[Bf-docboard-svn] bf-manual: [8491] trunk/blender_docs/manual/modeling/geometry_nodes: Update collection info node documentation
Hans Goudey
noreply at blender.org
Tue Oct 19 06:54:15 CEST 2021
Revision: 8491
https://developer.blender.org/rBM8491
Author: HooglyBoogly
Date: 2021-10-19 06:54:15 +0200 (Tue, 19 Oct 2021)
Log Message:
-----------
Update collection info node documentation
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst 2021-10-19 04:40:15 UTC (rev 8490)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst 2021-10-19 04:54:15 UTC (rev 8491)
@@ -13,7 +13,8 @@
The *Collection Info* node gets information from collections.
This can be useful to control parameters in the geometry node tree with an external collection.
-A *Collection Info* node can be added quickly by dragging a collection into the node editor.
+.. tip::
+ A *Collection Info* node can be added quickly by dragging a collection into the node editor.
Inputs
@@ -22,7 +23,18 @@
Collection
Collection to get the properties from.
+Separate Children
+ Output each child of the collection as a separate instance. The list of instances will be sorted alphabetically
+ with the objects and child collections sorted together. This can be used with the *Pick Instance* option in the
+ :doc:`/modeling/geometry_nodes/instances/instance_on_points` node to choose between collection children at each
+ point.
+Reset Children
+ Remove the transform of each of the collection's children when converting them to instances. This is useful in
+ order to keep child objects visually separate in the viewport, while keeping every instance located directly
+ at the location of the point it was added for.
+
+
Properties
==========
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst 2021-10-19 04:40:15 UTC (rev 8490)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst 2021-10-19 04:54:15 UTC (rev 8491)
@@ -17,7 +17,7 @@
The node also generates a "Random ID" output, which is an identifier for each point used for stability
when the mesh is deformed or the density changes, used in the :doc:`/modeling/geometry_nodes/utilities/random_value`
-and :doc:`/modeling/geometry_nodes/instances/instance_on_points` nodes.
+and :doc:`Instance on Points </modeling/geometry_nodes/instances/instance_on_points>` nodes.
Inputs
======
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