[Bf-docboard-svn] bf-manual: [7905] trunk/blender_docs/manual:

Charlie Jolly noreply at blender.org
Mon Mar 29 11:18:39 CEST 2021


Revision: 7905
          https://developer.blender.org/rBM7905
Author:   charlie
Date:     2021-03-29 11:18:39 +0200 (Mon, 29 Mar 2021)
Log Message:
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Modified Paths:
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    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst

Added Paths:
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    trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-clamp_node.png
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_clamp.rst

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Index: trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-clamp_node.png
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--- trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-clamp_node.png	2021-03-26 06:15:46 UTC (rev 7904)
+++ trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-clamp_node.png	2021-03-29 09:18:39 UTC (rev 7905)

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Added: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_clamp.rst
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--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_clamp.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_clamp.rst	2021-03-29 09:18:39 UTC (rev 7905)
@@ -0,0 +1,55 @@
+.. index:: Geometry Nodes; Attribute Clamp
+.. _bpy.types.GeometryNodeAttributeClamp:
+
+***************
+Attribute Clamp
+***************
+
+.. figure:: /images/modeling_geometry-nodes_attribute_attribute-clamp_node.png
+   :align: right
+
+   The Attribute Clamp node.
+
+This node reads one input attribute and clamps the values and writes these to the result attribute.
+
+
+Inputs
+======
+
+Geometry
+   Standard geometry input.
+
+Attribute
+   Name of the attribute that is to be clamped.
+
+Result
+   Name of the attribute where the computed result it stored.
+   If an attribute with this name does not exist yet, a new attribute is added.
+   If it does exist, the values of the attribute are overridden.
+   
+Min
+   Minimum value. This socket changes according to data type selected.
+
+Max
+   Maximum value. This socket changes according to data type selected.
+
+
+Properties
+==========
+
+Data Type
+   This determines the data type of the result attribute. 
+   This also changes the Min and Max inputs to match the data type.
+
+Operation
+   This determines how the data is clamped.
+
+   :Min Max: Constrain value between min and max.
+
+   :Range: Constrain value between min and max, swapping arguments when min > max.
+
+Output
+======
+
+Geometry
+   Standard geometry output.


Property changes on: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_clamp.rst
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Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
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--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-03-26 06:15:46 UTC (rev 7904)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-03-29 09:18:39 UTC (rev 7905)
@@ -6,6 +6,7 @@
 .. toctree::
    :maxdepth: 1
 
+   attribute_clamp.rst
    attribute_color_ramp.rst
    attribute_convert.rst
    attribute_combine_xyz.rst



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