[Bf-docboard-svn] bf-manual: [7875] trunk/blender_docs/manual/modeling/geometry_nodes/input: Geometry Nodes: drag and drop object/collection

Jacques Lucke noreply at blender.org
Tue Mar 23 11:23:24 CET 2021


Revision: 7875
          https://developer.blender.org/rBM7875
Author:   JacquesLucke
Date:     2021-03-23 11:23:24 +0100 (Tue, 23 Mar 2021)
Log Message:
-----------
Geometry Nodes: drag and drop object/collection

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst	2021-03-23 10:23:13 UTC (rev 7874)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/collection_info.rst	2021-03-23 10:23:24 UTC (rev 7875)
@@ -13,7 +13,9 @@
 The *Collection Info* node gets information from collections.
 This can be useful to make an external collection to control parameters in the geometry node tree.
 
+A *Collection Info* node can be added quickly by dragging a collection into the node editor.
 
+
 Inputs
 ======
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst	2021-03-23 10:23:13 UTC (rev 7874)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/object_info.rst	2021-03-23 10:23:24 UTC (rev 7875)
@@ -14,7 +14,9 @@
 This can be useful to bring an external object to control parameters in the geometry node tree,
 either directly by using its geometry, or via its transformation parameters.
 
+An *Object Info* node can be added quickly by dragging an object into the node editor.
 
+
 Inputs
 ======
 



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