[Bf-docboard-svn] bf-manual: [8120] trunk/blender_docs/manual: Cleanup: Split image/movie strips

Aaron Carlisle noreply at blender.org
Sat Jun 5 04:17:45 CEST 2021


Revision: 8120
          https://developer.blender.org/rBM8120
Author:   Blendify
Date:     2021-06-05 04:17:45 +0200 (Sat, 05 Jun 2021)
Log Message:
-----------
Cleanup: Split image/movie strips

To prepare for upcoming changes

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/import_export/images_as_planes.rst
    trunk/blender_docs/manual/render/output/properties/output.rst
    trunk/blender_docs/manual/video_editing/sequencer/strips/index.rst

Added Paths:
-----------
    trunk/blender_docs/manual/video_editing/sequencer/strips/image.rst
    trunk/blender_docs/manual/video_editing/sequencer/strips/movie.rst

Removed Paths:
-------------
    trunk/blender_docs/manual/video_editing/sequencer/strips/movie_image.rst

Modified: trunk/blender_docs/manual/addons/import_export/images_as_planes.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/images_as_planes.rst	2021-06-05 02:16:48 UTC (rev 8119)
+++ trunk/blender_docs/manual/addons/import_export/images_as_planes.rst	2021-06-05 02:17:45 UTC (rev 8120)
@@ -44,7 +44,7 @@
 
 Animate Image Sequences
    Import sequentially numbers images as
-   an animated :doc:`image sequence </video_editing/sequencer/strips/movie_image>` instead of separate planes.
+   an animated :doc:`image sequence </video_editing/sequencer/strips/image>` instead of separate planes.
    They will be imported as a *Clip* texture on a single plane.
    The frame range will automatically be set but can be changed later.
 

Modified: trunk/blender_docs/manual/render/output/properties/output.rst
===================================================================
--- trunk/blender_docs/manual/render/output/properties/output.rst	2021-06-05 02:16:48 UTC (rev 8119)
+++ trunk/blender_docs/manual/render/output/properties/output.rst	2021-06-05 02:17:45 UTC (rev 8120)
@@ -199,7 +199,7 @@
    have to re-render all frames from the beginning. If you first render out a set
    of static images such as the default PNG format or the higher-quality OpenEXR
    (which can retain HDR pixel data), you can combine them as
-   an :doc:`Image Strip </video_editing/sequencer/strips/movie_image>`
+   an :doc:`Image Strip </video_editing/sequencer/strips/image>`
    in the Video Sequence Editor (VSE). This way, you can easily:
 
    - Restart the rendering from the place (the frame) where any problem occurred.
@@ -206,7 +206,7 @@
    - Try out different video encoding options in seconds,
      rather than minutes or hours as encoding is usually much faster than rendering the 3D scene.
    - Enjoy the rest of the features of the VSE, such as adding
-     :doc:`Image Strips </video_editing/sequencer/strips/movie_image>`
+     :doc:`Image Strips </video_editing/sequencer/strips/image>`
      from previous renders, audio, video clips, etc.
 
 .. tip::

