[Bf-docboard-svn] bf-manual: [8057] trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst: Add a node about sharp edges to the curve to mesh node page

Hans Goudey noreply at blender.org
Thu May 20 16:59:13 CEST 2021


Revision: 8057
          https://developer.blender.org/rBM8057
Author:   HooglyBoogly
Date:     2021-05-20 16:59:12 +0200 (Thu, 20 May 2021)
Log Message:
-----------
Add a node about sharp edges to the curve to mesh node page

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst	2021-05-20 14:56:04 UTC (rev 8056)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/curve/curve_to_mesh.rst	2021-05-20 14:59:12 UTC (rev 8057)
@@ -13,7 +13,13 @@
 The Curve to Mesh node converts all splines of a curve to a mesh.
 Optionally, a profile curve can be provided to give the curve a custom shape.
 
+.. tip::
 
+   The output mesh has auto smooth set and sharp edges from the profile curve tagged automatically.
+   If any splines in the profile curve are Bezier splines and any of the control points use *Free* or
+   *Vector* handles, the corresponding edges will be shaded sharp.
+
+
 Inputs
 ======
 



More information about the Bf-docboard-svn mailing list