[Bf-docboard-svn] bf-manual: [8491] trunk/blender_docs/manual/modeling/geometry_nodes: Update collection info node documentation

Hans Goudey noreply at blender.org
Tue Oct 19 06:54:15 CEST 2021


Revision: 8491
          https://developer.blender.org/rBM8491
Author:   HooglyBoogly
Date:     2021-10-19 06:54:15 +0200 (Tue, 19 Oct 2021)
Log Message:
-----------
Update collection info node documentation

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst	2021-10-19 04:40:15 UTC (rev 8490)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst	2021-10-19 04:54:15 UTC (rev 8491)
@@ -13,7 +13,8 @@
 The *Collection Info* node gets information from collections.
 This can be useful to control parameters in the geometry node tree with an external collection.
 
-A *Collection Info* node can be added quickly by dragging a collection into the node editor.
+.. tip::
+   A *Collection Info* node can be added quickly by dragging a collection into the node editor.
 
 
 Inputs
@@ -22,7 +23,18 @@
 Collection
    Collection to get the properties from.
 
+Separate Children
+   Output each child of the collection as a separate instance. The list of instances will be sorted alphabetically
+   with the objects and child collections sorted together. This can be used with the *Pick Instance* option in the
+   :doc:`/modeling/geometry_nodes/instances/instance_on_points` node to choose between collection children at each
+   point.
 
+Reset Children
+   Remove the transform of each of the collection's children when converting them to instances. This is useful in
+   order to keep child objects visually separate in the viewport, while keeping every instance located directly
+   at the location of the point it was added for.
+
+
 Properties
 ==========
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst	2021-10-19 04:40:15 UTC (rev 8490)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst	2021-10-19 04:54:15 UTC (rev 8491)
@@ -17,7 +17,7 @@
 
 The node also generates a "Random ID" output, which is an identifier for each point used for stability
 when the mesh is deformed or the density changes, used in the :doc:`/modeling/geometry_nodes/utilities/random_value`
-and :doc:`/modeling/geometry_nodes/instances/instance_on_points` nodes.
+and :doc:`Instance on Points </modeling/geometry_nodes/instances/instance_on_points>` nodes.
 
 Inputs
 ======



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