[Bf-docboard-svn] bf-manual-translations: [6141] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - /modeling/modifiers/generate/ Array, Bevel
Jozef Matta
noreply at blender.org
Wed Mar 24 10:36:19 CET 2021
Revision: 6141
https://developer.blender.org/rBMT6141
Author: pegas923
Date: 2021-03-24 10:36:19 +0100 (Wed, 24 Mar 2021)
Log Message:
-----------
sk - /modeling/modifiers/generate/ Array, Bevel
Modified Paths:
--------------
trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2021-03-24 09:24:05 UTC (rev 6140)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2021-03-24 09:36:19 UTC (rev 6141)
@@ -9,7 +9,7 @@
"Project-Id-Version: Blender 2.92 Manual 2.92\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-03-22 18:35-0400\n"
-"PO-Revision-Date: 2021-03-23 12:10+0100\n"
+"PO-Revision-Date: 2021-03-24 10:33+0100\n"
"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
"Language: sk\n"
"Language-Team: sk <LL at li.org>\n"
@@ -19,7 +19,7 @@
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.0\n"
"X-Generator: Poedit 2.4.2\n"
-"X-Poedit-Bookmarks: -1,22561,-1,-1,-1,-1,-1,-1,-1,-1\n"
+"X-Poedit-Bookmarks: -1,21593,-1,-1,-1,-1,-1,-1,-1,-1\n"
#: ../../manual/about/contribute/build/index.rst:9 ../../manual/about/contribute/install/index.rst:10
#: ../../manual/advanced/blender_directory_layout.rst:35
@@ -39532,11 +39532,11 @@
#: ../../manual/animation/constraints/tracking/spline_ik.rst:76
#: ../../manual/modeling/modifiers/generate/array.rst:33
msgid "Fit Curve"
-msgstr ""
+msgstr "Prispôsobiť krivke"
#: ../../manual/animation/constraints/tracking/spline_ik.rst:77
msgid "The bones are stretched to cover the entire length of the curve."
-msgstr ""
+msgstr "Kosti sú natiahnuté tak, aby pokrývali celú dĺžku krivky."
#: ../../manual/animation/constraints/tracking/spline_ik.rst:79
msgid "The original Y axis scale of the bone is used."
@@ -50077,7 +50077,7 @@
#: ../../manual/render/materials/legacy_textures/introduction.rst:106
#: ../../manual/render/output/animation.rst:124
msgid "Hints"
-msgstr ""
+msgstr "Odporúčania"
#: ../../manual/compositing/types/filter/defocus.rst:140
msgid ""
@@ -50084,6 +50084,8 @@
"In general, use preview mode, change parameters to your liking, only then disable preview mode for "
"the final render."
msgstr ""
+"Vo všeobecnosti použite režim náhľadu, zmeňte parametre podľa svojich predstáv a až potom vypnite "
+"režim náhľadu pre finálne prekreslenie."
#: ../../manual/compositing/types/filter/defocus.rst:143
msgid "Edge Artifacts"
@@ -59180,7 +59182,7 @@
#: ../../manual/editors/3dview/toolbar/add_cylinder.rst:113
#: ../../manual/modeling/meshes/primitives.rst:136
msgid "Cap Fill Type"
-msgstr "Typ výplne uzáveru"
+msgstr "Typ výplne hlavice"
#: ../../manual/editors/3dview/toolbar/add_icosphere.rst:5
msgid "Add Icosphere"
@@ -91004,7 +91006,7 @@
#: ../../manual/grease_pencil/modifiers/generate/array.rst:6
#: ../../manual/modeling/modifiers/generate/array.rst:6
msgid "Array Modifier"
-msgstr ""
+msgstr "Modifikátor Pole"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:8
msgid ""
@@ -91011,10 +91013,12 @@
"The *Array* modifier creates an array of copies of the base object, with each copy being offset "
"from the previous one in any of a number of possible ways."
msgstr ""
+"Modifikátor *Pole* vytvára pole kópií základného objektu, pričom každá kópia je posunutá oproti "
+"predchádzajúcej kópii niektorým z viacerých možných spôsobov."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:11
msgid "Useful for creating complex repetitive drawings."
-msgstr ""
+msgstr "Užitočné na vytváranie zložitých opakujúcich sa vykreslení."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:13
#: ../../manual/modeling/modifiers/generate/array.rst:16
@@ -91022,40 +91026,44 @@
"Multiple Array modifiers may be active for an object at the same time (e.g. to create complex "
"three-dimensional constructs)."
msgstr ""
+"Pre objekt môže byť súčasne aktívnych viacero modifikátorov Pole (napr. na vytvorenie zložitých "
+"trojrozmerných konštrukcií)."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:23
#: ../../manual/modeling/modifiers/generate/array.rst:27
msgid "The Array modifier."
-msgstr ""
+msgstr "Modifikátor Pole."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:26
#: ../../manual/modeling/meshes/uv/workflows/udims.rst:79 ../../manual/physics/particles/mode.rst:163
#: ../../manual/render/eevee/lighting.rst:107
msgid "Count"
-msgstr ""
+msgstr "Počet"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:26
msgid "Total number of copies."
