[Bf-docboard-svn] bf-manual-translations: [6158] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - /modeling/modifiers/deform/ Displace, Hook, Laplacian Deform

Jozef Matta noreply at blender.org
Wed Mar 31 12:22:54 CEST 2021


Revision: 6158
          https://developer.blender.org/rBMT6158
Author:   pegas923
Date:     2021-03-31 12:22:54 +0200 (Wed, 31 Mar 2021)
Log Message:
-----------
sk - /modeling/modifiers/deform/ Displace, Hook, Laplacian Deform

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-03-31 08:24:06 UTC (rev 6157)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2021-03-31 10:22:54 UTC (rev 6158)
@@ -9,7 +9,7 @@
 "Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-03-22 18:35-0400\n"
-"PO-Revision-Date: 2021-03-30 11:28+0200\n"
+"PO-Revision-Date: 2021-03-31 12:20+0200\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language: sk\n"
 "Language-Team: sk <LL at li.org>\n"
@@ -19,7 +19,7 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.9.0\n"
 "X-Generator: Poedit 2.4.2\n"
-"X-Poedit-Bookmarks: -1,21178,-1,-1,-1,-1,-1,-1,-1,-1\n"
+"X-Poedit-Bookmarks: -1,21315,-1,-1,-1,-1,-1,-1,-1,-1\n"
 
 #: ../../manual/about/contribute/build/index.rst:9 ../../manual/about/contribute/install/index.rst:10
 #: ../../manual/advanced/blender_directory_layout.rst:35
@@ -10644,7 +10644,7 @@
 #: ../../manual/animation/drivers/troubleshooting.rst:4
 #: ../../manual/physics/cloth/settings/collisions.rst:109 ../../manual/troubleshooting/index.rst:5
 msgid "Troubleshooting"
-msgstr ""
+msgstr "Riešenie probémov"
 
 #: ../../manual/addons/camera/camera_rigs.rst:188
 msgid ""
@@ -19494,7 +19494,7 @@
 #: ../../manual/sculpt_paint/weight_paint/tool_settings/brush_settings.rst:43
 #: ../../manual/sculpt_paint/weight_paint/tools.rst:65
 msgid "Strength"
-msgstr "Intenzita"
+msgstr "Sila"
 
 #: ../../manual/addons/mesh/looptools.rst:49
 msgid ""
@@ -19509,7 +19509,7 @@
 
 #: ../../manual/addons/mesh/looptools.rst:59
 msgid "Remove Faces"
-msgstr ""
+msgstr "Odstrániť plôšky"
 
 #: ../../manual/addons/mesh/looptools.rst:57
 msgid "When using a face-selection input, the inner faces will be removed after bridging."
@@ -19552,7 +19552,7 @@
 
 #: ../../manual/addons/mesh/looptools.rst:72
 msgid "Creating Holes"
-msgstr ""
+msgstr "Vytváranie dier"
 
 #: ../../manual/addons/mesh/looptools.rst:74
 msgid ""
@@ -42226,7 +42226,7 @@
 
 #: ../../manual/animation/index.rst:6
 msgid "Animation & Rigging"
-msgstr ""
+msgstr "Animácia a vystrojenie"
 
 #: ../../manual/animation/introduction.rst:9
 msgid ""
@@ -78169,7 +78169,7 @@
 
 #: ../../manual/files/index.rst:4
 msgid "Files & Data System"
-msgstr ""
+msgstr "Súbory a systém údajov"
 
