[Bf-docboard-svn] bf-manual: [8708] Merge branch 'blender-3.0-release'

Aaron Carlisle noreply at blender.org
Sat Nov 27 05:05:33 CET 2021


Revision: 8708
          https://developer.blender.org/rBM8708
Author:   Blendify
Date:     2021-11-27 05:05:33 +0100 (Sat, 27 Nov 2021)
Log Message:
-----------
Merge branch 'blender-3.0-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/animation/constraints/relationship/action.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2021-11-27 04:04:41 UTC (rev 8707)
+++ trunk/blender_docs	2021-11-27 04:05:33 UTC (rev 8708)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,3 +1,3 ##
 /branches/blender-2.92-release/blender_docs:7610-7921
 /branches/blender-2.93-release/blender_docs:7959-8113
-/branches/blender-3.0-release/blender_docs:8543-8705
\ No newline at end of property
+/branches/blender-3.0-release/blender_docs:8543-8707
\ No newline at end of property
Modified: trunk/blender_docs/manual/animation/constraints/relationship/action.rst
===================================================================
--- trunk/blender_docs/manual/animation/constraints/relationship/action.rst	2021-11-27 04:04:41 UTC (rev 8707)
+++ trunk/blender_docs/manual/animation/constraints/relationship/action.rst	2021-11-27 04:05:33 UTC (rev 8708)
@@ -161,8 +161,8 @@
   (e.g. if the constrained bone is named "arm", it will use and only use the action's bone channel named "arm"...).
   Unfortunately, using a *Pose* action on a whole armature object
   (to affect all the keyed bones in the action at once) will not work...
-- Actions can also be marked as :term:`Asset`, but with certain limitations. For more info, see
-  :doc:`</animation/armatures/posing/editing/pose_library>`.
+- Actions can also be marked as :term:`Asset`, but with certain limitations.
+  For more info, see :doc:`/animation/armatures/posing/editing/pose_library`.
 
 
 Example



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