[Bf-docboard-svn] bf-manual: [7606] trunk/blender_docs/manual/editors: Geometry Nodes: Geometry Node Editor

Aaron Carlisle noreply at blender.org
Mon Jan 18 22:51:33 CET 2021


Revision: 7606
          https://developer.blender.org/rBM7606
Author:   Blendify
Date:     2021-01-18 22:51:33 +0100 (Mon, 18 Jan 2021)
Log Message:
-----------
Geometry Nodes: Geometry Node Editor

Part of rB600fb28b629598af2537c542e7f3f76ba0e94389

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/index.rst

Added Paths:
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    trunk/blender_docs/manual/editors/geometry_node.rst

Added: trunk/blender_docs/manual/editors/geometry_node.rst
===================================================================
--- trunk/blender_docs/manual/editors/geometry_node.rst	                        (rev 0)
+++ trunk/blender_docs/manual/editors/geometry_node.rst	2021-01-18 21:51:33 UTC (rev 7606)
@@ -0,0 +1,80 @@
+
+********************
+Geometry Node Editor
+********************
+
+The Geometry Node editor is used to edit a :doc:`Node Group </interface/controls/nodes/groups>`
+which is used by the :doc:`Geometry Node Modifier </modeling/modifiers/generate/geometry_nodes>`.
+This node group can define many operations to modify an object's geometry.
+
+.. .. figure:: /images/editors_shader-editor_main.png
+..
+..    Geometry Node Editor with an example node setup.
+
+A list of all :doc:`Geometry Nodes </modeling/geometry_nodes/index>` is available in the modeling section.
+
+
+Interface
+=========
+
+Header
+------
+
+View
+   Standard view menu.
+Select
+   Menu for :doc:`Selecting Nodes </interface/controls/nodes/selecting>`.
+Add
+   Menu for adding new :doc:`Geometry Nodes </modeling/geometry_nodes/index>`.
+Node
+   Menu for :doc:`Editing Nodes </interface/controls/nodes/editing>`.
+
+-----
+
+Geometry Node Group
+   The :ref:`data-block selector <ui-data-block>` can change the active node group being edited.
+Pin (pin icon)
+   The pin button will keep the current material selection fixed.
+   When a geometry node group is pinned, it will remain visible in the Geometry Node editor
+   even when another object or modifier is selected elsewhere.
+
+-----
+
+Parent Node Tree
+   Jumps up a node group level, see :ref:`bpy.ops.node.tree_path_parent` for more information.
+Snapping
+   Controls to control snapping when transforming nodes.
+
+
+Toolbar
+-------
+
+The Geometry Node editor has several tools to work with tools that can be accessed from the toolbar.
+
+
+Sidebar
+-------
+
+Node
+^^^^
+
+This tab allows you to edit the geometry node group's inputs and outputs.
+The inputs of the node group can be edited as properties of the
+:doc:`Geometry Node Modifier </modeling/modifiers/generate/geometry_nodes>`.
+
+Item
+^^^^
+
+This tab gives access to the active node's properties.
+
+
+Tool
+^^^^
+
+This tab gives access to the active tool's settings.
+
+
+View
+^^^^
+
+This tab gives access properties that affect editor data such as annotations.


Property changes on: trunk/blender_docs/manual/editors/geometry_node.rst
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Added: svn:eol-style
## -0,0 +1 ##
+native
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Modified: trunk/blender_docs/manual/editors/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/index.rst	2021-01-18 21:46:18 UTC (rev 7605)
+++ trunk/blender_docs/manual/editors/index.rst	2021-01-18 21:51:33 UTC (rev 7606)
@@ -30,6 +30,7 @@
    uv/index.rst
    shader_editor.rst
    compositor.rst
+   geometry_node.rst
    texture_node/index.rst
    sequencer.rst
    clip/index.rst



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