 #: ../../manual/files/introduction.rst:6
 msgid ""
@@ -80811,7 +80811,7 @@
 "physics/introduction>`."
 msgstr ""
 "Blender je plne integrovaná sústava na vytváranie 3D obsahu a ponúka širokú škálu základných "
-"nástrojov vrátane :doc:`Modelovanie </modeling/introduction>`, :doc:`Vytváranie prevodu </render/"
+"nástrojov vrátane :doc:`Modelovanie </modeling/introduction>`, :doc:`Prekreslenie </render/"
 "introduction>`, :doc:`Animácia a príslušenstvo </animation/introduction>`, :doc:`Úpravy videa </"
 "video_editing/index>`, :doc:`VFX </movie_clip/index>`, :doc:`Kompozícia </compositing/"
 "introduction>`, :doc:`Textúrovanie </editors/uv/introduction>` a mnoho typov :doc:`Simulácie </"
@@ -90651,7 +90651,7 @@
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:6
 #: ../../manual/modeling/modifiers/deform/hooks.rst:6
 msgid "Hook Modifier"
-msgstr ""
+msgstr "Modifikátor Hák"
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:8
 msgid ""
@@ -90658,6 +90658,8 @@
 "The *Hook* Modifier is used to deform stroke points using another object (usually an empty or a "
 "bone but it can be any object)."
 msgstr ""
+"Modifikátor *Hák* sa používa na deformáciu bodov ťahu iným objektom (zvyčajne prázdneho alebo "
+"kosti, ale môže to byť akýkoľvek objekt)."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:11
 msgid ""
@@ -90664,21 +90666,23 @@
 "As the hook moves, it pulls points from the strokes with it. You can think of it as animated :doc:"
 "`Proportional Editing </editors/3dview/controls/proportional_editing>`."
 msgstr ""
+"Hák pri pohybe ťahá so sebou body ťahov. Môžete si to predstaviť ako animované :doc:"
+"`Proporcionálne úpravy </editors/3dview/controls/proportional_editing>`."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:23
 #: ../../manual/modeling/modifiers/deform/hooks.rst:27
 msgid "The Hook modifier."
-msgstr ""
+msgstr "Modifikátor Hák."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:26
 msgid "The name of the object to hook points to."
-msgstr ""
+msgstr "Názov objektu, na ktorý má hák ukazovať."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:29
 #: ../../manual/grease_pencil/modifiers/deform/lattice.rst:30
 #: ../../manual/grease_pencil/modifiers/introduction.rst:71
 msgid "Restricts the effect only to a vertex group."
-msgstr ""
+msgstr "Ak je nastavené, obmedzí účinok len na vrcholy v danej skupine vrcholov."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:32
 msgid ""
@@ -90685,6 +90689,7 @@
 "Adjust this hooks influence on the stroke points, were (0.0 to 1.0) (no change to fully follow the "
 "hook)."
 msgstr ""
+"Nastaví tento vplyv hákov na body ťahu, boli (0,0 až 1,0) (bez zmeny na plné sledovanie háku)."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:39
 msgid ""
@@ -90691,16 +90696,18 @@
 "This can be used to adjust the type of curve for the Strength attenuation. You can also define a "
 "custom curve to get a much higher level of control."
 msgstr ""
+"Touto funkciou možno nastaviť typ krivky pre zoslabenie sily. Môžete tiež definovať vlastnú "
+"krivku, aby ste získali oveľa vyššiu úroveň kontroly."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:43
 #: ../../manual/modeling/modifiers/deform/hooks.rst:76
 msgid "The size of the hooks influence."
-msgstr ""
+msgstr "Veľkosť vplyvu hákov."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:48
 #: ../../manual/modeling/modifiers/deform/hooks.rst:83
 msgid "Uniform Falloff"
-msgstr ""
+msgstr "Rovnomerný dopad"
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:46
 #: ../../manual/modeling/modifiers/deform/hooks.rst:79
@@ -90708,6 +90715,8 @@
 "This setting is useful when using hooks on scaled objects, especially in cases where non-uniform "
 "scale would stretch the result of the hook."
 msgstr ""
+"Toto nastavenie je užitočné pri používaní hákov na objektoch so zmenenou mierkou, najmä v "
+"prípadoch, keď by nejednotná mierka roztiahla výsledok háku."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:57
 msgid ""
@@ -90716,15 +90725,18 @@
 "always be applied **after** the Hook Modifier; otherwise the generated geometry will be left out "
 "of the hook's influence."
 msgstr ""
+"Modifikátor Hák ukladá indexy bodov z pôvodných ťahov, aby určil, čo má ovplyvniť; to znamená, že "
+"modifikátory, ktoré generujú geometriu, ako napríklad modifikátor Rozdelenie povrchu, by sa mali "
+"vždy použiť **po** modifikátore Hák; inak bude vygenerovaná geometria mimo vplyvu háku."
 
 #: ../../manual/grease_pencil/modifiers/deform/hook.rst:68
 msgid "Empty used as a hook to manipulate a vertex group (right eye of the monkey)."
-msgstr ""
+msgstr "Prázdny použitý ako hák na manipuláciu so skupinou vrcholov (pravé oko opice)."
 
