[Bf-docboard-svn] bf-manual: [7864] Merge branch 'blender-2.92-release'

Eitan noreply at blender.org
Mon Mar 22 15:25:31 CET 2021


Revision: 7864
          https://developer.blender.org/rBM7864
Author:   EitanSomething
Date:     2021-03-22 15:25:30 +0100 (Mon, 22 Mar 2021)
Log Message:
-----------
Merge branch 'blender-2.92-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/glossary/index.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2021-03-22 14:23:47 UTC (rev 7863)
+++ trunk/blender_docs	2021-03-22 14:25:30 UTC (rev 7864)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1 +1 ##
-/branches/blender-2.92-release/blender_docs:7610-7837
\ No newline at end of property
+/branches/blender-2.92-release/blender_docs:7610-7863
\ No newline at end of property
Modified: trunk/blender_docs/manual/glossary/index.rst
===================================================================
--- trunk/blender_docs/manual/glossary/index.rst	2021-03-22 14:23:47 UTC (rev 7863)
+++ trunk/blender_docs/manual/glossary/index.rst	2021-03-22 14:25:30 UTC (rev 7864)
@@ -447,7 +447,7 @@
    Manifold
       Manifold meshes, also called *water-tight* meshes, define a *closed non-self-intersecting volume*
       (see also :term:`Non-manifold`). A manifold mesh is a mesh in which the structure of the connected
-      faces in a closed volume will always point the normals (and there surfaces) to the outside
+      faces in a closed volume will always point the normals (and their surfaces) to the outside
       or to the inside of the mesh without any overlaps. If you recalculate those normals,
       they will always point at a predictable direction (To the outside or to the inside of the volume).
       When working with non-closed volumes, a manifold mesh is a mesh in which



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