[Bf-docboard-svn] bf-manual: [7827] trunk/blender_docs/manual/modeling/modifiers/modify/uv_project.rst: UV Project: Remove commented out text from 2.7x
Aaron Carlisle
noreply at blender.org
Sun Mar 14 21:55:25 CET 2021
Revision: 7827
https://developer.blender.org/rBM7827
Author: Blendify
Date: 2021-03-14 21:55:25 +0100 (Sun, 14 Mar 2021)
Log Message:
-----------
UV Project: Remove commented out text from 2.7x
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/modify/uv_project.rst
Modified: trunk/blender_docs/manual/modeling/modifiers/modify/uv_project.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/modify/uv_project.rst 2021-03-14 20:50:25 UTC (rev 7826)
+++ trunk/blender_docs/manual/modeling/modifiers/modify/uv_project.rst 2021-03-14 20:55:25 UTC (rev 7827)
@@ -66,18 +66,3 @@
When projecting geometry in a perspective view, vertices behind the camera are not properly mapped.
You can workaround this by subdividing geometry so that faces in front of the camera have correctly mapped UVs.
-
-..
- Comment: think that is no more relevant for 2.80? (Todo)
-..
- Perspective Cameras
- -------------------
-..
- When using perspective cameras or spot lights,
- you will likely want to enable the *UV Project* Material Option
- (available in the materials panel),
- This uses a different UV interpolation to prevent distortion.
-..
- .. note::
-..
- This option is not yet available for Cycles.
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