[Bf-docboard-svn] bf-manual: [8591] branches/blender-3.0-release/blender_docs/manual: Geometry Nodes: Add warning to align euler to vector node

Hans Goudey noreply at blender.org
Thu Nov 4 22:16:06 CET 2021


Revision: 8591
          https://developer.blender.org/rBM8591
Author:   HooglyBoogly
Date:     2021-11-04 22:16:06 +0100 (Thu, 04 Nov 2021)
Log Message:
-----------
Geometry Nodes: Add warning to align euler to vector node

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/images/modeling_geometry-nodes_point_align-euler-to-vector_node.png
    branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
    branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/utilities/align_euler_to_vector.rst

Modified: branches/blender-3.0-release/blender_docs/manual/images/modeling_geometry-nodes_point_align-euler-to-vector_node.png
===================================================================
(Binary files differ)

Modified: branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst	2021-11-04 20:52:56 UTC (rev 8590)
+++ branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/curve/set_curve_tilt.rst	2021-11-04 21:16:06 UTC (rev 8591)
@@ -13,7 +13,7 @@
 The *Set Curve Tilt* controls the tilt angle at each curve control point.
 That angle rotates normal vector which is generated at each point
 when evaluating the curve. The normal then can be retrieved with
-the :doc:`Normal Input Node </modeling/geometry_nodes/input/normal>`.
+the :doc:`/modeling/geometry_nodes/input/normal`.
 
 The rotation of the normal vector is an :term:`Axis Angle` rotation.
 It is the same as the :doc:`/modeling/geometry_nodes/vector/vector_rotate` operation

Modified: branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/utilities/align_euler_to_vector.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/utilities/align_euler_to_vector.rst	2021-11-04 20:52:56 UTC (rev 8590)
+++ branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/utilities/align_euler_to_vector.rst	2021-11-04 21:16:06 UTC (rev 8591)
@@ -6,7 +6,7 @@
 **************************
 
 .. figure:: /images/modeling_geometry-nodes_point_align-euler-to-vector_node.png
-   :align: right
+   :align: center
 
    The Align Euler to Vector node.
 
@@ -17,8 +17,12 @@
 ======
 
 Rotation
-   The euler rotation to align.
+   The :term:`Euler` rotation to align.
 
+   .. warning::
+      This input expects a rotation input. Be careful not to connect a direction vector
+      like the :doc:`normal </modeling/geometry_nodes/input/normal>`.
+
 Factor
    Determines how much the points are rotated towards the vector.
    Zero effectively disables the node and one means that the points are aligned with the vector perfectly.



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