[Bf-docboard-svn] bf-manual: [8492] trunk/blender_docs/manual/modeling/geometry_nodes/input: Update the rest of the geometry nodes input nodes

Hans Goudey noreply at blender.org
Tue Oct 19 07:03:10 CEST 2021


Revision: 8492
          https://developer.blender.org/rBM8492
Author:   HooglyBoogly
Date:     2021-10-19 07:03:10 +0200 (Tue, 19 Oct 2021)
Log Message:
-----------
Update the rest of the geometry nodes input nodes

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst	2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst	2021-10-19 05:03:10 UTC (rev 8492)
@@ -12,7 +12,7 @@
 
 The *Normal Node* returns a vector for each evaluated point indicating the normal
 direction. The output can depend on the attribute domain used in the node evaluating the field,
-but the output is always a normalized `unit vector <https://en.wikipedia.org/wiki/Unit_vector>`.
+but the output is always a normalized `unit vector <https://en.wikipedia.org/wiki/Unit_vector>`__.
 
    :Face: 
       On the face domain, the normal is the "up" direction of the face.
@@ -38,7 +38,7 @@
       For NURBS and Bezier spline curves, keep in mind that the value retrieved from this node is the
       value at every control point, which may not correspond to the visible *evaluated* points. For
       NURBS splines the difference may be even more pronounced and the result may not be as expected.
-      A :doc:`Resample Curve /modeling/geometry_nodes/curve/resample_curve`> node can be used to create
+      A :doc:`/modeling/geometry_nodes/curve/resample_curve` can be used to create
       a Poly spline, where there is a control point for every evaluated point.
 
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst	2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst	2021-10-19 05:03:10 UTC (rev 8492)
@@ -23,6 +23,9 @@
 Object
    Object to get the properties from.
 
+As Instance
+   Output the entire object as single instance instead of realized geometry. 
+   This allows instancing non-geometry object types, because the output will contain an instance of the object.
 
 Properties
 ==========

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst	2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst	2021-10-19 05:03:10 UTC (rev 8492)
@@ -11,12 +11,15 @@
    Position Node.
 
 The *Position* Node outputs a vector of each point of the geometry the node is connected to.
+
 The node can work on geometry domains besides points. In that case, the position data will be automatically
 interpolated to the new domain. For example, when used as part of the input to the mesh
 :doc:`edge split </modeling/geometry_nodes/mesh/split_edges>` node, the position for each edge
-will be the average position of the edges two vertices. For instances, the output is the origin of each instance.
+will be the average position of the edges two vertices.
 
+For instances, the output is the origin of each instance.
 
+
 Inputs
 ======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst	2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst	2021-10-19 05:03:10 UTC (rev 8492)
@@ -32,7 +32,3 @@
 
 Vector
    Standard vector output.
-
-.. note::
-
-   The vector is not normalized.



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