[Bf-docboard-svn] bf-manual: [7894] trunk/blender_docs/manual: Add an example to the Attribute Vector Math page

Hans Goudey noreply at blender.org
Wed Mar 24 17:14:52 CET 2021


Revision: 7894
          https://developer.blender.org/rBM7894
Author:   HooglyBoogly
Date:     2021-03-24 17:14:51 +0100 (Wed, 24 Mar 2021)
Log Message:
-----------
Add an example to the Attribute Vector Math page

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst

Added Paths:
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    trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png

Added: trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png
===================================================================
(Binary files differ)

Index: trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png
===================================================================
--- trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png	2021-03-24 10:40:50 UTC (rev 7893)
+++ trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png	2021-03-24 16:14:51 UTC (rev 7894)

Property changes on: trunk/blender_docs/manual/images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png
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Added: svn:mime-type
## -0,0 +1 ##
+image/png
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst	2021-03-24 10:40:50 UTC (rev 7893)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst	2021-03-24 16:14:51 UTC (rev 7894)
@@ -127,3 +127,15 @@
 
 Geometry
    Standard geometry output.
+
+
+Example
+=======
+
+Here are nodes to move points along the normals of a mesh or point from the 
+:doc:`Point Distribute Node </modeling/geometry_nodes/point/point_distribute>` node. First the normal attribute
+is moved to the `Point` domain. Then it is normalized, the length is changed, and added to the position.
+The "Factor" input could instead be an attribute to vary the displacement per-point.
+
+.. figure:: /images/modeling_geometry-nodes_attribute_attribute-vector-math_example.png
+   :align: left



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