[Bf-docboard-svn] bf-manual: [8050] branches/blender-2.93-release/blender_docs/manual/editors/image/editing.rst: Split opertors into headings

Aaron Carlisle noreply at blender.org
Thu May 20 02:32:41 CEST 2021


Revision: 8050
          https://developer.blender.org/rBM8050
Author:   Blendify
Date:     2021-05-20 02:32:41 +0200 (Thu, 20 May 2021)
Log Message:
-----------
Split opertors into headings

Modified Paths:
--------------
    branches/blender-2.93-release/blender_docs/manual/editors/image/editing.rst

Modified: branches/blender-2.93-release/blender_docs/manual/editors/image/editing.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/editors/image/editing.rst	2021-05-19 23:58:20 UTC (rev 8049)
+++ branches/blender-2.93-release/blender_docs/manual/editors/image/editing.rst	2021-05-20 00:32:41 UTC (rev 8050)
@@ -3,59 +3,244 @@
 Editing
 *******
 
+.. _bpy.ops.image.new:
+
+New
+===
+
 .. admonition:: Reference
    :class: refbox
 
    :Mode:      All Modes
-   :Menu:      :menuselection:`Image`
+   :Menu:      :menuselection:`Image --> New`
+   :Shortcut:  :kbd:`Alt-N`
 
-New
-   Creates a new :ref:`image-generated` Image.
+Creates a new :ref:`image-generated` Image.
+
+
+.. _bpy.ops.image.open:
+
 Open
-   Load image from a file.
+====
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Open`
+   :Shortcut:  :kbd:`Alt-O`
+
+Load image from a file.
+
+
+.. _bpy.ops.image.read_viewlayers:
+
 Open Cache Render
-   Load the current scene's render layers from disk cache, if available.
-   This can be used to save RAM while rendering because the render layers do not have to be saved in RAM.
-   And also for recovering some information from a fail render.
-   For this to work, :ref:`Save Buffers <bpy.types.RenderSettings.use_save_buffers>` must be enabled.
+=================
 
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Open Cache Render`
+   :Shortcut:  :kbd:`Ctrl-R`
+
+Load the current scene's render layers from disk cache, if available.
+This can be used to save RAM while rendering because the render layers do not have to be saved in RAM.
+And also for recovering some information from a fail render.
+For this to work, :ref:`Save Buffers <bpy.types.RenderSettings.use_save_buffers>` must be enabled.
+
+
+.. _bpy.ops.image.replace:
+
 Replace
-   Replaces the current image throughout the blend-file with another image.
+=======
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Replace`
+   :Shortcut:  :kbd:`Ctrl-R`
+
+Replaces the current image throughout the blend-file with another image.
+
+
+.. _bpy.ops.image.reload:
+
 Reload
-   Reload the image from the file on drive.
+======
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Reload`
+   :Shortcut:  :kbd:`Alt-R`
+
+Reload the image from the file on drive.
+
+
+.. _bpy.ops.image.external_edit:
+
 Edit Externally
-   Using the *Edit Externally* tool Blender will open an external image editor,
-   as specified in the *Preferences* and load in the image to be edited.
+===============
 
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Reload`
+   :Shortcut:  :kbd:`Alt-R`
+
+Using the *Edit Externally* tool Blender will open an external image editor,
+as specified in the *Preferences* and load in the image to be edited.
+
+
+.. _bpy.ops.image.save:
+
 Save
-   Save the image, if the image is already a file :kbd:`Alt-S`.
+====
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Reload`
+   :Shortcut:  :kbd:`Alt-S`
+
+Save the image, if the image is already a file.
+
+.. important::
+
+   Rendered images are not automatically saved, they have to be saved to drive manually.
+
+
+.. _bpy.ops.image.save_as:
+
 Save As
-   Save the (rendered) image in a separate file :kbd:`Shift-Alt-S` or
-   you want to save it under a different name.
+=======
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Save As`
+   :Shortcut:  :kbd:`Shift-Alt-S`
+
+Save the (rendered) image in a separate file.
+
+
 Save a Copy
-   Using *Save as Copy* will save the file to a specified name,
-   but will keep the old one open in the Image editor.
+===========
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Save a Copy`
+
+Using *Save as Copy* will save the file to a specified name,
+but will keep the old one open in the Image editor.
+
+
+.. _bpy.ops.image.save_all_modified:
+
 Save All Images
-   Save all modified images. Packed images will be repacked.
+===============
 
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Save All Images`
+
+Save all modified images. Packed images will be repacked.
+
+
+.. _bpy.ops.image.invert:
+
 Invert
-   Invert Image Colors
-      Invert the colors of an image.
-   Invert Channel
-      Red, Green, Blue, Alpha
+======
 
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Invert`
+
+Invert Image Colors
+   Invert the colors of an image.
+Invert Channel
+   Red, Green, Blue, Alpha
+
+
+.. _bpy.ops.image.resize:
+
 Resize
-   Adjust the image size in pixels.
+======
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Resize`
+
+Adjust the image size in pixels.
+
+
+.. _bpy.ops.image.pack:
+
 Pack
-   Packs the image into the blend-file.
-   See :ref:`pack-unpack-data`.
+====
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Pack`
+
+Packs the image into the blend-file.
+See :ref:`pack-unpack-data`.
+
+
+.. _bpy.ops.image.unpack:
+
 Unpack
-   Unpack the image to a drive.
+======
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Unpack`
+
+Unpack the image to a drive.
+
+
+.. _bpy.ops.palette.extract_from_image:
+
 Extract Palette
-   Extracts a :ref:`Color Palette <ui-color-palette>` from the image for use by other tools.
+===============
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Extract Palette`
+
+Extracts a :ref:`Color Palette <ui-color-palette>` from the image for use by other tools.
+
+
+.. _bpy.ops.gpencil.image_to_grease_pencil:
+
 Generate Grease Pencil
-   Creates a :doc:`Grease Pencil </grease_pencil/index>` object using the currently selected image as a source.
+======================
 
-.. important::
+.. admonition:: Reference
+   :class: refbox
 
-   Rendered images are not automatically saved, they have to be saved to drive manually.
+   :Mode:      All Modes
+   :Menu:      :menuselection:`Image --> Generate Grease Pencil`
+
+Creates a :doc:`Grease Pencil </grease_pencil/index>` object using the currently selected image as a source.



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