[Bf-docboard-svn] bf-manual: [8223] trunk/blender_docs/manual: Nodes: Add Multiply Add to Vector Math nodes
Aaron Carlisle
noreply at blender.org
Fri Jul 23 03:11:46 CEST 2021
Revision: 8223
https://developer.blender.org/rBM8223
Author: Blendify
Date: 2021-07-23 03:11:45 +0200 (Fri, 23 Jul 2021)
Log Message:
-----------
Nodes: Add Multiply Add to Vector Math nodes
rB00073651d420c852b271127fe453d2170471321a
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst
trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst 2021-07-23 00:54:42 UTC (rev 8222)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/attribute_vector_math.rst 2021-07-23 01:11:45 UTC (rev 8223)
@@ -44,6 +44,9 @@
:Divide:
The entrywise division of A by B. Division by zero results in zero.
:math:`(A.x / B.x, A.y / B.y, A.z / B.z)`
+ :Multiply Add:
+ The entrywise combination of the multiply and additon operations.
+ :math:`A * B + C`
:Cross Product: The cross product of A and B.
:Project: The projection of A onto B.
:Reflect: The reflection of A around the normal B. B need not be normalized.
Modified: trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst 2021-07-23 00:54:42 UTC (rev 8222)
+++ trunk/blender_docs/manual/render/shader_nodes/converter/vector_math.rst 2021-07-23 01:11:45 UTC (rev 8223)
@@ -45,6 +45,9 @@
:math:`\begin{pmatrix} A_x \cdot B_x \\ A_y \cdot B_y \\ A_z \cdot B_z \end{pmatrix}`
:Divide: The entrywise division of A by B. Division by zero results in zero.
:math:`\begin{pmatrix} A_x / B_x \\ A_y / B_y \\ A_z / B_z \end{pmatrix}`
+ :Multiply Add:
+ The entrywise combination of the multiply and additon operations.
+ :math:`A * B + C`
:Cross Product: The cross product of A and B.
:math:`\begin{pmatrix} A_y \cdot B_z - A_z \cdot B_y \\ A_z \cdot B_x - A_x \cdot B_z \\ A_x \cdot B_y - A_y \cdot B_x \end{pmatrix}`
:Project: The projection of A onto B.
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