[Bf-docboard-svn] bf-manual: [7801] branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst: Update how to toggle local axes for B-bones
Eitan
noreply at blender.org
Wed Mar 3 22:12:19 CET 2021
Revision: 7801
https://developer.blender.org/rBM7801
Author: EitanSomething
Date: 2021-03-03 22:12:19 +0100 (Wed, 03 Mar 2021)
Log Message:
-----------
Update how to toggle local axes for B-bones
Modified Paths:
--------------
branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst
Modified: branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst
===================================================================
--- branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst 2021-03-03 20:31:34 UTC (rev 7800)
+++ branches/blender-2.92-release/blender_docs/manual/animation/armatures/bones/structure.rst 2021-03-03 21:12:19 UTC (rev 7801)
@@ -25,10 +25,14 @@
Roll
====
-Activating *Axes* checkbox on the :menuselection:`Armature tab --> Display panel`,
-will show local axes for each bone's tip. The Y axis is always aligned along the bone,
-oriented from root to tip. So, this is the "roll" axis of the bones.
+.. admonition:: Reference
+ :class: refbox
+ :Panel: :menuselection:`Object Data --> Viewport Display`
+
+Activating *Axes* checkbox will show local axes for each bone's tip. The Y axis is always aligned along the bone,
+oriented from root to tip. This is the "roll" axis of the bones.
+
.. short about envelope (move deform or to skinning) then link
More information about the Bf-docboard-svn
mailing list