[Bf-docboard-svn] bf-manual: [8057] trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst: Add a node about sharp edges to the curve to mesh node page
Hans Goudey
noreply at blender.org
Thu May 20 16:59:13 CEST 2021
Revision: 8057
https://developer.blender.org/rBM8057
Author: HooglyBoogly
Date: 2021-05-20 16:59:12 +0200 (Thu, 20 May 2021)
Log Message:
-----------
Add a node about sharp edges to the curve to mesh node page
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst 2021-05-20 14:56:04 UTC (rev 8056)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst 2021-05-20 14:59:12 UTC (rev 8057)
@@ -13,7 +13,13 @@
The Curve to Mesh node converts all splines of a curve to a mesh.
Optionally, a profile curve can be provided to give the curve a custom shape.
+.. tip::
+ The output mesh has auto smooth set and sharp edges from the profile curve tagged automatically.
+ If any splines in the profile curve are Bezier splines and any of the control points use *Free* or
+ *Vector* handles, the corresponding edges will be shaded sharp.
+
+
Inputs
======
More information about the Bf-docboard-svn
mailing list