[Bf-docboard-svn] bf-manual: [8223] trunk/blender_docs/manual: Nodes: Add Multiply Add to Vector Math nodes

Aaron Carlisle noreply at blender.org
Fri Jul 23 03:11:46 CEST 2021


Revision: 8223
          https://developer.blender.org/rBM8223
Author:   Blendify
Date:     2021-07-23 03:11:45 +0200 (Fri, 23 Jul 2021)
Log Message:
-----------
Nodes: Add Multiply Add to Vector Math nodes

rB00073651d420c852b271127fe453d2170471321a

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst
    trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst	2021-07-23 00:54:42 UTC (rev 8222)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst	2021-07-23 01:11:45 UTC (rev 8223)
@@ -44,6 +44,9 @@
    :Divide:
       The entrywise division of A by B. Division by zero results in zero.
       :math:`(A.x / B.x, A.y / B.y, A.z / B.z)`
+   :Multiply Add:
+      The entrywise combination of the multiply and additon operations.
+      :math:`A * B + C`
    :Cross Product: The cross product of A and B.
    :Project: The projection of A onto B.
    :Reflect: The reflection of A around the normal B. B need not be normalized.

Modified: trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst	2021-07-23 00:54:42 UTC (rev 8222)
+++ trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst	2021-07-23 01:11:45 UTC (rev 8223)
@@ -45,6 +45,9 @@
       :math:`\begin{pmatrix} A_x \cdot B_x \\ A_y \cdot B_y \\ A_z \cdot B_z \end{pmatrix}`
    :Divide: The entrywise division of A by B. Division by zero results in zero.
       :math:`\begin{pmatrix} A_x / B_x \\ A_y / B_y \\ A_z / B_z \end{pmatrix}`
+   :Multiply Add:
+      The entrywise combination of the multiply and additon operations.
+      :math:`A * B + C`
    :Cross Product: The cross product of A and B.
       :math:`\begin{pmatrix} A_y \cdot B_z - A_z \cdot B_y \\ A_z \cdot B_x - A_x \cdot B_z \\ A_x \cdot B_y - A_y \cdot B_x \end{pmatrix}`
    :Project: The projection of A onto B.



More information about the Bf-docboard-svn mailing list