 #: ../../manual/grease_pencil/modifiers/deform/lattice.rst:6
 #: ../../manual/modeling/modifiers/deform/lattice.rst:6
 msgid "Lattice Modifier"
-msgstr ""
+msgstr "Modifikátor Mriežka"
 
 #: ../../manual/grease_pencil/modifiers/deform/lattice.rst:8
 msgid ""
@@ -90923,11 +90935,11 @@
 
 #: ../../manual/grease_pencil/modifiers/deform/thickness.rst:17
 msgid "Thickness Modifier."
-msgstr ""
+msgstr "Modifikátor Hrúbka."
 
 #: ../../manual/grease_pencil/modifiers/deform/thickness.rst:23
 msgid "Uniform Thickness"
-msgstr ""
+msgstr "Rovnomerná hrúbka"
 
 #: ../../manual/grease_pencil/modifiers/deform/thickness.rst:20
 msgid "When enabled, makes the thickness equal for the entire strokes."
@@ -91441,19 +91453,19 @@
 #: ../../manual/modeling/modifiers/deform/laplacian_deform.rst:46
 #: ../../manual/modeling/modifiers/deform/laplacian_deform.rst:66
 msgid "Original Model."
-msgstr ""
+msgstr "Pôvodný model."
 
 #: ../../manual/grease_pencil/modifiers/generate/simplify.rst:72
 msgid "Iteration: 1."
-msgstr ""
+msgstr "Opakovať: 1."
 
 #: ../../manual/grease_pencil/modifiers/generate/simplify.rst:77
 msgid "Iteration: 2."
-msgstr ""
+msgstr "Opakovať: 2."
 
 #: ../../manual/grease_pencil/modifiers/generate/simplify.rst:82
 msgid "Iteration: 3."
-msgstr ""
+msgstr "Opakovať: 3."
 
 #: ../../manual/grease_pencil/modifiers/generate/simplify.rst:84
 msgid "Adaptive Mode sample."
@@ -93179,7 +93191,7 @@
 
 #: ../../manual/index.rst:121
 msgid "Rendering and shading with Eevee, Cycles and Freestyle."
-msgstr "Vytváranie prevodu a tieňovania pomocou Eevee, cyklov a čiar voľným štýlom."
+msgstr "Prekreslenie a tieňovanie softvérom Eevee, Cycles a Freestyle."
 
 #: ../../manual/index.rst:128
 msgid ":doc:`/compositing/index`"
@@ -93239,7 +93251,7 @@
 
 #: ../../manual/index.rst:169
 msgid ":doc:`Glossary </glossary/index>`"
-msgstr ":doc:`Glossary </glossary/index>`"
+msgstr ":doc:`Slovník </glossary/index>`"
 
 #: ../../manual/index.rst:170
 msgid "A list of terms and definitions used in Blender and this manual."
@@ -93247,7 +93259,7 @@
 
 #: ../../manual/index.rst:174
 msgid ":ref:`Manual Index <genindex>`"
-msgstr ":ref:`Manual Index <genindex>`"
+msgstr ":ref:`Index manuálu <genindex>`"
 
 #: ../../manual/index.rst:175
 msgid "A list of terms linked to the Glossary."
@@ -120946,6 +120958,8 @@
 "The *Displace* modifier displaces vertices in a mesh based on the intensity of a texture. Either "
 "procedural or image textures can be used."
 msgstr ""
+"Modifikátor *Premiestnenie* posúva vrcholy v povrchovej sieti na základe intenzity textúry. Môžu "
+"sa použiť procedurálne alebo obrazové textúry."
 
 #: ../../manual/modeling/modifiers/deform/displace.rst:11
 msgid ""
@@ -120953,10 +120967,13 @@
 "RGB components of the texture can be used to displace vertices in the local X, Y and Z directions "
 "simultaneously (sometimes referred to as *Vector Displacement*)."
 msgstr ""
+"Premiestnenie môže byť pozdĺž konkrétnej lokálnej osi, pozdĺž normály vrcholu alebo sa môžu použiť "
+"samostatné zložky RGB textúry na súčasné premiestnenie vrcholov v lokálnych smeroch X, Y a Z "
+"(niekedy označované ako *Vektor premiestnenia*)."
 
 #: ../../manual/modeling/modifiers/deform/displace.rst:23
 msgid "The Displace modifier."
-msgstr ""

@@ Diff output truncated at 10240 characters. @@


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