Added: trunk/blender_docs/manual/video_editing/sequencer/strips/image.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/strips/image.rst	                        (rev 0)
+++ trunk/blender_docs/manual/video_editing/sequencer/strips/image.rst	2021-06-05 02:17:45 UTC (rev 8120)
@@ -0,0 +1,111 @@
+.. _bpy.types.ImageSequence:
+
+*********************
+Image/Sequence Strips
+*********************
+
+Single Image
+============
+
+When you add a single still image (``*.jpg``, ``*.png``, etc.),
+Blender creates a 25 frames long strip which will show this image along the strips range.
+
+
+Image Sequence
+==============
+
+In the case of (numbered) image sequences
+(e.g. ``*-0001.jpg``, ``*-0002.jpg``, ``*-0003.jpg``, etc, of any image format), you have a choice:
+
+Range
+   Navigate into the directory and :kbd:`LMB` click and drag over a range of names to highlight multiple files.
+   You can page down and continue :kbd:`Shift-LMB` click-dragging to add more to the selection.
+Batch
+   :kbd:`Shift-LMB` click selected non-related stills for batch processing; each image will be one frame,
+   in sort order, and can be a mix of file types (``jpg``, ``png``, ``exr``, etc.).
+All
+   Press :kbd:`A` to select/deselect all files in the directory.
+
+.. tip:: Dealing with Different Sizes
+
+   Dealing with different sized images and different sized outputs is tricky.
+   If you have a mismatch between the size of the input image and the render output size,
+   the VSE will try to auto-scale the image to fit it entirely in the output.
+   This may result in clipping. If you do not want that, use *Crop* and/or *Offset* in the Input
+   panel to move and select a region of the image within the output. When you use *Crop* or *Offset*,
+   the auto-scaling will be disabled and you can manually re-scale by adding the Transform effect.
+
+
+.. _bpy.ops.sequencer.image_strip_add:
+
+Add Image Strip
+===============
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Menu:      :menuselection:`Add --> Image/Sequence`
+
+Relative Path
+   Store the location of the image file relative to the blend-file.
+
+Start Frame
+   The :ref:`Start Frame <bpy.types.Sequence.frame_start>` to place the left handle of the strip.
+
+End Frame
+   The end frame to place the right handle of the strip.
+
+   .. tip::
+
+      Subtract the *Start Frame* from the *End Frame* to get the strip's duration.
+
+Channel
+   The :ref:`Channel <bpy.types.Sequence.channel>` to place the strip.
+
+Replace Selection
+   Replaces the currently selected strips with the new strip.
+
+Fit Method
+   Determines how images with an aspect ratio different than
+   the :doc:`Scene's </render/output/properties/dimensions>` are scaled to
+   fit inside the render area.
+
+   :Scale to Fit:
+      Adjusts the strips :ref:`Scale Transforms <bpy.types.SequenceTransform.scale>` so the visual contents of
+      the strip to fit exactly within the project's :doc:`/render/output/properties/dimensions` while maintaining
+      the original aspect ratio.
+
+      This may mean that the transparent areas may be added
+      along the content's border to fit the content in the rendered area.
+   :Scale to Fill:
+      Adjusts the strips :ref:`Scale Transforms <bpy.types.SequenceTransform.scale>`
+      so the visual contents of the strip to span the project's :doc:`/render/output/properties/dimensions`
+      while maintaining the original aspect ratio.
+
+      This may mean that portions of the original image no longer fit the content inside the rendered area.
+   :Stretch to Fill:
+      Adjusts the strips :ref:`Scale Transforms <bpy.types.SequenceTransform.scale>` so the visual contents of
+      the strip to fill the project's :doc:`/render/output/properties/dimensions`. Note, unlike
+      the other two methods described above, *Stretch to Fill* does not maintaining the original aspect ratio.
+
+      This may mean that the original image becomes distorted to fit the content inside the rendered area.
+
+Set View Transform
+   Automatically sets an appropriate :ref:`View Transform <bpy.types.ColorManagedViewSettings.view_transform>`
+   based on the :term:`Color Space` of the imported media. In most cases, the *Standard* should be used;
+   using the wrong transform could result in inaccurate colors or degraded rendering performance.
+
+Use Placeholders
+   Image sequences can use placeholder files.
+   This works by enabling *Use placeholders* checkbox when adding an image strip.
+   The option detects the frame range of opened images using Blender's frame naming scheme
+   (``filename + frame number + .extension``) and makes an image sequence
+   with all files in between even if they are missing.
+   This allows you to render an image sequence with a few frames missing and
+   still the image strip will have the correct range to account for the missing frames displayed as black.
+
+   When the missing frames are rendered or placed in the same folder,
+   you can :ref:`refresh <bpy.ops.sequencer.refresh_all>`
+   the Sequencer and get the missing frames in the strip.
+   The option is also available when using the *Change Data/File* operator and
+   allows you to add more images to the range.


Property changes on: trunk/blender_docs/manual/video_editing/sequencer/strips/image.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Modified: trunk/blender_docs/manual/video_editing/sequencer/strips/index.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/strips/index.rst	2021-06-05 02:16:48 UTC (rev 8119)
+++ trunk/blender_docs/manual/video_editing/sequencer/strips/index.rst	2021-06-05 02:17:45 UTC (rev 8120)
@@ -18,7 +18,8 @@
 
    scene.rst
    clip_mask.rst
-   movie_image.rst
+   movie.rst
+   image.rst
    sound.rst
    color.rst
    text.rst

Added: trunk/blender_docs/manual/video_editing/sequencer/strips/movie.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/strips/movie.rst	                        (rev 0)
+++ trunk/blender_docs/manual/video_editing/sequencer/strips/movie.rst	2021-06-05 02:17:45 UTC (rev 8120)
@@ -0,0 +1,84 @@
+.. _bpy.types.MovieSequence:
+
+************
+Movie Strips
+************
+
+To add a movie (with or without audio) select a movie file(s) in the File Browser
+e.g. in the Audio-Video Interleaved format (``*.avi`` file).
+
+.. note:: Clips can be Huge
+
+   A three minute Quicktime ``.mov`` file can be 140MB.
+   Loading it, even over a high-speed LAN can take some time.
+   Do not assume your computer or Blender has locked up if nothing happens for awhile.
+
+
+.. _bpy.ops.sequencer.movie_strip_add:
+
+Add Movie Strip
+===============
+
+.. admonition:: Reference
+   :class: refbox
+
+   :Menu:      :menuselection:`Add --> Movie`
+
+Relative Path
+   Store the location of the image file relative to the blend-file.
+
+Start Frame
+   The :ref:`Start Frame <bpy.types.Sequence.frame_start>` to place the left handle of the strip.
+
+Channel
+   The :ref:`Channel <bpy.types.Sequence.channel>` to place the strip.
+
+Replace Selection
+   Replaces the currently selected strips with the new strip.
+
+Fit Method
+   Determines how images with an aspect ratio different than
+   the :doc:`Scene's </render/output/properties/dimensions>` are scaled to
+   fit inside the render area.
+
+   :Scale to Fit:
+      Adjusts the strips :ref:`Scale Transforms <bpy.types.SequenceTransform.scale>` so the visual contents of
+      the strip to fit exactly within the project's :doc:`/render/output/properties/dimensions` while maintaining
+      the original aspect ratio.
+
+      This may mean that the transparent areas may be added
+      along the content's border to fit the content in the rendered area.
+   :Scale to Fill:
+      Adjusts the strips :ref:`Scale Transforms <bpy.types.SequenceTransform.scale>`
+      so the visual contents of the strip to span the project's :doc:`/render/output/properties/dimensions`
+      while maintaining the original aspect ratio.
+

@@ Diff output truncated at 10240 characters. @@


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