[Bf-docboard-svn] bf-manual: [7874] trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst: Geometry Nodes: more builtin attributes
Jacques Lucke
noreply at blender.org
Tue Mar 23 11:23:13 CET 2021
Revision: 7874
https://developer.blender.org/rBM7874
Author: JacquesLucke
Date: 2021-03-23 11:23:13 +0100 (Tue, 23 Mar 2021)
Log Message:
-----------
Geometry Nodes: more builtin attributes
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2021-03-23 10:23:03 UTC (rev 7873)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2021-03-23 10:23:13 UTC (rev 7874)
@@ -48,7 +48,22 @@
- *Integer*
- Used to specify the material slot for every polygon in a mesh.
+ * - **crease**
+ - *Float*
+ - Edge attribute used by the Subdivision Surface node and modifier.
+ It only allows values between 0 and 1.
+ * - **normal**
+ - *Vector*
+ - Normal of a polygon. This is a bit different from the other builtin attributes in that
+ it cannot be modified. It is automatically derived from the mesh. If this attribute is
+ accessed on non-point domains, it might not be normalized, because it is interpolated
+ from normals of neighboring polygons.
+
+ * - **shade_smooth**
+ - *Boolean*
+ - Polygon attribute determining if a polygon should have smooth shading enabled.
+
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