[Bf-docboard-svn] bf-manual: [8492] trunk/blender_docs/manual/modeling/geometry_nodes/input: Update the rest of the geometry nodes input nodes
Hans Goudey
noreply at blender.org
Tue Oct 19 07:03:10 CEST 2021
Revision: 8492
https://developer.blender.org/rBM8492
Author: HooglyBoogly
Date: 2021-10-19 07:03:10 +0200 (Tue, 19 Oct 2021)
Log Message:
-----------
Update the rest of the geometry nodes input nodes
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst 2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/normal.rst 2021-10-19 05:03:10 UTC (rev 8492)
@@ -12,7 +12,7 @@
The *Normal Node* returns a vector for each evaluated point indicating the normal
direction. The output can depend on the attribute domain used in the node evaluating the field,
-but the output is always a normalized `unit vector <https://en.wikipedia.org/wiki/Unit_vector>`.
+but the output is always a normalized `unit vector <https://en.wikipedia.org/wiki/Unit_vector>`__.
:Face:
On the face domain, the normal is the "up" direction of the face.
@@ -38,7 +38,7 @@
For NURBS and Bezier spline curves, keep in mind that the value retrieved from this node is the
value at every control point, which may not correspond to the visible *evaluated* points. For
NURBS splines the difference may be even more pronounced and the result may not be as expected.
- A :doc:`Resample Curve /modeling/geometry_nodes/curve/resample_curve`> node can be used to create
+ A :doc:`/modeling/geometry_nodes/curve/resample_curve` can be used to create
a Poly spline, where there is a control point for every evaluated point.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst 2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst 2021-10-19 05:03:10 UTC (rev 8492)
@@ -23,6 +23,9 @@
Object
Object to get the properties from.
+As Instance
+ Output the entire object as single instance instead of realized geometry.
+ This allows instancing non-geometry object types, because the output will contain an instance of the object.
Properties
==========
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst 2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/position.rst 2021-10-19 05:03:10 UTC (rev 8492)
@@ -11,12 +11,15 @@
Position Node.
The *Position* Node outputs a vector of each point of the geometry the node is connected to.
+
The node can work on geometry domains besides points. In that case, the position data will be automatically
interpolated to the new domain. For example, when used as part of the input to the mesh
:doc:`edge split </modeling/geometry_nodes/mesh/split_edges>` node, the position for each edge
-will be the average position of the edges two vertices. For instances, the output is the origin of each instance.
+will be the average position of the edges two vertices.
+For instances, the output is the origin of each instance.
+
Inputs
======
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst 2021-10-19 04:54:15 UTC (rev 8491)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/vector.rst 2021-10-19 05:03:10 UTC (rev 8492)
@@ -32,7 +32,3 @@
Vector
Standard vector output.
-
-.. note::
-
- The vector is not normalized.
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