-msgstr ""
+msgstr "Celkový počet kópií."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:30
#: ../../manual/render/layers/introduction.rst:153
msgid "Material Override"
-msgstr ""
+msgstr "Prepísať materiál"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:29
msgid "Index of the material to use on duplicated strokes (0 use strokes original materials)."
msgstr ""
+"Index materiálu, ktorý sa má použiť na vytvorené kópie ťahov (0 použiť ťahy originálnych "
+"materiálov)."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:33
#: ../../manual/modeling/modifiers/generate/array.rst:50
msgid "Relative Offset"
-msgstr ""
+msgstr "Relatívny posuv"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:38
#: ../../manual/grease_pencil/modifiers/generate/array.rst:46
msgid "Factor X, Y, Z"
-msgstr ""
+msgstr "Faktor X, Y, Z"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:36
#: ../../manual/modeling/modifiers/generate/array.rst:53
@@ -91063,11 +91071,13 @@
"Adds a translation equal to the object's bounding box size along each axis, multiplied by a "
"scaling factor, to the offset. X, Y and Z scaling factors can be specified."
msgstr ""
+"Pridá k presuvu premiestnenie rovnajúce sa veľkosti poľa ohraničenia objektu pozdĺž každej osi "
+"vynásobenú faktorom mierky. Možno určiť faktory zmeny mierky X, Y a Z."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:41
#: ../../manual/modeling/modifiers/generate/array.rst:62
msgid "Constant Offset"
-msgstr ""
+msgstr "Konštantný posuv"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:44
#: ../../manual/modeling/modifiers/generate/array.rst:65
@@ -91075,15 +91085,17 @@
"Adds a constant translation component to the duplicate object's offset. X, Y and Z constant "
"components can be specified."
msgstr ""
+"Pridá konštantnú zložku premiestnenia k posuvu vytvorenej kópie objektu. Možno zadať konštantné "
+"zložky X, Y a Z."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:49
#: ../../manual/modeling/modifiers/generate/array.rst:70
msgid "Object Offset"
-msgstr ""
+msgstr "Posuv objektu"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:54
msgid "Distance X, Y, Z"
-msgstr ""
+msgstr "Vzdialenosť X, Y, Z"
#: ../../manual/grease_pencil/modifiers/generate/array.rst:52
msgid ""
@@ -91090,6 +91102,8 @@
"Adds a transformation taken from an object (relative to the current object) to the offset. It is "
"good practice to use an empty object centered or near to the initial object."
msgstr ""
+"Pridá transformáciu prevzatú z objektu (relatívne k aktuálnemu objektu) do posuvu. Dobrou praxou "
+"je použiť prázdny objekt, ktorý je v strede alebo v blízkosti počiatočného objektu."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:60
#: ../../manual/modeling/meshes/editing/mesh/extrude.rst:65
@@ -91098,21 +91112,21 @@
#: ../../manual/grease_pencil/modifiers/generate/array.rst:60
msgid "Add random offset values to the copies."
-msgstr ""
+msgstr "Pridá náhodnú hodnotu posuvu do kópií."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:63
msgid "Add random rotation values to the copies."
-msgstr ""
+msgstr "Pridá náhodnú hodnotu rotácie do kópií."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:66
msgid "Add random scale values to the copies."
-msgstr ""
+msgstr "Pridá náhodnú hodnotu zmeny mierky do kópií."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:69
#: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/noise.rst:15
#: ../../manual/render/freestyle/parameter_editor/line_style/modifiers/color/noise.rst:19
msgid "Seed used by the pseudo-random number generator."
-msgstr ""
+msgstr "Rozosiatie použité generátorom pseudonáhodných čísel."
#: ../../manual/grease_pencil/modifiers/generate/array.rst:73
msgid ""
@@ -91120,11 +91134,13 @@
"strokes when using the Array modifier. See :doc:`Depth Order </grease_pencil/properties/strokes>` "
"for more information."
msgstr ""
+"*Poradie hĺbky* použité v objekte Pastelka má vplyv na vizualizáciu ťahov pri použití modifikátora "
+"Pole. Viac informácií nájdete v časti :doc:`Poradie hĺbky </grease_pencil/properties/strokes>`."
#: ../../manual/grease_pencil/modifiers/generate/build.rst:6
#: ../../manual/modeling/modifiers/generate/build.rst:6
msgid "Build Modifier"
-msgstr ""
+msgstr "Modifikátor Budovanie"
#: ../../manual/grease_pencil/modifiers/generate/build.rst:8
msgid ""
@@ -106002,7 +106018,7 @@
#: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:117
#: ../../manual/modeling/modifiers/generate/bevel.rst:278
msgid "Do not set face strength."
-msgstr "Nenastavovať vplyv plôšky."
+msgstr "Nenastaví vplyv plôšky."
#: ../../manual/modeling/meshes/editing/edge/bevel.rst:266
#: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:119
@@ -106071,7 +106087,7 @@
#: ../../manual/modeling/meshes/editing/edge/bevel.rst:332
#: ../../manual/modeling/modifiers/generate/bevel.rst:6
msgid "Bevel Modifier"
-msgstr "Modifikátor skosenia"
+msgstr "Modifikátor Skosenie"
#: ../../manual/modeling/meshes/editing/edge/bevel.rst:334
#: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:172
@@ -122525,6 +122541,10 @@
"merged if they are nearby, allowing smooth :doc:`Subdivision Surface </modeling/modifiers/generate/"
"subdivision_surface>` frameworks to be generated."
msgstr ""
+"Modifikátor *Pole* vytvára pole kópií základného objektu, pričom každá kópia je posunutá oproti "
+"predchádzajúcej kópii niektorým z viacerých možných spôsobov. Vrcholy v susedných kópiách sa môžu "
+"zlúčiť, ak sú blízko, čo umožňuje vygenerovať vyhladenú štruktúru :doc:`rozdeleného povrchu </"
+"modeling/modifiers/generate/subdivision_surface>`."
#: ../../manual/modeling/modifiers/generate/array.rst:13
msgid ""
@@ -122531,10 +122551,12 @@
"This modifier can be useful when combined with tileable meshes for quickly developing large "
@@ Diff output truncated at 10240 characters. @@
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