail
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst 2021-10-26 16:11:47 UTC (rev 8521)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_tangent.rst 2021-10-26 17:38:53 UTC (rev 8522)
@@ -19,9 +19,10 @@
For NURBS and Bézier spline curves, keep in mind that the value retrieved from this node is
the value at every control point, which may not correspond to the visible *evaluated* points.
- For NURBS splines the difference may be even more pronounced and the result may not be as expected.
- A :doc:`/modeling/geometry_nodes/curve/resample_curve` node can be used to create a poly spline,
- where there is a control point for every evaluated point.
+ For example, a Bézier spline might have 48 evaluated points, but only four control points,
+ if its resolution is 12. For NURBS splines the difference may be even more pronounced and the
+ result may not be as expected. A :doc:`/modeling/geometry_nodes/curve/resample_curve` can
+ be used to create a poly spline, where there is a control point for every evaluated point.
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