[Bf-docboard-svn] bf-manual: [8051] branches/blender-2.93-release/blender_docs/manual/files/media/image_formats.rst: Cleanup: Use field list for enums

Aaron Carlisle noreply at blender.org
Thu May 20 02:46:53 CEST 2021


Revision: 8051
          https://developer.blender.org/rBM8051
Author:   Blendify
Date:     2021-05-20 02:46:53 +0200 (Thu, 20 May 2021)
Log Message:
-----------
Cleanup: Use field list for enums

Modified Paths:
--------------
    branches/blender-2.93-release/blender_docs/manual/files/media/image_formats.rst

Modified: branches/blender-2.93-release/blender_docs/manual/files/media/image_formats.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/files/media/image_formats.rst	2021-05-20 00:32:41 UTC (rev 8050)
+++ branches/blender-2.93-release/blender_docs/manual/files/media/image_formats.rst	2021-05-20 00:46:53 UTC (rev 8051)
@@ -120,7 +120,7 @@
 Detect Sequences
    Automatically looks for image sequences in the selected images (based on the file name).
    Disable this when you do want to get single images that are part of a sequence.
-Detect UDIMs
+   Detect UDIMs
    Automatically looks for :doc:`UDIM </modeling/meshes/uv/workflows/udims>`
    tiles in the directory of the selected image; if matches are found they are loaded into Blender as UDIMs.
    This works by detecting if the filename has a ``.xxxx`` (four digit number) before the file extension.
@@ -156,15 +156,15 @@
    Some image file formats support a varying number of bits per pixel.
    This affects the color quality and file size. Commonly used depths:
 
-   8-bit (256 levels)
+   :8-bit:
       Most common for on-screen graphics and video.
-   10, 12, 16-bit
+   :10, 12, 16-bit:
       Used for some formats focusing on photography and digital films
       (such as DPX and JPEG 2000).
-   16-bit Half Float
+   :16-bit Half Float:
       Since full 32bit float is often more than enough precision,
       half float can save drive space while still providing a high dynamic range.
-   32-bit Float
+   :32-bit Float:
       Highest quality color depth.
 
    .. note::
@@ -224,17 +224,17 @@
 
    Float (Half), Float (Full)
 Codec
-   ``PXR24``
+   :``PXR24``:
       Lossy algorithm from Pixar, converting 32-bit floats to 24-bit floats.
-   ``ZIP``
+   :``ZIP``:
       Standard lossless compression using Zlib, operating on 16 scanlines at a time.
-   ``PIZ``
+   :``PIZ``:
       Lossless wavelet compression. Compresses images with grain well.
-   ``RLE``
+   :``RLE``:
       Run-length encoded, lossless, works well when scanlines have same values.
-   ``ZIPS``
+   :``ZIPS``:
       Standard lossless compression using Zlib, operating on a single scanline at a time.
-   ``DWAA``
+   :``DWAA``:
       JPEG-like lossy algorithm from DreamWorks.
 Z Buffer
    Save the depth information.



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