[Bf-docboard-svn] bf-manual: [8680] Merge branch 'blender-3.0-release'
Alaska
noreply at blender.org
Thu Nov 25 09:52:42 CET 2021
Revision: 8680
https://developer.blender.org/rBM8680
Author: Alaska
Date: 2021-11-25 09:52:42 +0100 (Thu, 25 Nov 2021)
Log Message:
-----------
Merge branch 'blender-3.0-release'
Modified Paths:
--------------
trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2021-11-25 08:51:33 UTC (rev 8679)
+++ trunk/blender_docs 2021-11-25 08:52:42 UTC (rev 8680)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,3 +1,3 ##
/branches/blender-2.92-release/blender_docs:7610-7921
/branches/blender-2.93-release/blender_docs:7959-8113
-/branches/blender-3.0-release/blender_docs:8543-8677
\ No newline at end of property
+/branches/blender-3.0-release/blender_docs:8543-8679
\ No newline at end of property
Modified: trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/gpu_rendering.rst 2021-11-25 08:51:33 UTC (rev 8679)
+++ trunk/blender_docs/manual/render/cycles/gpu_rendering.rst 2021-11-25 08:52:42 UTC (rev 8680)
@@ -92,7 +92,7 @@
Typically, the GPU can only use the amount of memory that is on the GPU
(see `Would multiple GPUs increase available memory?`_ for more information).
This is usually much smaller than the amount of system memory the CPU can access.
-With CUDA and OptiX devices, if the GPU memory is full Blender will automatically try to use system memory.
+With CUDA, OptiX and HIP devices, if the GPU memory is full Blender will automatically try to use system memory.
This has a performance impact, but will usually still result in a faster render than using CPU rendering.
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